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  1. #1
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    Default Fire Angel- Fire Domain Cleric

    Idea behind the build.

    You can get fire spell power higher than any other choice. With Cleric domain Fire, you can max out the fire spell power and do damage with fire and light spells.
    This build is for Low reaper (1 or 2, can go higher but you end up healing more than DPSing). Problem with higher reaper is that DPS does not scale well.
    There are two versions. One with Max DPS going 15 cleric/5 FS, and another going 17Cleric and 3 FS with 17th cleric level giving you Implosion(one of the best spells in the game)
    My preference is with Implosion since it gives you more options in reaper.

    Strength
    Your DPS vs Undead and cold creatures are awesome. At level 30 you can get 1000 spell power (not counting max, empower and stuff).
    You have many AOE spells that does lots of damage, (they are mostly fire though)
    You can self heal well and decent PRR can be achieved.
    Spell points are not really an issue in High levels.

    Weakness
    At low levels you are running out of spell points. (had to carry around a hireling for DV)
    People expect heals from you.


    I went Human(for the extra feat) 1-17 Cleric and 18-20 FS

    Str 10 (2)
    Dex 8+
    Con 16 (10)
    Int 12 (4)
    Wis 18 (16)
    Cha 12 (4)

    I used skill points on Heal, Spellcraft, UMD, and Concentration. When I got more from Int Tome, I used it for Jump

    Feats
    1. Maximize and Empower
    2: Fire Domain
    3. Completionist (if I did not have this choice, I would have taken mental toughness)
    5. Scorching Ray
    6. Quicken
    9. Heighten, Fire Wall
    12. Enlarge
    14. Firestorm
    15. Evocation
    18. Wizard Pass life (or Improved Mental Toughness)
    21. WellSpring of Power
    24. master of light
    26. Fire Spell Power
    27. I took Intensify, but you might consider Ruin
    28. Frog
    29. Arcane Pulse
    30. Glacial Wrath or Greater Ruin, Scion of Fire

    Enhancement

    Human- spell power boost and Wis 3pts

    Warpriest - 3 core (15 fire spell power) Toughness III, Sacred Touch II, Wall of Steel III, Wis 13pts

    Divine Disciple 6 core (go light), Universal SP III, Universal SC x 4, Fire SP III, Quicken III, Searing light III, Wis x 2, Holy Smite III, Flame Strike III, Evo x 2, Divine Empowerment 45pts

    AoV Font of Power, Scourge III, Smiting x 3, Just reward III, Wis 15pts

    4pts for whatever you like. I went with Improved recovery and Spellpoints

    * I used Nimbus of Light SLA at low levels but changed it out once I got the higher levels (12) , I kept Holy Smite for Blinding ability even though it does very little damage.

    Exalted Angel Epic Destiny
    Twists: Empyrean Magic, Flames of Purity, Fire Dragon, Cocoon (just in case you get Quelled)

    Play Style.

    Put all the Meta on the SLAs, but not on Sun beam and Sun bolt. I use the 4 long range spells (Scorching ray, Searing light (just the SLA), Sun Beam, and Sun Bolt) at range. Use SLA Firestorm and Flamestrike on crowds. In Epic one of the best SLA is Divine Wrath. Use Implosion whenever it is available and there are more than 3 targets. Divine Punishment is used only on bosses without any meta. With 60+% crit chance and SLAs, you rarely run out of spell points. I always have quicken on. I want Energy burst twist, but I could not find a way to afford the cost. Targeting firestorm can be tricky. You cannot target a mob. but an area. There is also a delay before effect takes place. sound burst and comet fall are useful for CC.

    Few thing you really want for equipment.

    Legendary Shroud Fire SP weapon... need only smalls and mediums to make. Heroic and Legendary Orb from the Newcomer. Fire Trinket from RSO Raid. Upgraded Lantern ring.
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  2. #2
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    Not sure how well this would work, but have you considered splashing sorc? It gives a lot of fire spell power and some slas, as well as some nice fire spells. I'm not a builder though, so there's likely a problem I'm missing.

