Since GOO gets PK as an auto feat, I made a Flavor Illusion version of this build. Feats are just thrown in there, as It is an Iconic as well. Deep Gnome because PK SLA, starts with low CHA I know.
ETRing this Build will get you +6 MRR (Up to 3x), not a bad feature...
Do know, DG start with equipment to boost Illusion and Acid Spellpower.
Code:
Character name: I want it my way
Classes: 19 Warlock, 1 Wizard
Race: Deep Gnome
Alignment: Neutral
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Skill Start Tome LVLup
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Str: 6 6 All Cha
Dex: 8 6
Con: 18 6
Int: 14 6
Wis: 10 6
Cha: 16 6
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Level Class Feats
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1 Wizard(1) Standard: Quicken Spell
Metamagic: Spell Focus: Illusion
2 Warlock(1) Pact: Warlock: Pact: Great Old One
3 Warlock(2) Standard: Greater Spell Focus: Illusion
6 Warlock(5) Standard: Spell Penetration
9 Warlock(8) Standard: Greater Spell Penetration
12 Warlock(11) Standard: Empower Spell
15 Warlock(14) Standard: Maximize Spell
18 Warlock(17) Standard: Force of Personality
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Skill Name 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20
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Balance 1 1 1 1 1 1
Concentration 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Jump 1 1 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1
Spell Craft 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Spot 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½
Use Magic Device 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
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Enhancements: 80 APs
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Deep Gnome - Points spent: 23
1 Core (1) Wariness I
2 Tier1 (1) Underdark Experience
3 Tier1 (1) Underdark Experience
4 Tier1 (1) Underdark Experience
5 Tier1 (1) Illusory Escape
6 Tier2 (1) Permanent Blur
7 Tier2 (1) Color Spray
8 Tier2 (1) Color Spray
9 Tier2 (1) Color Spray
10 Core (2) Wisdom I: Wisdom
11 Tier3 (1) Spellcraft
12 Tier3 (1) Spellcraft
13 Tier3 (1) Spellcraft
14 Tier3 (1) Illusion
15 Tier3 (1) Illusion
16 Tier3 (1) Illusion
17 Tier4 (1) Phantasmal Killer
18 Tier4 (1) Phantasmal Killer
19 Tier1 (1) Wand and Scroll Mastery
20 Tier1 (1) Wand and Scroll Mastery
21 Tier1 (1) Wand and Scroll Mastery
22 Tier4 (1) Phantasmal Killer
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Soul Eater - Points spent: 39
1 Core (1) Inhuman Understanding
2 Tier1 (1) Hungry for Destruction I
3 Tier1 (1) Hungry for Destruction I
4 Tier1 (1) Hungry for Destruction I
5 Tier1 (2) Consume
6 Tier2 (1) Hungry for Destruction II
7 Tier2 (1) Hungry for Destruction II
8 Tier2 (1) Hungry for Destruction II
9 Core (1) Inhuman Nature
10 Tier3 (2) Eldritch Blast Shape: Cone
11 Tier3 (2) Ability I: +1 Charisma
12 Core (1) No Worse Fate
13 Tier2 (1) Stricken
14 Tier2 (1) Stricken
15 Tier2 (1) Stricken
16 Tier3 (2) Strickened Soul
17 Tier4 (2) Ability II: +1 Charisma
18 Tier4 (2) Strickened Form
19 Core (1) Inhuman Nature
20 Tier4 (2) Immortal Will
21 Tier4 (2) Greater Hunger
22 Tier2 (2) Feeding Frenzy
23 Tier5 (2) Eldritch Wave
24 Tier5 (2) Supreme Hunger
25 Tier5 (2) Feed On Magic
26 Tier5 (2) Spell Tearing
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Tainted Scholar - Points spent: 18
1 Core (1) Tainted Spellcasting
2 Tier1 (1) Feigned Health
3 Tier1 (1) Feigned Health
4 Tier1 (1) Feigned Health
5 Tier1 (2) Strong Pact I
6 Tier2 (2) Utterdark Blast
7 Tier2 (2) Strong Pact II
8 Core (1) Tainted Lore
9 Core (1) Stanch
10 Tier1 (1) Eldritch Focus
11 Tier1 (1) Eldritch Focus
12 Tier1 (1) Eldritch Focus
13 Tier3 (2) Strong Pact III
14 Tier1 (1) Planar Power
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P.S Edit: Going to roll a toon, to see what it can/can't do...
Enhancements at 15:
![](https://puu.sh/AUzdo/b6db1e713e.png)
Okay, Okay...
Have to take in account, I was running Solo Elite LoD on a lvl 15 first life. It is 18 on elite.
No Hire and just the DG starting items.
So, PK from DG uses INT mod for save rolls. Not the best, but was still able to land it abit.
The GOO PK hit more reliable, but wasn't 100%. This could be better with optimal gear.
Adding better Illusion focus gear, and some Spell Pen gear.
The end fight was a bit scuff. At Gnomon, I jumped around. I did safe spot the boss.
The Cone Blasts did well, with just the Acid Spellpower Hammer. A Radiance item would have helped.
All in all, not as bad as I thought. Gear improvements would be great.
The build code did take in effect the PLs/Tomes/ETC, from my main character.
I lowered CON to 16 and Raised INT to 16.
Could take INT to 18 and 16 CON if you wanted to try for better DCs on DG PK.
The +6 tomes would really help with it too.
Would I roll this on my main toon?
For some flavor, and to see a PK warlock, Yeah!!
Would I keep playing it as a first life?
No, the main build of this thread is way more FL friendly.