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  1. #41
    Community Member wmdearmond's Avatar
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    Angry

    It is still locked. When will this quest be reopened?
    William L. DeAemond

  2. #42
    Developer Steelstar's Avatar
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    Crossposting this from another thread regarding the current status of Lines of Supply, as it remains accurate:

    Quote Originally Posted by Cocomajobo View Post
    Lines of Supply currently has an issue which is large enough that it will not be re-opened until it can be resolved. Work on this issue has not been possible in the recent past due to the level of workload surrounding the release of Ravenloft, multiple hotfixes, and this current patch. With the release of U37 Patch 1, however, the team should be much more free to begin looking at the issue and attempting to get a solution in. The timing of discovering the issue was unfortunate considering that it came in the middle of crunch time for the team as a whole.

    When we have more information as to a timeline we will let you know.
    This bug is among our top priorities, and once we have the proper QA and Dev resources available (read: past the holidays), we hope to swiftly reproduce the issue, swiftly fix the issue, and get a patch out with the fix in it as soon as possible. This bug reared its head at a very inopportune time, and we thank you for bearing with the closure of this quest through the launch window of Ravenloft.

    In addition, we've definitely heard requests to alter the Saga during quest downtime. The format of Sagas (as has been written about elsewhere) does not inherently support this, and creating it for this instance would take a substantial chunk of time from the exact people needed to fix this issue (specifically: myself, Lynnabel, Cocomajobo, and Kookie). Rather than delay the full fix to create a temporary fix, we're just going to work on the full fix.

    We've got some useful information already on the nature of the bug, but if anyone else familiar with it wants to send specific details our way, it's always appreciated. Those kinds of details help speed up the process immensely.

    Again, thank you for your patience.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  3. #43
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Steelstar View Post
    We've got some useful information already on the nature of the bug, but if anyone else familiar with it wants to send specific details our way, it's always appreciated. Those kinds of details help speed up the process immensely.
    You heard him, folks! They want details on the "nature" of the bug that they haven't told us what it is. On reflection, I blame Druids.
    Steel, would you like us to post here all the other natures we might be familiar with or just this one?
    Happy new year all!

  4. #44
    Community Member Niminae's Avatar
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    Quote Originally Posted by Mindos View Post
    On reflection, I blame Druids.
    Druids? It's quite obviously a Warlock bug. Because everything is a Warlock bug.

  5. #45
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    Quote Originally Posted by Steelstar View Post

    In addition, we've definitely heard requests to alter the Saga during quest downtime. The format of Sagas (as has been written about elsewhere) does not inherently support this, and creating it for this instance would take a substantial chunk of time from the exact people needed to fix this issue
    In the future, I'd like to see this handled by reducing the quest xp to 0, and having the quest auto complete on entry and boot us out. This makes the quest unable to be "run" but doesn't mess with saga completions or flagging (for what goes up in this example). Not sure how complex this would be to setup but it is likely much easier then trying to change the saga itself.

  6. #46
    Community Member mudfud's Avatar
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    Quote Originally Posted by red_kain View Post
    In the future, I'd like to see this handled by reducing the quest xp to 0, and having the quest auto complete on entry and boot us out. This makes the quest unable to be "run" but doesn't mess with saga completions or flagging (for what goes up in this example). Not sure how complex this would be to setup but it is likely much easier then trying to change the saga itself.
    You would think since this has happened in the past with other quests, it wouldn't even be a thinking point for future quests. Players remember stuff and wait for them to come again. Dev's just keep repeating same mistakes over the years and have to keep cleaning up there messes after the fact. Right the first time, not rushed, equals a win for game.

  7. #47
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by red_kain View Post
    In the future, I'd like to see this handled by reducing the quest xp to 0, and having the quest auto complete on entry and boot us out. This makes the quest unable to be "run" but doesn't mess with saga completions or flagging (for what goes up in this example). Not sure how complex this would be to setup but it is likely much easier then trying to change the saga itself.
    If they were to do anything of the like, I think a GM message or some dialog about the quest bugginess and being worked on should be in order too. So players know something is wrong.

