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  1. #1
    Community Member tc12's Avatar
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    Default What's a good target DC for Para Arrows in endgame Reaper?

    Build threads for AA para arrow builds are a bit old, not quickly finding what is a good build target for reliable AA paralyzing arrows. Seems not too hard to get WIS into mid/upper 80s and resultant enchant DC to mid 80s as well. But I don't normally do DC builds so don't know if that's enough for endgame reaper. What numbers are other rangers hitting with what results? Want to know the target I need to achieve before actually trying it. Thx.

    TC

  2. #2
    Community Member Vish's Avatar
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    Quote Originally Posted by tc12 View Post
    Build threads for AA para arrow builds are a bit old, not quickly finding what is a good build target for reliable AA paralyzing arrows. Seems not too hard to get WIS into mid/upper 80s and resultant enchant DC to mid 80s as well. But I don't normally do DC builds so don't know if that's enough for endgame reaper. What numbers are other rangers hitting with what results? Want to know the target I need to achieve before actually trying it. Thx.

    TC
    I run a aa cleric
    Here is my breakdown with 74 wis
    Paralyzers
    20 + wis mod + enchant spell bonuses
    20 base
    32 wis
    6+3 goggles
    2 ?* Pendant
    4 ?* Paralyzer, smiter, banisher, terror
    3. ?*Twist enchant specialist
    3 ?* Cleric domain trickery
    2. ?*Feat. sf Enchant and greater
    75 total

    This works in reaper 10.
    You should be able to get everything except the trickery domain bonuses.
    Higher wisdom is best bet, but mines as max as I can get it.
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  3. #3
    Community Member Yamani's Avatar
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    Quote Originally Posted by Vish View Post
    I run a aa cleric
    Here is my breakdown with 74 wis
    Paralyzers
    20 + wis mod + enchant spell bonuses
    20 base
    32 wis
    6+3 goggles
    2 ?* Pendant
    4 ?* Paralyzer, smiter, banisher, terror
    3. ?*Twist enchant specialist
    3 ?* Cleric domain trickery
    2. ?*Feat. sf Enchant and greater
    75 total

    This works in reaper 10.
    You should be able to get everything except the trickery domain bonuses.
    Higher wisdom is best bet, but mines as max as I can get it.
    Scion of Feywild gives +4 enchant DC.

  4. #4
    Community Member Vish's Avatar
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    I am a cleric first and run Celestia.
    Perhaps on a ranger would be good.
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  5. #5
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Yamani View Post
    Scion of Feywild gives +4 enchant DC.
    True, but if you're an acid-specced AA, Plane of Earth is better, IMO: you still get +2 DCs but also +2d20 acid dmg which stacks w/Corrosive Arrows, +20 PRR, and +10 Acid Spell Power. Whereas Feywild is sonic dmg, so you need to split your Spellpower between acid and sonic and invest in Perform if you want to max it out.
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  6. #6
    Community Member Yamani's Avatar
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    Quote Originally Posted by unbongwah View Post
    True, but if you're an acid-specced AA, Plane of Earth is better, IMO: you still get +2 DCs but also +2d20 acid dmg which stacks w/Corrosive Arrows, +20 PRR, and +10 Acid Spell Power. Whereas Feywild is sonic dmg, so you need to split your Spellpower between acid and sonic and invest in Perform if you want to max it out.
    Well the OP was asking about para arrows not acid arrows. Which can only have 1 activated at a time. So for an end game paralyzer build: feywild is better. You still get +30 Universal spell power from feywild and 10 sonic for the sonic 2d20, which is one of the least resisted elemental spell damages in game. With a good enough DC mobs will be under constant CC so the PRR would be somewhat pointless. As for spellpower I use Legendary Pansophic which applies to all but it could be higher if I directly went with resonance or a corrosion item.

  7. #7
    Build Constructionist unbongwah's Avatar
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    Yes, but build decisions aren't made in a vacuum. Paralyzing is useless against bosses, so OP will inevitably have to switch from Para to an elemental or Force imbue for those fights. Acid is a good choice overall and Scion of Earth has good synergies with it while also providing +2 Paralyzing DCs. Feywild is more niche, IMO.

