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  1. #1
    Community Member HastyPudding's Avatar
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    Default Blood of Vol Vistani

    So, I've got one more human life to do (racial past lives) and I was thinking about doing a paladin with the blood of vol faith (daggers) and utilizing the vistani knife fighter tree. A few questions:

    1. Viable DPS? I'm focusing on TWF, not SWF. I'm not looking for top 5% tier damage or to bring this into a reaper 8 raid, but is it at least viable for reaper 1~3 in heroics? I didn't get much of a chance to test vistani on lammania other than a basic preview of its capabilities.

    2. Viable as a paladin? I'm sure this could work perfectly well as part of a rogue assassin or even a fighter or bard (maybe even a monk or warpriest cleric), but I was thinking more along the lines of flavor and fun factors. How much would the blood of vol be of use? For that matter, how does vampirism work in reaper? I never tested that.

  2. #2
    Build Constructionist unbongwah's Avatar
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    I've been kicking around ideas for TWF Vol / VKF Paladins too. Should work fine: only real downside is Holy Sword won't stack with One with Blades, since both are competence bonuses, so the biggest DPS advantage of paladins is redundant. But hey, means you can free a lvl 4 spell slot for Death Ward or CSW a lot sooner - silver lining, amirite? Haven't really worked out a build because it seems pretty straight-forward: usual melee feats, AP spread something like 41 VKF / 23 KotC / 13 SD / 3 human, maybe?
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  3. #3
    Community Member HastyPudding's Avatar
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    Quote Originally Posted by unbongwah View Post
    I've been kicking around ideas for TWF Vol / VKF Paladins too. Should work fine: only real downside is Holy Sword won't stack with One with Blades, since both are competence bonuses, so the biggest DPS advantage of paladins is redundant. But hey, means you can free a lvl 4 spell slot for Death Ward or CSW a lot sooner - silver lining, amirite? Haven't really worked out a build because it seems pretty straight-forward: usual melee feats, AP spread something like 41 VKF / 23 KotC / 13 SD / 3 human, maybe?
    Yeah the only real difficulty I see is stat spread. Paladins are very tight on their stats, so you would have to sacrifice some strength and/or charisma to get TWF feats.

  4. #4

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    Maybe splash other classes since you don't need Holy Sword. No clue what to splash though. Going dodge and light armor could mean some rogue levels and evasion
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  5. #5
    Build Constructionist unbongwah's Avatar
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    It's a flavor build anyway, IMO, so might as well stick with pure pally to max out the duration of The Blood is The Life. Once you start down the path of "gosh, pure pally DPS is weak especially if Holy Sword is redundant, let's just splash something else...a little more...a little more," next thing you know you're playing a pure Kensei and wondering what happened to your deity feat.
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  6. #6
    Community Member HastyPudding's Avatar
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    Quote Originally Posted by unbongwah View Post
    It's a flavor build anyway, IMO, so might as well stick with pure pally to max out the duration of The Blood is The Life. Once you start down the path of "gosh, pure pally DPS is weak especially if Holy Sword is redundant, let's just splash something else...a little more...a little more," next thing you know you're playing a pure Kensei and wondering what happened to your deity feat.
    This is exactly my mentality. 95% of the time, I make pure characters and I make them work. The only thing I ever multiclass is melee druids, nowadays. Maybe some twf fighter/ranger builds, but that's the extent of it.

  7. #7
    Build Constructionist unbongwah's Avatar
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    As long as we're talking flavor builds, I was thinking of dusting off an old classic: pure TWF HE paladin running in Shadowdancer.
    Code:
    Shadowknight of Vol
    Paladin 20
    Lawful Good Half-Elf
    
    
    
    
    Stats
                   36pt     Tome     Level Up
                   ----     ----     --------
    Strength        16       +4       4: STR
    Dexterity       14       +4       8: STR
    Constitution    16       +4      12: STR
    Intelligence     8       +4      16: STR
    Wisdom           8       +4      20: STR
    Charisma        16       +4      24: STR
                                     28: STR
    
    
    Feats
    
    
     1        : Precision
     1 HalfElf: Half-Elf Dilettante: Rogue
     1 Deity  : Follower of: The Blood of Vol
     3        : Two Weapon Fighting
     6        : Quicken Spell
     6 Deity  : The Blood is The Life
     9        : Improved Critical: Piercing
    12        : Improved Two Weapon Fighting
    15        : Greater Two Weapon Fighting
    18        : Empower Healing Spell
    21 Epic   : Overwhelming Critical
    24 Epic   : Stunning Blow OR Bulwark of Defense
    26 Destiny: Perfect Two Weapon Fighting
    27 Epic   : Epic Damage Reduction
    28 Destiny: First Blood OR Elusive Target
    29 Destiny: Dire Charge OR Deific Warding
    30 Epic   : Completionist OR Past Life: Rogue
    30 Legend : Scion of: Ethereal Plane
    
    
    
    
    Destiny (24 AP)
    