  3. #3
    Build Constructionist unbongwah's Avatar
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    I took a stab at this here; basically counting on the extra crit & CL bonuses from FvS and AM to compensate for the cleric lvls I give up. Obviously if you want to keep Implosion that constrains you, though.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
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    Quote Originally Posted by Draxani View Post
    Not sure how well this would work, but have you considered splashing sorc? It gives a lot of fire spell power and some slas, as well as some nice fire spells. I'm not a builder though, so there's likely a problem I'm missing.
    I believe what you get from FS is more than Sorc. AoV gives you more Spell Crit and Spell points than Sorc. I think if you want to lean more to Fire Damage over light, you might want to do that. I just feel there are too many fire immune mobs to go that way. I did Legendary Shroud on hard and it was very effective. Light and force damage against the ports were awesome as well as against red names.
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  5. #5
    Grand Panjandrum Alisonique's Avatar
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    You do realise that I am now going to have to use a heart on my cleric to give this a go . I mean this looks excellent and Just For Once I am going to give a build on the forums a go. Thanks.
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  6. #6
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    Quote Originally Posted by unbongwah View Post
    I took a stab at this here; basically counting on the extra crit & CL bonuses from FvS and AM to compensate for the cleric lvls I give up. Obviously if you want to keep Implosion that constrains you, though.
    I think both builds come from same idea. My thinking is that with very high wisdom and evoc focus, it does not make sense to waste one of the best spells in the game. I also chose to stay away from Ruin. While I would love to have it, I rather have the extra damage on my light spells which I cast all the time for almost no SP and Glacial Wrath, which works great. Now that I am level 30 on this build, I believe I made the correct choices. BTW, I chose Reborn over Sun Bolt on Tier 6 Exalted Angel. Reborn charges very quickly and its great quest completion savior. I can die 3 time and self rez (reborn, death pact, jibber).

    One weakness of this build is that your DPS does depend on your Evocation DC. If you do not have a decent DC, it will not work well.
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  7. #7
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    Quote Originally Posted by Alisonique View Post
    You do realise that I am now going to have to use a heart on my cleric to give this a go . I mean this looks excellent and Just For Once I am going to give a build on the forums a go. Thanks.
    Just remember... you need evoc DC and fire spell power. Make sure you have as much as you can on those two area, that is where your DPS comes from. Good luck.
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  8. #8
    Grand Panjandrum Alisonique's Avatar
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    Roger Wilco. Thanks for the reminder, need help....lots of help ...so your words are appreciated.
    Last edited by Alisonique; 11-02-2017 at 12:48 PM.
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  9. #9
    Grand Panjandrum Alisonique's Avatar
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    Am up to 33% crit chance.

    Any chance (crit or otherwise) that you could breakdown your crit % please?

    I need to see where to go to get it higher. Thanks.
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  10. #10
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    Quote Originally Posted by Alisonique View Post
    Am up to 33% crit chance.

    Any chance (crit or otherwise) that you could breakdown your crit % please?

    I need to see where to go to get it higher. Thanks.
    5% start
    9% Epic Arcane Past lives
    27% Item
    6% Favored Soul AoV
    4% Cleric DD
    10% Empyrean Magic


    There are more possible, but that is what I get. My Light Crit is lower since I only have 17% item (Lantern Ring)
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  11. #11
    Community Member Vish's Avatar
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    Quote Originally Posted by Xenaphon View Post
    Just remember... you need evoc DC and fire spell power. Make sure you have as much as you can on those two area, that is where your DPS comes from. Good luck.
    I've got some questions about this build,
    So basically you're premise is fire over light,
    And that's because of an LGS stick?
    That you can get more from that 150 than you can from all the light adds?

    Also,
    Does fire and light have swappable crit and multiplier?
    Meaning does it take the higher of either?
    So that you can max your light crit and it uses it for fire?
    Is that how it works?

    Third,
    What is your fire sp at?

    And lastly,
    This is a divine wrath build?
    How is that working with this fire angel build?
    Because I was working on a divine wrath build, but going 3 warlock and using light adds. But maybe this is a better back door to higher light, by going fire? I was thinking going magic domain too.
    Let me know,
    Thx


    Oh I got one more question
    You use just rewards for temp sp to cast SLA off?
    How is that working out, can you cast without using sp? Or does it say reduce the spell by the amount of temp sp? And how often does temp sp proc? 1/sec?
    Last edited by Vish; 11-05-2017 at 09:05 AM.
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  12. #12
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    Quote Originally Posted by Vish View Post
    I've got some questions about this build,
    So basically you're premise is fire over light,
    And that's because of an LGS stick?
    That you can get more from that 150 than you can from all the light adds?

    Also,
    Does fire and light have swappable crit and multiplier?
    Meaning does it take the higher of either?
    So that you can max your light crit and it uses it for fire?
    Is that how it works?

    Third,
    What is your fire sp at?

    And lastly,
    This is a divine wrath build?
    How is that working with this fire angel build?
    Because I was working on a divine wrath build, but going 3 warlock and using light adds. But maybe this is a better back door to higher light, by going fire? I was thinking going magic domain too.
    Let me know,
    Thx


    Oh I got one more question
    You use just rewards for temp sp to cast SLA off?
    How is that working out, can you cast without using sp? Or does it say reduce the spell by the amount of temp sp? And how often does temp sp proc? 1/sec?

    yes, you can get your fire Spell power higher than light and use it for both with this build.