    OP is posting to the ranger forum, so I'm inferring they're talking about a pure or at least majority-ranger AA build. A different sort of AA might result in different build advice.
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  8. #8
    Community Member Yamani's Avatar
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    Quote Originally Posted by unbongwah View Post
    Yes, but build decisions aren't made in a vacuum. Paralyzing is useless against bosses, so OP will inevitably have to switch from Para to an elemental or Force imbue for those fights. Acid is a good choice overall and Scion of Earth has good synergies with it while also providing +2 Paralyzing DCs. Feywild is more niche, IMO.

    OP is posting to the ranger forum, so I'm inferring they're talking about a pure or at least majority-ranger AA build. A different sort of AA might result in different build advice.
    Look I only mentioned scion of feywild as a response to someone elses as a way to get a slightly higher max then what he had listed of 75 as he chose celestia for healer reasons. The OP was asking about a paralyzer end game reaper DC he should aim for as he was curious about his 80ish DC(if im reading it correctly) would be able to work in end game reaper.

  9. #9
    Community Member barecm's Avatar
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    Quote Originally Posted by tc12 View Post
    Build threads for AA para arrow builds are a bit old, not quickly finding what is a good build target for reliable AA paralyzing arrows. Seems not too hard to get WIS into mid/upper 80s and resultant enchant DC to mid 80s as well. But I don't normally do DC builds so don't know if that's enough for endgame reaper. What numbers are other rangers hitting with what results? Want to know the target I need to achieve before actually trying it. Thx.

    TC
    I have a ranger build posted that does well in Legendary Elite with para. My suggestion is at least mid 70s with your DC. Has the breakdown of what you need to do and get. Current as of update 36 patch 2. It is not 100% no fail, but pretty close to it and you still can do decent damage without gimping your build.

    https://www.ddo.com/forums/showthrea...-Ranged-Ranger

  10. #10
    Community Member SerPounce's Avatar
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    Is the DPS difference between going faywild and scion of earth(/element of choice) really that great? Slave lords spell power is +185, legendary pansophic is potency +131, so 54 difference assuming you'd be using pansophic for insightful and quality spellpower. All your enhancements are universal Spellpower right? Maybe you squeeze out a bit more, for +100 spellpower somewhere?

    So that's a difference of about 10-20 damage a hit? Not that big a deal for lvl 30. Especially when we're talking boss DPS where you're going to be furyshotting and such. When one arrow is doing 40K what's 10-20 damage? I think +2 DC and sonic damage (which is even more versatile than acid) is a pretty decent trade off for slightly more DPS with scion of earth.

    Being able to land those paralyzing arrows is something special that you can bring to a group. I'd generally value that more than a minor boss DPS boost.
    Last edited by SerPounce; 11-16-2017 at 03:13 PM.
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  11. #11
    Community Member tc12's Avatar
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    Thanks everyone for the input. I was targeting mid-80s WIS and 80+ DC so sounds like I'm on the right track. For Scion, I was hoping Earth would be part of the package, not just for Acid arrows for boss or other DPS/single-target/non-para use but also the PRR is always welcome. Sounds like DC is good enough to not need fey.

    Here's how I was looking at getting there. Don't have quite everything fleshed out but the core of the build is as follows. If there's any big flaws here conceptually for what's working together please let me know!

    TC

    Aasimar 10 FvS / 4 Ranger / 6 Monk
    perhaps ordered Ra x2, FvS x2, Mo x2, Ra x4, Fvs x10 (?)

    So FvS with Silver Flame to get WIS-based hit/damage with bows along with extra WIS bonus from Divine Will. Zen Archery / Water stance / 10 K stars on the Monk side, leaves only 4 Ranger levels but that gets us into T4 for paralyzing.

