There have been a numerous amount of statements regarding the disadvantages of melee in high-skull reaper; after exponential mob and difficulty scaling, the base hits taken from generic mobs are colossal enough to absolutely annihilate a traditionalist character. Having to stand toe-to-toe with these mobs, while penetrating a plethora of damage-mitigating factors (AC, DR, etc) to physically inflict damage, is overwhelming. The sheer amount of reaper-related (and champion) abilities are numerous enough to vaporize anyone at a second's notice; the slightest deviation of attention, the slightest inconsistency in your optimization, the unluckiest (and most common) pulls of enemies all frequently result in your becoming of a soul stone. With the meta supposedly favoring those in the back-lines, and the stereotype for melee nearly desolate because of this; how could a melee possibly not only survive - but effectively perform - versus adversaries of this caliber? The solution is as effective as it is momentous: overpower your opponents with a build that is as devastatingly destructive as it is invulnerable.

https://docs.google.com/spreadsheets...l1U/edit#gid=0

General Overview:

• HP (in Reaper): 2,500+
• Sustainable Dire Charge DC: 115
• Sustainable Jade/Shintao DC: 112
• Sustainable Stunning Fist DC: 108
• Physical Resistance Rating (PRR): 241; 70.67% damage mitigation
• Magical Resistance Rating (MRR): 50; 33.33% damage mitigation (monk cap)
• Dodge: 49%
• Incorporeal Miss Chance: 25%
• Armor Class: 226 (81% defense chance at level)
• +30% Passive Movement Speed and Abundant Steps
• Fortitude Save: 110
• Reflex Save: 110
• Will Save: 87
• Standing Doublestrike: 66.91%
• Fully-buffed Doublestrike: 103.91%
• Melee Power: 326
• Healing Amplification: 191

In this spreadsheet, every single item, everything taken during level progression, the DCs of every ability, and every aspect of performance is listed and elaborated upon in meticulous detail; this class, with the allocation of abilities and enhancements showcased in the file above, incorporates a maelstrom of abilities to debilitate and dismember anything unfortunate enough to stand in your hitbox, with an arsenal of primary and emergency CC (crowd-control) utilities to ensure that whatever you are attacking is too overcome to fight back. This build specializes in raw damage, with a truly scary amount of helpless amplification - while honing its ability to bring mobs to a helpless state. Numerous videos of the monk's performance in reaper are shown, and any questions/concerns are welcome!