
Originally Posted by
Silverleafeon
As an alternative to boosting Child, Favored, Beloved:
If the Devs are looking for ways to distinguish Favored Souls & Sorcerers from Clerics & Wizards, and realize
that the current spell point calculations are arbitrary abstract conversions of spell slots, then you could take this route:
~ At level one , Favored Souls & Sorcerers gain the following bonus:
Fury of the Self Taught (replace with whatever cool name you desire) feat
• You gain 20 spell points per Favored Soul/Sorcerer level. You also gain 30 Spell Points for each epic level you have gained.
Changing the math as you please, one could easily drop the numbers to 10ish ect...
One could also remove the spell cost penalty in the Sorcerer capstone, add more epic destiny points for everyone to spend in the expansion, and via la Sorcerers...
looking pretty till their pass.....
I remain the same opinion about the other changes, and am just offering another alternative to the level six feature.