    
    Shadowdancer
    
    1. Stealthy III, Technician I
    2. Lithe III, Skill Mastery
    3. Shrouding Strike II, Grim Precision III
    4. Improved Invisibility I, Pierce the Gloom
    5. Untouchable, Executioner's Strike I, Sealed Soul
    6. Shadow Form, Dark Imbuement
    Twists of Fate (35 fate points)
    1. Sense Weakness (Tier 4 Fury)
    2. Balanced Attacks (Tier 3 Primal)
    3. Hail of Blows (Tier 2 Flowers)
    4. Legendary Tactics (Tier 1 Dreadnought)
    5. Rejuvenation Cocoon (Tier 1 Primal)
    Builder hasn't been updated with Vistani yet, but AP spread would be something like 41 VKT / 23 KotC (Exalted Smite + 4th core) / 8 HE (Dmg Boost, +1d6 SA) / 8 SD (+25 PRR/MRR, max LoHs).
    Last edited by unbongwah; 10-23-2017 at 11:22 AM.
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  8. #8
    Build Constructionist unbongwah's Avatar
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    Builder updated, so this time with Enhancements:
    Code:
    Shadowknight of Vol
    Paladin 20
    Lawful Good Half-Elf
    
    
    Stats
                   36pt     Tome     Level Up
                   ----     ----     --------
    Strength        16       +4       4: STR
    Dexterity       14       +4       8: STR
    Constitution    16       +4      12: STR
    Intelligence     8       +4      16: STR
    Wisdom           8       +4      20: STR
    Charisma        16       +4      24: STR
                                     28: STR
    
    Feats
    
     1        : Precision
     3        : Two Weapon Fighting
     6        : Quicken Spell
     9        : Improved Critical: Piercing
    12        : Improved Two Weapon Fighting
    15        : Greater Two Weapon Fighting
    18        : Empower Healing Spell
    21 Epic   : Overwhelming Critical
    24 Epic   : Stunning Blow OR Bulwark of Defense
    26 Destiny: Perfect Two Weapon Fighting
    27 Epic   : Epic Damage Reduction
    28 Destiny: First Blood OR Elusive Target
    29 Destiny: Dire Charge OR Deific Warding
    30 Epic   : Completionist OR Past Life: Rogue
    30 Legend : Scion of: Ethereal Plane
    
     1 HalfElf: Half-Elf Dilettante: Rogue
    
     1 Deity  : Follower of: The Blood of Vol
     6 Deity  : The Blood is The Life
    
    
    Enhancements (80 AP)
    
    Vistani Knife Fighter (41 AP)
    
    • Knife Expertise, Knife Juggler, Knife Specialist, One With Blades, Vistani Fortune, Knife Master
      1. Vistani Knife Training, Mist Stalker, Rapid Attack
      2. Vistani Knife Training, Bleeding Cuts, Mist Stalker, Haste Boost
      3. Vistani Knife Training, Fan of Knives, Mist Stalker, Deadly Blades
      4. Vistani Knife Training, Celerity, Mist Stalker, Double Daggers
      5. Vistani Knife Training, Mist Stalker, Blessed Blades, Vendetta
    Knight of the Chalice (23 AP)
    • Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven
      1. Extra Turning II, Extra Smite II
      2. Divine Might II, Exalted Cleave III, Melee Power Boost III
      3. Divine Sacrifice I, Exalted Smite I
      4. Empowered Smite
    Half-Elf (8 AP)
    • Versatile Nature, Human Strength, Human Damage Boost
      1. Improved Dilettante: Rogue
      2. Improved Recovery, Improved Dilettante: Rogue
    Sacred Defender (8 AP)
    • Holy Bastion, Sacred Defense
      1. Extra Lay On Hands III, Durable Defense III
    Destiny (24 AP) Shadowdancer
    1. Stealthy III, Technician I
    2. Lithe III, Skill Mastery
    3. Shrouding Strike II, Grim Precision III
    4. Improved Invisibility I, Pierce the Gloom
    5. Untouchable, Executioner's Strike I, Sealed Soul
    6. Shadow Form, Dark Imbuement
    Twists of Fate (35 fate points)
    1. Sense Weakness (Tier 4 Fury)
    2. Balanced Attacks (Tier 3 Primal)
    3. Hail of Blows (Tier 2 Flowers)
    4. Legendary Tactics (Tier 1 Dreadnought)
    5. Rejuvenation Cocoon (Tier 1 Primal)
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  9. #9
    Community Member Captain_Wizbang's Avatar
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    Quote Originally Posted by unbongwah View Post
    Once you start down the path of "gosh, pure pally DPS is weak especially if Holy Sword is redundant, let's just splash something else...a little more...a little more," next thing you know you're playing a pure Kensei and wondering what happened to your deity feat.

    This is one of the funniest (sadly true) things Ive seen here in years. Someone needs to put this in their signature quote.
    +1 "Builder"

  10. #10
    Community Member FuzzyDuck81's Avatar
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    Quote Originally Posted by Saekee View Post
    Maybe splash other classes since you don't need Holy Sword. No clue what to splash though. Going dodge and light armor could mean some rogue levels and evasion
    If you aren't too married to the idea of being a heavy armour wearer, a couple of monk levels would work since vistani lets you stay centered with daggers; evasion, a couple of bonus feats which would free up later ones to get the 3rd tier stances for the better bonuses & only a single AP in Henshin would net you that +10 melee power, easy to fit that in & could likely cram in the 2nd core too to bump it up to 20.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  11. #11
    Build Constructionist unbongwah's Avatar
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    Yeah for something a little less uhh flavorful I would do pal 18 / monk 2 running LD. APs would be something like 41 VKF / 23 KotC / 8 SD / 3 human / 1 Henshin / 1 Shintao. Not really sure what I would do with the extra feats; it's one of those builds with too many feats early on and not enough of them later.
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