    84 Wisdom - 37 bonus
    20 base
    7 tome
    7 levels
    2 festive diamond
    7 insight (LGS bow or cannith crafted)
    1 exceptional (Globe)
    2 ship
    2 racial enh
    3 class enh (AA / ?)
    18 (ring: legendary chieftain)
    4 quality (also chieftain)
    2 profane (ring: band of insightful commands)
    2 water stance, base even if no ... of forms feats
    4 destiny (Crusader maybe)
    2 acute instincts twist (requires rage so primal scream twist too)
    1 epic Wisdom feat

    Paralyzing arrows DC:
    20 base
    37 wis @84
    0 spell focus enchantment feat
    3 magister enchantment specialist T2 twist
    2 scion of earth
    4 arcane archer imbues (terror, banishing, smiting, paralyzing)
    6 enchantment focus [mastery] item
    3 insightful ench focus (or 4 if legendary Shimmer cloak)
    2 quality spell focus mastery (or quality ench from cloak)
    2 augment (topaz of greater enchantment)
    1 ship

    80 TOTAL

    perhaps 84 later with +4 artifact bonus if slavers 5 piece set (and yes have the 500 symbols banked and waiting...)

  12. #12
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by tc12 View Post
    Aasimar 10 FvS / 4 Ranger / 6 Monk
    perhaps ordered Ra x2, FvS x2, Mo x2, Ra x4, Fvs x10 (?)
    Remember that Knowledge of Battle will only apply while your FvS lvls are at least half of your total lvls. So if you front-load rgr & monk lvls for feats etc., you'll be relying on DEX or STR as your dmg stat. Probably not a big deal (only affects heroic leveling), but don't want you to be unpleasantly surprised.

    Biggest drawback to this split is not being able to take a tier-5 AA or DWS ability, ofc. Is there some special reason for going Aasimar rather than a more conventional elf/HE AA build? You get more WIS, obv, but give up a lot of ranged DPS bonuses in the process.
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  13. #13
    Community Member tc12's Avatar
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    Quote Originally Posted by unbongwah View Post
    Remember that Knowledge of Battle will only apply while your FvS lvls are at least half of your total lvls. So if you front-load rgr & monk lvls for feats etc., you'll be relying on DEX or STR as your dmg stat. Probably not a big deal (only affects heroic leveling), but don't want you to be unpleasantly surprised.
    Thanks. The leveling wasn't thought out much and I wasn't thinking about that part.


    Quote Originally Posted by unbongwah View Post
    Biggest drawback to this split is not being able to take a tier-5 AA or DWS ability, ofc. Is there some special reason for going Aasimar rather than a more conventional elf/HE AA build? You get more WIS, obv, but give up a lot of ranged DPS bonuses in the process.
    Aasimar was part of the "how high do you need [WIS | DCs] to be". 22 WIS vs 19 from the racial side. Seems HElf could still hit 80 WIS in my setup, and be enough. Otherwise part of Aasimar was the racial LoH, which is WIS based and this is a max-WIS build. FvS of course will have healing without them but they're great for reserve emergency use. Part of it is just to try it since it's new.

    Aside from using HElf to go deeper in AA, not sure the class split has much room to change. Need 10 FvS to get WIS as the weapon stat, shifting that to another stat which would be 60ish vs 80ish is a big DPS drop. Had originally thought 12 FvS / 6 Ra / 2 Monk, but realized that would mean no 10K stars which seems a big miss on a WIS build.

    Lots of tradeoffs to evaluate.
    Last edited by tc12; 11-17-2017 at 11:43 AM.

  14. #14
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    My wife is an Arcane Archer and she took scion of feywild . She uses the Legendary Dashing Gloves for sonic power and switches to force arrows (legendary earthen mantle w/+4 quality Wisdom) for bosses.
    Stratis on Khyber

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  15. #15
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    Quote Originally Posted by tc12 View Post
    84 Wisdom - 37 bonus
    20 base
    7 tome
    7 levels
    2 festive diamond
    7 insight (LGS bow or cannith crafted)
    1 exceptional (Globe)
    2 ship
    2 racial enh
    3 class enh (AA / ?)
    18 (ring: legendary chieftain)
    4 quality (also chieftain)
    2 profane (ring: band of insightful commands)
    2 water stance, base even if no ... of forms feats
    4 destiny (Crusader maybe)
    2 acute instincts twist (requires rage so primal scream twist too)
    1 epic Wisdom feat

    Paralyzing arrows DC:
    20 base
    37 wis @84
    0 spell focus enchantment feat
    3 magister enchantment specialist T2 twist
    2 scion of earth
    4 arcane archer imbues (terror, banishing, smiting, paralyzing)
    6 enchantment focus [mastery] item
    3 insightful ench focus (or 4 if legendary Shimmer cloak)
    2 quality spell focus mastery (or quality ench from cloak)
    2 augment (topaz of greater enchantment)
    1 ship

    80 TOTAL

    perhaps 84 later with +4 artifact bonus if slavers 5 piece set (and yes have the 500 symbols banked and waiting...)
    Need spell focus to twist enchant specialist.

