Various
All instances of Divine Might (Cleric, Favored Soul, and Paladin) are now: Battle Trance: You gain an Insight bonus to Attack, Damage, and the DC of tactical feats equal to 1/2 of your Charisma modifier for 30/60/120 seconds.
War Soul's Divine Will is now: Battle Trance: You gain an Insight bonus to Attack, Damage, and the DC of tactical feats equal to 1/2 of your Wisdom modifier for 30/60/120 seconds.
Divine Might, Divine Will, Harper's Know the Angles, and Falconry's Deadly Instinct's Damage components now provide an actual Insight bonus to Damage (as their tooltips claim they do), meaning:
They all provide Damage to both Melee and Ranged attacks.
They do not stack with other Insight bonuses to Damage.
The ones that provide Attack do not stack with other Insight bonuses to Attack.