The dev’s have stated that they will be updating the druid class this year, so lets help them out with pointing out the many bugs that are realated to that class. If a dev drops by please make a post saying you read this. It will help motivate us to keep doing this.
This post will be devoted to bugs affecting caster druids. The second will be for animal form.
Spells:
Lvl 2: Roar - the discription implies that it casts an imediate intimidate check, it does not.
Lvl2: creeping cold - see greater creeping cold (lvl 6)
Lvl 3: Salt ray - this spell does not grant helpless condition (it should its a stun)
Lvl 3: sleet storm is not cleared by wind spells.
Lvl 3: Spike growth will sometimes float in the air. It can also be hard to see through it.
Lvl 4: Enveloping swarm - maxize/empower and spell power do notimprove the spell dmg.
Lvl 5: Harrowing pack - knockdown does not trigger on pets or player.
Lvl 5: Call lighting storm - this does 5d10 dmg/strike when i should be doing (1d5+5 per caster lvl). Can’t Be extended. Does not trigger often enough.
Lvl 5: Pack aptitude - Only grants +4 to an ability.
Lvl 6: fire seeds - quicken causes only 2 seeds to fire.
Lvl 6: Greater creeping cold (and lesser creeping cold): these 2 spells over-right and prvent the wiz/sor spell niaks bitting cold (lvl 5) from applying. Crushing wave (from weapon’s) over-right the damage. Only one druid may cast these spells on a target, a second druid’s spells have no effect. The primal avatar’s winter cold guard overrights/prevents these spells (nead confermation!)
Lvl 7: Creeping doom - this spell does not have loaded dice. It should use 1d5+5 instead of 1d10. This spell is typed as posion damage when it should be pysical or untyped damage. This spell is over-writen by the primal avatar ability insidius spores. 2 druids may not both have creaping doom on a taget.
Lvl 7: Word of Balance incorectly requires a spell penitration check.
Lvl 8: howl of terror - this spell should make the target helpless, it does not. Draconic Presence (in draconic incarnate epic destiny) does not give +3 DC to this fear-bassed spell.
Lvl 8: ice flowers - it has a 8 second duration but only damages one time, it should hit 4 times.
Lvl 8: Earthquake is cleared away by wind spells. Earthquake causes other players screans to shake. Some players claim earthquake creates lag effects.
*Mantle of invulnerability prevents these spells when it should not be: sunburst (lvl 8) and its SLA, Sunbeam (lvl 7), Word of balance (lvl 5) and its SLA, and Wall of fire (lvl 5) - wall of fire is also a lvl 4 wizard spell. *note* i tested these 3 years ago, if they were fixed disrecard this. EDIT: THIS IS FIXED
*All of the vigor and regeneration spells break invisibility (while normal heal does not).
*The lightning strikes of druid spells in an environment of mist or fog effects causes the entire screen to brightly flash white.
Enhancments:
Season’s hearald:
* Hierophant does not give the next spell 100% critical chance and 1/10 normal cost when the season change.
*natures Warden’s 1sec cooldown makes AOE spells less effective.
*winter’s Heart - 5% chance of effect is punitive. Most druid spells are ranged spells, having the AoE burst center on the caster instead of the target makes this enhancment enefective.
* Springs researgence can be cast through walls, underwater, and has no casting animation.
Nature’s Warrior:
*Alpha Strike does not work with Tree form from primal avatar.
*most of the ehnacment’s are truly garbage.
Pets:
*having a activated ability trained causes the pet to go pasive (unresponsive?) after use.
*attack rate of pet seams to slow with the use of activated abilities.
*very few convered (made from handwraps) pet collers work. For example LGS handwraps have no effect.
*pet filigree set “the cry of battle” has no effect on wolf pets.
*pet enhancment “strength of the pack” cant be used.
Druid related stuff:
*charms can not be dismissed with dismiss Charm.
Primal Avatar issues related to druids
*Epic Feat Mass Frog
*Primal avatar’s oncoming storm knockdown ability does not work.
*Avatar of nature cleave and attack animiations are inconsistant, some attacks trigger attack animiations and some do not.
* Tsunami and stormrate DC’s do not scale well as they are lacking evocation bonuses.
About me: I am playing a max DC caster druid atm. This is my 5th time playing a Caster druid. I have played lots of casters and I have lots of experence with them in difficult content.