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  1. #1
    Community Member redoubt's Avatar
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    Default What daggers do you like these days as you level up?

    I'm asking about daggers specifically due to vistani restrictions.

    I've used barovian daggers from 10-20. With +5 and 3d6holy, 3d6 fire and undead bane on top. I can't outcraft it.

    At 20 I see:
    Sacrificial dagger, but this too, seems to have less average dps. Vampirism could be nice in non-reaper settings.

    At 21:
    Blade of the high priestess. I like the idea of paralyzing, but I worry that DC 25 won't do much. Wounding is pretty well nerfed due to stat regen. But! The slay living might be fun if it works.

    crafted: +6, 2[1d4], 5d6 force or light, 5d10 bane. Better than barovian for anything you want to put a bane on. I'm looking at you Reapers (and oozes)!

    At 23:
    Agony... +8, 2.5[2d4] 3d8 bleed, 2d6 untyped, disintegrate, imp deception. Against anything that bleeds, I see this as the first clear winner over the level 10 barovian daggers.

    At 24:
    thunderforged options start.

    What do you all like?

  2. #2
    Community Member Tom116's Avatar
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    Quote Originally Posted by redoubt View Post
    I'm asking about daggers specifically due to vistani restrictions.

    I've used barovian daggers from 10-20. With +5 and 3d6holy, 3d6 fire and undead bane on top. I can't outcraft it.

    At 20 I see:
    Sacrificial dagger, but this too, seems to have less average dps. Vampirism could be nice in non-reaper settings.

    At 21:
    Blade of the high priestess. I like the idea of paralyzing, but I worry that DC 25 won't do much. Wounding is pretty well nerfed due to stat regen. But! The slay living might be fun if it works.

    crafted: +6, 2[1d4], 5d6 force or light, 5d10 bane. Better than barovian for anything you want to put a bane on. I'm looking at you Reapers (and oozes)!

    At 23:
    Agony... +8, 2.5[2d4] 3d8 bleed, 2d6 untyped, disintegrate, imp deception. Against anything that bleeds, I see this as the first clear winner over the level 10 barovian daggers.

    At 24:
    thunderforged options start.

    What do you all like?
    Those are solid for the levels you mention

    Not much for pre-8 (usually do crafted or lootgen if I don't want to bother), but at 8 there's the Threnalian War Dagger (1.5[1d6] +5, Red Slot, Orange Slot, also does Slashing + Piercing damage) or Tenebrous Stiletto (1.25[1d4] +4, Deception, Ghost Touch, Hide +11 if you want that, Red Slot, and does Slashing+Piercing+Adamantine damage) if you don't have Threnal. I like the slashing on them for DR breaking on zombies.

    Edit- Forgot about Sky Pirate's Dagger at level 4. It's got 1d6 +2, Red Slot, and crit profile is 17-20 x3. Also accepts dex to hit/dmg if you don't have it yet.
    Last edited by Tom116; 02-27-2018 at 04:00 PM.
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  3. #3
    Community Member Loromir's Avatar
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    For lower levels, Guardian of the Liturgy is a nice item. ML14 I think...it has 1d10 base damage (like a Bastard Sword) instead of 1d4.

    Drow Dagger of the Weapon Master would be a great dagger to have at ML21 Expanded Crit Profile.
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  4. #4
    Community Member Tom116's Avatar
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    Quote Originally Posted by Loromir View Post
    For lower levels, Guardian of the Liturgy is a nice item. ML14 I think...it has 1d10 base damage (like a Bastard Sword) instead of 1d4.

    Drow Dagger of the Weapon Master would be a great dagger to have at ML21 Expanded Crit Profile.
    Guardian of the Liturgy was my go-to, but it doesn't stand up to the barovian daggers handed out for free at level 10.

    Drow Weapon Master weapons are great though, yeah.
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  5. #5
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Tom116 View Post
    Guardian of the Liturgy was my go-to, but it doesn't stand up to the barovian daggers handed out for free at level 10.

    Drow Weapon Master weapons are great though, yeah.
    last time i played a dagger rogue... it was before the enhancement pass lol but i always had in mind that 1 of the weapons (prolly offhand) should have somekind of debuff or kinda funny things like... polycurse dagger or that greensteel combo that blinds the target on crit (which is quite often as rogue melee ofc) to support the SA damage, it was dust? salt? iirc it was fire+light t3
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  6. #6

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    For epic daggers and sentient gems, here are my thoughts. I have a drow dagger with 32 MP on it and hope to someday get that last 5 on there...

    For heroics, I recommend the ToEE weapons since the AoE is actually pretty good. I think it procs on the main hand too if in the offhand. I like the AoE since it is the closest thing to CC for an assassin whereas whatever he or she is hitting directly dies really fast.

    Normally I would say kukri until 12 since it has a better crit range until knife spec but with vistani boosts to daggers...
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  7. #7
    Community Member redoubt's Avatar
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    So far I have:

    Jewel with treachery (rare crit & rare threat reduction) and sucker punch (rare attack/damage and melee power)
    2x drow daggers
    2x agony
    TF -- first degree burns
    TF -- first degree burns, dragon's edge

    I'm considering making at TF with blinding and fear (T2, not T3 mortal).
    Pain would be nice, but that's a ways off for me.

    I used both drow daggers for 21 and 22. Now using drow and agony.

    I agree with trying to keep imp deception. Moving up I could:

    1. Move my sentient to agony and pair it with a TF.
    2. Agony and TF, either a damage one or a CC one. (or swap back and forth)
    3. 2x TF, but I lose sentient and imp deception.