  8. #48
    Community Member BandVP's Avatar
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    damm, thats a shame. I quite enjoy the saga!
    ~Started Playing DDO - 6th June 2011 (Joined Forums In 2014)
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  9. #49
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    Quote Originally Posted by Seikojin View Post
    If they were to do anything of the like, I think a GM message or some dialog about the quest bugginess and being worked on should be in order too. So players know something is wrong.
    Although this sounds like an easy fix, it would actually require them to create a brand new quest in the place of the old one. Now, they might be able to put a "Temporarily broken by driuds (or warlocks or wood elves or Strahd)" sign in front of the quest giver that gets taken down when the quest is back to normal. But actually changing the completion objectives for a quest to "entry" or even "walk past this spot" and then returning the quest to normal at a later date seems intensive. The sign would make it easier to check in-game if the quest was running again.

  10. #50
    Community Member Jiirix's Avatar
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    I nearly wanted to log into DDO again these days. Glad I didn't. How hard can it be to monitor XP per hour? Back to something else where I don't feel like the biggest idiot for playing by the rules.
    BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
    The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
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  11. #51
    Community Member AbyssalMage's Avatar
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    Quote Originally Posted by Jiirix View Post
    I nearly wanted to log into DDO again these days. Glad I didn't. How hard can it be to monitor XP per hour? Back to something else where I don't feel like the biggest idiot for playing by the rules.
    It's not the best XP/hour. You get more by actually playing said game. It's the fact that you get XP while sleeping and doing other things. And yes, it's cheating, but the notion that it was good xp/hour is just hilarious. People will believe just about anything.

    Besides, if you want to play DDO, go for it. No one is forcing you to cheat and it is STRONGLY discouraged (When SSG gets around to it). Play because you enjoy it. The game is for entertainment. At the end of the day, if you are not having fun, you should probably find a new activity anyways.
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  12. #52
    Community Member Jiirix's Avatar
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    Quote Originally Posted by AbyssalMage View Post
    It's not the best XP/hour. You get more by actually playing said game. It's the fact that you get XP while sleeping and doing other things. And yes, it's cheating, but the notion that it was good xp/hour is just hilarious. People will believe just about anything.

    Besides, if you want to play DDO, go for it. No one is forcing you to cheat and it is STRONGLY discouraged (When SSG gets around to it). Play because you enjoy it. The game is for entertainment. At the end of the day, if you are not having fun, you should probably find a new activity anyways.
    Dear DDO-fan. We got different information on those topics then. There were several exploits possible with different scale of outcome. I think one epic past live per evening WAS the best XP/hour since… well…we are still not allowed to discuss that here anyway. And my point stands that it should not be that hard to monitor for such events. The game is for entertainment as you say and I am not entertained when my honest earned past lives feel invalidated. I found something else to play a long time ago, I just log into DDO now and then for the sake of all the good evenings I had some years ago. I play games that indeed STRONGLY discurage cheating
    Last edited by Jiirix; 01-09-2018 at 04:00 AM.
    BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
    The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
    http://www.giantitp.com/comics/ootscast.html

  13. 01-09-2018, 03:59 AM

    Reason
    double post

  14. #53
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    Quote Originally Posted by Cordovan View Post
    We have temporarily closed access to the quest Lines of Supply. We will let you know when it reopens.
    I played this quest last night, it's definitely open again. Cordovan said he'd let us know and he may have done, but not here, so I'll give the confirmation instead. The quest has now reopened.

  15. #54
    Founder Eelpout's Avatar
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    Quote Originally Posted by Loholt-UK View Post
    I played this quest last night, it's definitely open again. Cordovan said he'd let us know and he may have done, but not here, so I'll give the confirmation instead. The quest has now reopened.
    It was part of the most recent patch. It was in the release notes, but you are correct, it wasn't posted on the forums aside from those notes.


    Moderatly reformed forum lurker.

    "Hi, Lurker"

  16. #55
    Community Member MobiusMk2's Avatar
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    Lines of Supply is open again? Woot! (Just starting on the Eveningstar Heroic sagas, neither of which can be finished without LoS.)

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