Quote Originally Posted by Magnus_Arcanis View Post
Which brings me to another point. You’re done right? With the stat increases? +20, +9 insight, +4 quality, +2 profrane, +1 exceptional, +1 sentient, set bonus, artifact, sentient bonus or w/e the hell we’re calling the new ones, etc. etc.. etc.. You’re done adding new and increasing numbers to stats right? Please be content with adding more of what already exists in new and interesting ways instead of making more increases to total and variety. The difference between the haves and have nots is staggering. Frankly this applies to nearly any stat, not just ability scores. Let the game spread its wings a bit.
I'm not sure they know how to do anything else anymore. I mean, after years of +7 stat only on end-game ML 20 items when the level cap was 20, we went, pretty reasonably, to +8 when cap went to 25.

They could have gone to +9 when cap went to 28, and to +10 when cap went to 30. But, no, from +8 at level 25, we're going to have +20 at level 30.

And it's not just the sheer size increase, but the deliberate invalidation of their own systems...wasn't LGS supposed to be end-game-worthy grindy raid loot? It only had +15! So instead it got invalidated by grindy Slavers with their +17...which is now totally outclassed by the new +20.

Remember when Amrath loot, and Greensteel, and S/S/S Epic items, and Dragontouched, and various other named raid items, all co-existed, without flat-out vastly outclassing each other's numerical stats?

From Shadowfail onward, loot has been just junk power bloat.