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  1. #1
    Community Member Chacka_DDO's Avatar
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    Aug 2013
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    2,668

    Default Permanent examination window

    I would like to have the option to open an examination window permanently.
    If I target a monster this window shows the same as if I would examine my target.
    I just don't wanna hit the examination button over and over again.

    Additionally, it would be great if you could show:
    How high is my chance to critical hit my target is (after his fortification and debuffs of players and my fortification items and other bonuses)

    And how high the chance of my current target to miss me is. Because the % you see on your character sheet and inventory says not much because not all monsters have the same strength and foremost they have a much higher level as you if you play elite or reaper difficulty.

    I am aware you might keep this information secret but I would like to see them.
    But I would be already happy if I can see the information you currently give without hitting the examination button over and over again. (it disappear if your target dies)
    Maybe other players have also wished what they want to see if they examine a monster?
    Also possible if you can show certain things like how high your spell penetration chance is and others, the information gets too much and not everyone needs them, so you might have the option to activate the information you actually need.

  2. #2
    Community Member
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    Dec 2015
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    35

    Default

    Me too.

  3. #3
    Community Member
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    Dec 2009
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    723

    Default “Lock icon” the examination window ??

    Maybe I am not reading this correctly; but for the “information they currently give” what I do is target the Monster I want to see info on then use the “Lock” icon, then move the window somewhere else. I then target the next Monster and repeat the above.

    For me, when I test say AoE spells that add effects to the examination window this is updated in each window per Monster.

    Thus once you use that “Lock icon” the examination window is permanently open and updating for that creature.

    I can see its positive and negative effects / buffs and the timers reminding on them for things like Charms.

  4. #4
    Community Member Chacka_DDO's Avatar
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    Aug 2013
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    Default

    Quote Originally Posted by Vyrzain View Post
    Maybe I am not reading this correctly; but for the “information they currently give” what I do is target the Monster I want to see info on then use the “Lock” icon, then move the window somewhere else. I then target the next Monster and repeat the above.

    For me, when I test say AoE spells that add effects to the examination window this is updated in each window per Monster.

    Thus once you use that “Lock icon” the examination window is permanently open and updating for that creature.

    I can see its positive and negative effects / buffs and the timers reminding on them for things like Charms.
    maybe I was not clear enough, I want an examination window that examines just only my current hard target or soft target, the examination function we have already can remain exactly as it is, this is no contradiction.
    Currently, if you use the lock icon it makes it mainly possible to open another examination window but if the target of the locked window disappears, this window doesn't update anymore.
    Basically, the unlocked window should just not disappear if the exterminated creature or item disappears, but why not having the option in the UI setting to permanently open such a window?
    I would like it and maybe others too. And I think it is not a lot effort to make it real, because almost everything needed is already there. Besides no one can dig through the code anymore or something.

    Not to mention that other things with examination windows are also possible.
    e.g. if I use hold monster mass, every target that was hit by my spell opens automatically a small examination window that closes when the monster dies. This way I could check how long my cc spells last without additional clicking and window dragging over and over again. And if one of the monsters break free I could hard target it by clicking on the small examination window to cast another hold monster or something on it.
    This is, of course, more effort but something I would use too!

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