Code:
Kundarak AxeWraith
12/6/2 Wizard/Fighter/Monk
Lawful Neutral Dwarf
Level Order
1. Fighter 6. Fighter 11. Wizard 16. Wizard
2. Monk 7. Fighter 12. Wizard 17. Wizard
3. Monk 8. Fighter 13. Wizard 18. Wizard
4. Wizard 9. Fighter 14. Wizard 19. Wizard
5. Wizard 10. Fighter 15. Wizard 20. Wizard
Stats
36pt Tome Level Up
---- ---- --------
Strength 12 +5 4: CON
Dexterity 8 +5 8: CON
Constitution 20 +5 12: CON
Intelligence 18 +5 16: CON
Wisdom 8 +5 20: CON
Charisma 6 +5 24: CON
28: CON
Feats
1 : Insightful Reflexes
1 Fighter: Weapon Focus: Slashing
2 Monk : Power Attack
3 : Cleave
3 Monk : Two Handed Fighting
4 Wizard : Quicken Spell
6 : Toughness OR Completionist
6 Fighter: Great Cleave
8 Fighter: Weapon Specialization: Slashing
9 : Adept of Forms
10 Fighter: Improved Critical: Slashing
12 : Master of Forms OR Precision
13 Wizard : Extend Spell
15 : Improved Two Handed Fighting
18 : Greater Two Handed Fighting
18 Wizard : Maximize Spell
21 Epic : Overwhelming Critical
24 Epic : Grandmaster of Forms OR Bulwark of Defense
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Dire Charge
30 Epic : Epic Toughness OR Epic Reflexes
30 Legend : Scion of: Astral Plane OR Shadowfell
Spells
Wizard
- <Any>, <Any>, <Any>, <Any>, <Any>
- Lesser Death Aura, <Any>, <Any>, <Any>, <Any>
- Haste, Displacement, <Any>, <Any>, <Any>
- Negative Energy Burst, Death Aura, Dimension Door, <Any>
- <Any>, <Any>, <Any>, <Any>
- Tenser's Transformation, <Any>, <Any>
Enhancements (80+6 AP)
Kensei (32 AP)
- Kensei Focus: Axes, Spiritual Bond, Strike with No Thought
- Extra Action Boost III, Weapon Group Specialization, Haste Boost III
- Weapon Group Specialization, Ascetic Training: Agility III
- Critical Mastery III, Weapon Group Specialization, Shattering Strike II
- Opportunity Attack, Strike at the Heart
- One with the Blade, Keen Edge
Pale Master (21 AP)
- Dark Reaping, Zombie Form, Vampire Form, Wraith Form
- Spell Critical, Negative Energy Conduit III
- Spell Critical, Bone Armor III
- Cloak of Night III, Spell Critical, Constitution
Dwarf (18 AP)
- Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
- Axe Training
- Child of the Mountain I, Axe Training
- Axe Training
- Axe Training, Throw Your Weight Around
Harper Agent (7 AP)
- Agent of Good I
- Harper Enchantment, Strategic Combat
- Know the Angles II
Stalwart Defender (6 AP)
- Toughness, Stalwart Defense
- Item Defense I, Durable Defense III
Eldritch Knight (Wizard) (1 AP)
Henshin Mystic (1 AP)
Leveling Guide
- Dwf0 Dwarven Toughness; Dwf1 Axe Training; Dwf1 Iron Stomach I, II, III; Dwf2 Axe Training; Dwf2 Child of the Mountain I
- Dwf2 Child of the Mountain II; Dwf3 Axe Training
- Dwf3 Stand Like Stone I; Dwf4 Axe Training; Dwf4 Throw Your Weight Around
- EKw0 Eldritch Strike; Hen0 Riddle of Fire; Ken0 Kensei Focus: Axes; Ken1 Haste Boost I
- Ken1 Haste Boost II, III; Ken1 Weapon Group Specialization
- Ken2 Weapon Group Specialization; Ken1 Extra Action Boost I
- Ken0 Spiritual Bond; Ken3 Critical Mastery I, II, III
- Ken3 Weapon Group Specialization; Ken1 Extra Action Boost II
- Ken1 Extra Action Boost III; Ken4 Opportunity Attack
- Ken0 Strike with No Thought; Ken4 Strike at the Heart; Ken2 Ascetic Training: Agility I
- Ken2 Ascetic Training: Agility II, III; Ken3 Shattering Strike I, II
- Ken5 One with the Blade; Ken5 Keen Edge; SD0 Toughness; SD1 Item Defense I
- SD1 Durable Defense I, II, III; SD0 Stalwart Defense
- Hrp0 Agent of Good I; Hrp1 Strategic Combat; (Bank 1 AP)
- Reset Stalwart Defender
- Pale Master: Dark Reaping, Zombie Form, Vampire Form
- Spell Critical, Negative Energy Conduit III
- Bone Armor III
- PM3 Cloak of Night I, II, III; SD0 Toughness
- Hrp1 Harper Enchantment; Hrp2 Know the Angles I; SD1 Item Defense I
- SD1 Durable Defense I, II, III; SD0 Stalwart Defense
- PM2 Spell Critical; PM3 Spell Critical
- Hrp2 Know the Angles II; PM3 Constitution; PM0 Wraith Form
Destiny (24 AP)
Legendary Dreadnought
- Legendary Tactics III, Extra Action Boost III
- Momentum Swing III, Imp. Power Attack, Damage Boost III
- Lay Waste
- (none)
- Advancing Blows, Devastating Critical
- Master's Blitz, Headman's Chop
Twists of Fate (35 fate points)
- Sense Weakness (Tier 4 Fury)
- Grim Precision (Tier 3 Shadowdancer)
- Hail of Blows (Tier 2 Flowers)
- Dance of Flowers (Tier 1 Flowers)
- Brace for Impact (Tier 1 Sentinel)