WARNING: treasure spoilers!
UPDATE: Filled in some ‘?’; put Trump cards in “suits”.
I have been having a very enjoyable time playing the Ravenloft expansion, and just acquired the item I was most excited about
: Fate, the Knower of All!
I had already done a quick google and couldn’t find any information on the “Pick a Card” property on the “dagger”. I also wasn’t familiar with Ravenloft’s Tarokka Cards before playing the expansion. I had a look in the DMG and the Deck of Many Things only appears to have the “Donjon” card in common. So the below structure is what I’m guessing purely based on experiments.
Also, note that I may be missing things, as this is all from attacking the Magefire Cannon on our guild’s airship. (Fate kept vorpalling real monsters while I was trying to test!) And finally, I obviously don’t know for sure about the 1d4 and 9d6 below; they’re just (slightly educated) guesses.
Does Pick a Card do anything else? Please let me know if you have other data or theories! I’ll be very happy to update the below, and will probably do so myself after more experiments - I know I’ve been dealt cards by Madam Eva in the Amber Temple that I haven’t yet seen on Fate; and I haven’t seen the seven of coins yet either.
16 Suit cards (These have an instantaneous blue cold blast icon)
|
1 |
5 |
7 |
Master |
Coins (acid) |
THE ONE OF COINS: 1d4 negative, 9d6 acid |
THE FIVE OF COINS: 1d4 sonic, 9d6 acid |
THE SEVEN OF COINS: 1d4 cold, 9d6 acid |
THE MASTER OF COINS: 1d4 electric, 9d6 acid |
Glyphs (electric) |
THE ONE OF GLYPHS: 1d4 pierce, 9d6 electric |
THE FIVE OF GLYPHS: (nothing?), 9d6 electric |
THE SEVEN OF GLYPHS: 1d4 electric, 9d6 electric |
THE MASTER OF GLYPHS: 1d4 fire, 9d6 electric |
Stars (cold) |
THE ONE OF STARS: 1d4 light, 9d6 cold |
THE FIVE OF STARS: 1d4 slash, 9d6 cold |
THE SEVEN OF STARS: 1d4 bludgeon, 9d6 cold |
THE MASTER OF STARS: 1d4 cold, 9d6 cold |
Swords (fire) |
THE ONE OF SWORDS: 1d4 force, 9d6 fire |
THE FIVE OF SWORDS: 1d4 poison, 9d6 fire |
THE SEVEN OF SWORDS: 1d4 acid, 9d6 fire |
THE MASTER OF SWORDS: 1d4 bludgeon, 9d6 fire |
14 Trump cards (These have an instantaneous green acid splash icon)
(chaotic) |
THE GHOST: 1d4 force, 9d6 chaotic |
THE SEER: (nothing?), 9d6 chaotic |
|
|
(evil) |
THE EXECUTIONER: 1d4 light, 9d6 evil |
THE RAVEN: 1d4 sonic, 9d6 evil |
THE TEMPTER: 1d4 acid, 9d6 evil |
THE DONJON: 1d4 fire, 9d6 evil |
(good) |
THE HORSEMAN: 1d4 negative, 9d6 good |
THE MARIONETTE: 1d4 poison, 9d6 good |
THE ARTIFACT: 1d4 acid, 9d6 good |
THE BROKEN ONE: 1d4 cold, 9d6 good |
(lawful) |
THE INNOCENT: 1d4 pierce, 9d6 lawful |
|
|
THE BEAST: 1d4 bludgeon, 9d6 lawful |
(light) |
|
THE MISTS: 1d4 slash, 9d6 light |
THE DARKLORD: 1d4 electric, 9d6 light |
|
Note that the “suit” (i.e. the 9d6 damage type) determines what the card looks like in the hand. It looks like an envelope when leaving the hand (this is probably a bug). Once it is in flight, and when it lands, it looks like a plain Tarokka card, I think it’s the Hooded One.