Hello everyone!
I am currently playing a sorcerer (Sor20) and I've been enjoying the class quite a bit. I usually just hit 30 and epic and heroic TR, but this time around I have been thinking about getting some epic PLs before I go back to 1 and Arcane, Divine and Primal builds all seem to be fairly straightforward.
When it comes to the martial sphere, however, I am a little uncertain whether the build I've come up with will be playable, as I don't have much experience with melee. My plan is not to have the build be endgame viable, but I also don't want to end up with a character that struggles to even properly complete the dailies up to 30.
Also, since I couldn't check on live at the moment, I used the AP costs from the wiki for the Vistani tree, but some of them seemed odd - namely, Knife Training I, Weapon Versatility and Celerity. So I've added the cost per Tier to the end of each line in the list, just in case.
Is there anything I'm missing? Any input will be greatly appreciated!
Vistani EK
Sorcerer 20
True Neutral Human
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . 16. . . .+5. . . .4: STR
Dexterity . . . 16. . . .+5. . . .8: STR
Constitution. . 16. . . .+5. . . 12: STR
Intelligence. . .8. . . .+5. . . 16: STR
Wisdom. . . . . .8. . . .+2. . . 20: STR
Charisma. . . . 14. . . .+5. . . 24: STR
. . . . . . . . . . . . . . . . .28: STR
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spellcr . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Bluff . . . . . . . . . . . 1. 1. 1. 1. 1. 1. 1. 1. 2. 2. 2. 2. 2. 2. 20
. . . . .------------------------------------------------------------
. . . . . 8. 2. 2. 2. 2. 2. 3. 3. 3. 3. 3. 3. 3. 3. 4. 4. 4. 4. 4. 4
Feats
.1. . . . : Two Weapon Fighting
.1 Human. : Power Attack
.3. . . . : Two Weapon Defense
.6. . . . : Quicken Spell
.9. . . . : Empower Spell
12. . . . : Improved Two Weapon Fighting
15. . . . : Maximize Spell
18. . . . : Improved Critical: Piercing
21 Epic . : Overwhelming Critical
24 Epic . : Greater Two Weapon Fighting
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Intensify Spell
28 Destiny: Epic Spell Power: Force
29 Destiny: Arcane Warrior
30 Epic . : Embolden Spell
30 Legend : Scion of: Arborea
Enhancements (80 of 80 AP)
Eldritch Knight (Sorcerer) (33 AP)
- Eldritch Strike, Spellsword: Acid, Spellsword II: Flame, Spellsword III: Acid, Spellsword IV: Flame
- Improved Mage Armor III, Battlemage III
- Improved Shield III, Light Armor Proficiency, Martial Training
- Arcane Barrier III, Elemental Resistance II, Critical Accuracy III, Strength
- Medium Armor Proficiency, Critical Damage III, Strength
Vistani Knife Fighter (47 AP)
- Knife Expertise, Knife Juggler, Knife Specialist, One With Blades, Vistani Fortune, Knife Master (6 AP)
- Vistani Knife Training I, Undead Hunter, Mist Stalker I, Rapid Attack (6 AP)
- Vistani Knife Training II, Bleeding Cuts, Mist Stalker II, Weapon Versatility, Haste Boost (10 AP)
- Vistani Knife Training III, Fan of Knives, Mist Stalker III, Strength (10 AP)
- Vistani Knife Training IV, Celerity, Mist Stalker IV, Double Daggers, Strength (9 AP)
- Vistani Knife Training V, Mist Stalker V, Blessed Blades (6 AP)
Destiny (24 AP)
Legendary Dreadnought
- Attack Boost III, Strength
- Imp. Power Attack, Strength
- Critical Damage III, Strength
- Strength
- Advancing Blows, Devastating Critical, Strength
- Master's Blitz
Twists of Fate (3 fate points)
- Rejuvenation Cocoon (Tier 1 Primal)
- Energy Resistance (Tier 1 Sentinel)