    Why would you take epic wisdom over master/gm of forms?

    On a non-str build, primal scream isn't that great. You can always drink rage pots.

    You didn't list feats. Something like this?

    Free ranger feats:
    Bow strength
    Rapid shot
    Twf
    Precise shot

    Monk:
    Zen archery
    Precision
    10k stars

    Heroic:
    PBS
    Manyshot
    Imp crit
    Imp precise shot
    Spell focus enchant
    Master of forms
    Gm of forms

    Epic:
    Overwhelming critical
    Combat archery
    Quicken
    Empower heal

    Epic destiny:
    Spell power/toughness
    Doubleshot
    Law/chaos

    Scion of earth/feywild

  16. #16
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by tc12 View Post
    Aside from using HElf to go deeper in AA, not sure the class split has much room to change. Need 10 FvS to get WIS as the weapon stat, shifting that to another stat which would be 60ish vs 80ish is a big DPS drop. Had originally thought 12 FvS / 6 Ra / 2 Monk, but realized that would mean no 10K stars which seems a big miss on a WIS build.
    SerPounce posted a HE FvS 12 / monk 6 / ftr 2 monkcher build which seems fine. HE gets +2d6 SA +1 WIS; elf can get +1 Enchant DCs and err Accuracy I guess. Also his leveling scheme lets him keep WIS to dmg the whole time, though the downside is waiting until lvl 12 for TTS. I would probably tweak the feat order a little but NBD.
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  17. #17
    Community Member tc12's Avatar
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    Quote Originally Posted by peng View Post
    Need spell focus to twist enchant specialist.

    Why would you take epic wisdom over master/gm of forms?

    On a non-str build, primal scream isn't that great. You can always drink rage pots.

    You didn't list feats. Something like this?
    First, thank you as all of that input is helpful. As to not listing feats I hadn't finalized that as I was still needing to make sure the fundamental WIS/DC targets were right. And per above convo, race and class split.

    Epic WIS was just a single feat to round up to next even WIS #, agree if there was feat room forms feats to get +4 WIS is preferred. Good catch on needing SF for the subsequent twist.

    Still considering the trade off of 10K stars by going 12 FvS / 6 Ranger / 2 Monk. Get the full heal spell, which is pretty significant upgrade. May be the route to go if Aasimar, where the 10/4ra/6mo may be better as HElf. Either way your feat list below looks solid, thanks for that. If 6 ranger vs monk, loses one monk feat which is 10K stars, gains manyshot free so has one extra heroic.


    Quote Originally Posted by peng View Post
    Free ranger feats:
    Bow strength
    Rapid shot
    Twf
    Precise shot

    Monk:
    Zen archery
    Precision
    10k stars

    Heroic:
    PBS
    Manyshot
    Imp crit
    Imp precise shot
    Spell focus enchant
    Master of forms
    Gm of forms

    Epic:
    Overwhelming critical
    Combat archery
    Quicken
    Empower heal

    Epic destiny:
    Spell power/toughness
    Doubleshot
    Law/chaos

    Scion of earth/feywild

  18. #18
    Community Member tc12's Avatar
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    Quote Originally Posted by unbongwah View Post
    SerPounce posted a HE FvS 12 / monk 6 / ftr 2 monkcher build which seems fine. HE gets +2d6 SA +1 WIS; elf can get +1 Enchant DCs and err Accuracy I guess. Also his leveling scheme lets him keep WIS to dmg the whole time, though the downside is waiting until lvl 12 for TTS. I would probably tweak the feat order a little but NBD.
    ****, that's a strong build. I may have to get over wanting to do this on Aasimar.

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