And the game was much better with it. Just look at the active population pre-reaper compared to now... Because most people, even those who don't like to admit it, think like that :
I don't think giving more self healing would solve anything for melees anyway. What they need is more PRR and HP or reduce it for casters/ranged. Frontline DPS melees like rangers, fighters paladins and barbs should have double the PRR and HP of those safe in the back. The diference now is like 10-20% at most (unless we are talking specced tanks with no Dps), ridiculous compared to the risks one must take as a melee. The amount of generic (items, PL, Etc) PRR and HP casters and ranged get at no significant cost is what really kills melees.