Anyone else notices this ?
Monk defensive training increases your doublestike by 8% WHEN USING A SHIELD (***)
When using Zen Archery for some Reason you sometimes use Unarmed Damage instead of Bow Damage ... (throw a punch gets a new meaning ...) - or my lvl 10 randomloot bow has the same damage as Pinion ...
Sometimes when switching to a bow (with Zen Archery) you character tries to punch people with the bow instead of shooting them.
Grandmaster of Flowers - enlightment lvl 3 -> +1 Passive Ki Regeneration is not working.
(double checked this to confirm it -> water stance +1 from the stance , other stances +0 regeneration)
Fast Movement does not always stack with striding, but always stacks with speed. (its not a bug, its a feature ...)
I don't have any ability to get hard data on this but fro what i see in the combat logs dodge seems to be pretty gimped as well, with 38% dodge i would expect to dodge a least once in a while, instead of once or twice per adventure.
Is it all just my imagination or is this game falling apart ? Most betas don't have as many bugs.