    I cannot really tell if the Crit % works like the spell power. So I have both.

    I TRed him when I hit 30. At 30, I had almost 1000 spell power (number you see on your sheet). I did not have the trinket from RSO raid.

    This is not a Divine Wrath build. Its just that Divine Wrath works great with the build. This build is all about Fire Spell power and Evoc.

    You get temp 10 SP every time you crit with light or fire spells. Some of your SLAs cost less than 10 points, so you cast them for free pretty much. Depending on what you cast, you almost always have temp SP.
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  13. #13
    Grand Panjandrum Alisonique's Avatar
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    How did you get on in Thunderhold? I feel that maybe electricity would be better. (Translation: got my posterior handed to me)
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  14. #14
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    Quote Originally Posted by Alisonique View Post
    How did you get on in Thunderhold? I feel that maybe electricity would be better. (Translation: got my posterior handed to me)
    It was pretty easy. What level are you doing it at? I used sound burst or greater command(against fleshy) and comet fall (undead) for CC. Divine Wrath on self to heal and kill (just remember a second delay).
    When there are lots of mobs, CC first then, AOE firestorm SLA, Firestrike SLA, firestorm spell, firestrike spell and if not everything is dead, divine wrath. Or you can put divine wrath earlier to heal self. If things get dicey, Some blade barriers and wings to run away (from Exalted Angel). It will take sometime to learn how to use Firestrike. At least I needed some practice before I could hit my target consistently.
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  15. #15
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    Quote Originally Posted by Xenaphon View Post
    I believe what you get from FS is more than Sorc. AoV gives you more Spell Crit and Spell points than Sorc. I think if you want to lean more to Fire Damage over light, you might want to do that. I just feel there are too many fire immune mobs to go that way. I did Legendary Shroud on hard and it was very effective. Light and force damage against the ports were awesome as well as against red names.
    For Fire spells, Fire Savant will give you additional caster levels and more spellpower with the same critical. So you'll end up with more damage with your primary damage spells in exchange for slightly less damage with your secondary ones. You also get a bit more diversity in your utility. Against non-Fire-immune, Fire Savant is almost strictly better. Against Fire-immune, it will be slightly worse, but that's slightly worse than "not particularly good even as AoV".

    You might also consider Spellsinger. You lose 6% critical and ~30 spellpower. However, you gain +3 Save DC (with a 3-level dip). That +3 Save DC ranges between +11% and +14% damage (which is more than the lost critical/spellpower) unless you're already outside the range where save DC would matter. You get fewer SP, but a 10% discount on spell costs.

  16. #16
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    Quote Originally Posted by Hjarki View Post
    For Fire spells, Fire Savant will give you additional caster levels and more spellpower with the same critical. So you'll end up with more damage with your primary damage spells in exchange for slightly less damage with your secondary ones. You also get a bit more diversity in your utility. Against non-Fire-immune, Fire Savant is almost strictly better. Against Fire-immune, it will be slightly worse, but that's slightly worse than "not particularly good even as AoV".

    You might also consider Spellsinger. You lose 6% critical and ~30 spellpower. However, you gain +3 Save DC (with a 3-level dip). That +3 Save DC ranges between +11% and +14% damage (which is more than the lost critical/spellpower) unless you're already outside the range where save DC would matter. You get fewer SP, but a 10% discount on spell costs.
    While I do agree Fire-Sorc gives most of the benefits given by AoV tree, I prefer AoV for few reasons. My design of the build was colored by the lack of SP when playing at the lower levels. The SP I get from casting light and fire spells helps immensely since I try my best not to use spell point pots. I also tended to favor the light spells because they did more damage at the end game. Sun beam, Sun bolt, and divine wrath are not capped by spell levels. Fire spells, Firewall, and scorching ray are capped.

    As for Spell Singer, I never considered it. The idea is intriguing. Issue I have is that, you will have few songs and they will not last long.

    I think you should try your version of the cleric and let us know how it turns out. It might be better in the coming expansion.
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  17. #17
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Xenaphon View Post
    I believe what you get from FS is more than Sorc...
    Actually, the OP stole the name "Fire Angel" - it was originally a FS/Sorc max-fire toon, but that specific build is now outdated due to various update changes (if no less a concept). Just sayin' it's been done, and "better" than w/ Cleric.

  18. #18
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    Quote Originally Posted by C-Dog View Post
    Actually, the OP stole the name "Fire Angel" - it was originally a FS/Sorc max-fire toon, but that specific build is now outdated due to various update changes (if no less a concept). Just sayin' it's been done, and "better" than w/ Cleric.
    Angel of Fire then? Flaming Angel? Flaming-A?
    Another option is seraphim, which was a high-ranking angel whose name translates as "burning or fiery ones."
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