Is it better to go for the max dodge of 27% or 29% (with aug) or to grab adamantite body and work up the PRR and MRR? Grabbed the feat over lunch to compare the type of gains possible and looking for input.
Current: (no past lives)
85 PRR, dodge 22%, MRR 48, AC 89
After adamantite feat and equipping warsword shield which enabled mist set bonus so 20 PRR is from that then 5 for shield, 30 from feat itself:
144 PRR, Dodge 0% max of 3% or 5% (with aug), MRR 95, AC 118
Can gain 30 more PRR from casting tensers but might not be practical with the double cooldown with spells. All arcane hinderance is accounted for, spell power is within 20 of non adamantite body setup which can be regained with crafting or greensteel for spellsight. MRR uncapped after taking feat, which is nice almost 50% reduction to magic damage.
Question is, is it worth it? I'll get hit more in this setup which would require more healing which has a penalty because of the warforged race and self healing penalty if I repair. Advantage is spike damage should go down and MRR is uncapped.
Typically run small groups of R2 and R4-5 with full groups. Survivability hasn't been too much of an issue but always looking to improve.