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  1. #1
    Community Member archerforever's Avatar
    Join Date
    Aug 2011
    Posts
    256

    Exclamation Sentient weapons learning from what they eat

    Hi all, I already posted the same thing here https://www.ddo.com/forums/showthrea...=1#post6040363
    but i really think that they r missing something with sentient weapons and I hope that my suggestion will be seen and appreciated.

    In the actual system for sentient weapons, I dont need anything about it, effects and sets are weak and really bad for my 30+ lives character .... and it s really sad cause it was intended to keep players at level cap but it s not doing the job... And sentient weapons should be able to get sentient XP with common trash loot LVL 30 weapons, cause it s a shame to think that some VERY RARE named weapons from quests and Raids will be consumed to feed them... lot of drama incoming... and getting XP with lvl 30 common weapons makes players to stay on high level.
    If you really want us to stay on level cap and enjoy it, sentient weapons should be able to learn effects from weapons/Items they eat !!!

    For exemple, if my sentient weapon eats a TF weapon with mortal fear, it should be able to learn it ( and peoples will do that raid again !!!)
    If my sentient weapon eats a Legendary green steel weapons to get legendary ice, vaccum or salty for exemple, it should be able to learn it. Cause it will consume a full green steel weapon, destroying the item, destroying all T1,T2 and T3 crystals, to get the special weapon bonus effect.
    If my sentient weapon is a bow and eats a pinion, it could be able to become a 18+ crit roll bow.
    And we can imagine that if my sentient weapon eats a named item with ghostly (even an armor, gloves, boots, bracers, ect...) it should be able to learn it !!!

    In that case Sentient Filigree Slots should have a level restriction for the effect they steal / learn /eat from a weapon

    Sentient Filigree Slot 1: Free ---> Your sentient weapon can eat a named item from lvl 1 to 20 and learn an effect
    Sentient Filigree Slot 2: 2000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 23 and learn an effect
    Sentient Filigree Slot 3: 6000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 24 and learn an effect
    ---
    Sentient Filigree Slot 4: 12000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 25 and learn an effect
    Sentient Filigree Slot 5: 20000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 26 and learn an effect
    ---
    Sentient Filigree Slot 6: 40000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 27 and learn an effect
    Sentient Filigree Slot 7: 60000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 28 and learn an effect
    ---
    Sentient Filigree Slot 8: 80000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 30 and learn an effect
    Sentient Filigree Slot 9: 100000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 30 and learn an effect


    Thanks for reading
    Last edited by archerforever; 11-18-2017 at 11:57 AM.
    Ghallanda : Abramax Emerald Archer - Heroic Completionist - Racial Completionist - Epic Completionist


  2. #2
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
    Join Date
    Nov 2010
    Posts
    1,857

    Default

    Quote Originally Posted by archerforever View Post
    Hi all, I already posted the same thing here https://www.ddo.com/forums/showthrea...=1#post6040363
    but i really think that they r missing something with sentient weapons and I hope that my suggestion will be seen and appreciated.

    In the actual system for sentient weapons, I dont need anything about it, effects and sets are weak and really bad for my 30+ lives character .... and it s really sad cause it was intended to keep players at level cap but it s not doing the job... And sentient weapons should be able to get sentient XP with common trash loot LVL 30 weapons, cause it s a shame to think that some VERY RARE named weapons from quests and Raids will be consumed to feed them... lot of drama incoming... and getting XP with lvl 30 common weapons makes players to stay on high level.
    If you really want us to stay on level cap and enjoy it, sentient weapons should be able to learn effects from weapons/Items they eat !!!

    For exemple, if my sentient weapon eats a TF weapon with mortal fear, it should be able to learn it ( and peoples will do that raid again !!!)
    If my sentient weapon eats a Legendary green steel weapons to get legendary ice, vaccum or salty for exemple, it should be able to learn it. Cause it will consume a full green steel weapon, destroying the item, destroying all T1,T2 and T3 crystals, to get the special weapon bonus effect.
    If my sentient weapon is a bow and eats a pinion, it could be able to become a 18+ crit roll bow.
    And we can imagine that if my sentient weapon eats a named item with ghostly (even an armor, gloves, boots, bracers, ect...) it should be able to learn it !!!

    In that case Sentient Filigree Slots should have a level restriction for the effect they steal / learn /eat from a weapon

    Sentient Filigree Slot 1: Free ---> Your sentient weapon can eat a named item from lvl 1 to 20 and learn an effect
    Sentient Filigree Slot 2: 2000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 23 and learn an effect
    Sentient Filigree Slot 3: 6000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 24 and learn an effect
    ---
    Sentient Filigree Slot 4: 12000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 25 and learn an effect
    Sentient Filigree Slot 5: 20000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 26 and learn an effect
    ---
    Sentient Filigree Slot 6: 40000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 27 and learn an effect
    Sentient Filigree Slot 7: 60000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 28 and learn an effect
    ---
    Sentient Filigree Slot 8: 80000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 30 and learn an effect
    Sentient Filigree Slot 9: 100000 total Sentient XP ---> When unlocked, Your sentient weapon can eat a named item from lvl 1 to 30 and learn an effect


    Thanks for reading
    The item should be considered a sentient blank.

    Amnesiac's Bastard Sword

    Amnesiac's Dagger

    Amnesiac's Falchion

    ETC.

    Every now and then you'd be given the option to gain experience from feeding it or feed it and gain an attribute.

    Seven attributes max and force one to be a metal type attribute, and make it so if the combined power of each attribute exceeds some sort of limit, it gains one or two curses or equipment limitations.

    This way my dream bastard sword may become a reality MWAHAAHAHAHAAA

    Metaline
    Artificer Only
    Taint Of Evil
    Bludgeoning Damage
    Force Damage
    Constitution Damage
    Epic Trap the Soul
    Vampirism
    Sovereign Paralysis
    Red augment slot

  3. #3
    Community Member
    Join Date
    Jan 2010
    Posts
    83

    Default nice

    Hello;
    Don't know if possible, but i like your idea
    valdo

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