    Then at 29 the ravenloft weapons are easy to get. Are these not as good relatively as the level 10 ones are? (They are super at level 10.)

  8. #8
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    In heroics I don't usually use daggers at all. Instead I use quarterstaves early on and then rapiers to 20. This is partly because my main has a good collection of rapiers left over from his time as a ranger and partly because he doesn't spend a lot of points in the vistani tree. There are some quite nice named daggers available though, and I've been collecting them; the only good one I don't have is the Sky Pirate's Dagger from 3BC.

    In epics some useful daggers that haven't been mentioned here are the Epic Phiarlan Spy Daggers (with neg levelling augmenta) for the period of time between 20 and 23, and Salt and Triple Positive LGS for 26 upwards. Those two LGS daggers are situationally very useful. Not just for levelling but also at cap.

    The epic morninglord daggers at level 29 are good because they have a very high base damage compared to your other choices then, as well as decent additional damage and some DR breaking ability. I'd also suggest you pick up morninglord kukris and light maces or hammers too as they make great undead beaters for targets with a lot of slashing or blunt DR.

    The last two epic reincarnations I did, which were back to back, I put my sentient jewel into Agony and used that from 23 to cap. I didn't want to move the jewel and filigrees from a low level weapon to a mid level weapon and then again to a high level weapon. The filigree split I used was 4 treachery and 3 long shadow, but I think there's also a good argument to ignore sets and just go all in with melee power like Saekee has suggested.

    Thanks.
    Last edited by blerkington; 03-09-2018 at 05:21 PM.

  9. #9
    Community Member zyp's Avatar
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    Quote Originally Posted by Tom116 View Post
    Those are solid for the levels you mention

    Not much for pre-8 (usually do crafted or lootgen if I don't want to bother), but at 8 there's the Threnalian War Dagger (1.5[1d6] +5, Red Slot, Orange Slot, also does Slashing + Piercing damage) or Tenebrous Stiletto (1.25[1d4] +4, Deception, Ghost Touch, Hide +11 if you want that, Red Slot, and does Slashing+Piercing+Adamantine damage) if you don't have Threnal. I like the slashing on them for DR breaking on zombies.

    Edit- Forgot about Sky Pirate's Dagger at level 4. It's got 1d6 +2, Red Slot, and crit profile is 17-20 x3. Also accepts dex to hit/dmg if you don't have it yet.
    I'm working on RPLs with a Vistani Rogue and just wanted add my heroic level favorites:
    Sky Pirates Dagger (Level 4)
    Assassin's Kiss (Level 7)
    Slice and Dice (Level 14)
    And Spectral Dagger (Levels 4 and 12)

    Barovian's Dagger at level 10 was great - especially paired with Assassin's Kiss.

    Slice/Dice provides a wide range of effects and was definitely my preferred combo from 14 to cap .

    I kept the Spectrals on the hotbar for reapers and they certainly did the job.
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  10. #10
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    The sacrificial daggers with con draining are quite nice for lvl 20. I usually either dual wield a couple of them or pair one with an epic spy dagger at lvl 20. At lvl 23 I swap one out for agony (since I only have one of those and can't be bothered to try and get another). Lvl 26 is TF, lvl 29 is morninglord's and nightmother's until I get my pain and suffering set.
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  11. #11
    Community Member Fedora1's Avatar
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    What is this "Drow" dagger everyone is talking about? I've never seen a Drow Dagger of the Weapon Master, so is this referring to the High Priestess Dagger or something?
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

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  12. #12
    Community Member Fedora1's Avatar
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    For early heroic reapers there are the Inquisition Daggers from the Sharn chain:




    And then for mid heroics you can get Sheridan's Wrack from Sorrowdusk:




    Or the Nightforge Stilletto form the adamantine ore turn-in in Relic of Sovereign Past:

    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  13. #13
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    Quote Originally Posted by Fedora1 View Post
    What is this "Drow" dagger everyone is talking about? I've never seen a Drow Dagger of the Weapon Master, so is this referring to the High Priestess Dagger or something?

    If you've never seen one you've just had bad luck.
    http://ddowiki.com/page/Drow_Dagger_..._Weapon_Master

  14. #14
    The Hatchery Enoach's Avatar
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    Threnalian War Dagger - http://ddowiki.com/page/Item:Threnalian_War_Dagger

    ML 8 but comes with a red and orange slot. Makes a versatile off-hand and can be setup for melee dps or caster bonus

  15. #15
    Community Member Fedora1's Avatar
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    Quote Originally Posted by Krelar View Post
    If you've never seen one you've just had bad luck.
    http://ddowiki.com/page/Drow_Dagger_..._Weapon_Master
    Or..........


    Maybe I just have a really bad memory.

    Thanks!
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  16. #16
    Community Member Fedora1's Avatar
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    Oh and the daggers that come with the Shadar Kai starter gear are nice too, Risk and Reward.

    ___
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  17. #17
    Community Member FuzzyDuck81's Avatar
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    Flint is still a pretty solid bit of kit too, 2[1d6] with the standard crit profile, shocking burst plus orange & red augment slots, good if you've got a couple of the ruby eye augs knocking around.

    Polycurse dagger is a pretty interesting one that still holds up well.

    Greensteel rad2 is as solid as it's ever been, especially if you're rocking some sneak attack dice, since it's the older style radiance that blinds on a crit with no internal cooldown timer.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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