I originally designed this build for heroic racial reincarnations and reaper xp. I am currently running the build on Randomall (Alt #4) of Sarlona. I started last week with 0 reaper action points and now have 15 reaper action points after running mostly at-level 3 skulls with some 4 skull and 2 skull mixed in when joining other groups. About one-third of my runs were solo. My best guess is that I can solo about 80-90% of the content at 3 skulls reaper. The runs got much easier as I progressed from 0 reaper points to 15 reaper points.
I originally built the character with just 1-20 racial reincarnation in mind, but will be running epics as well due to all the tasty rxp that can be gained from a quick epic life. It was built with the new U36 artificer benefits in mind. The build is based on a previous 10 artificer 8 fighter 2 monk build that was designed before the U36 artificer changes.
The idea of the build is to front-load as much power early through multi-classing. The build is solid from level 1 to Level 30. It's not a max dps build instead the goal of the build is to solo a high percentage of content at 3 skulls to start and higher as reaper xp is gained. The dps is still solid on the build.
Another goal of the build is maximum reaper xp which is obtained with the trap bonus and fewer deaths compared to many other builds. In addition, self healing is an important goal in reaper and this build self-heals and provides emergency healing for the party via scrolls. As an artificer the build is able to maximize both UMD and concentration which makes scroll healing more effective. As an added bonus artificers get bonus caster levels with scrolls.
This thread will be different than most of my build threads which are focused on a capped character since the focus here is reincarnation and leveling. So the build will explain level up changes by level.
Level 1-9 Plan: https://www.ddo.com/forums/showthrea...=1#post5995677
Level 10-20 Plan: https://www.ddo.com/forums/showthrea...=1#post5995680
One of the most common questions I get is why 6 fighter and 2 monk instead of 8 more artificer for deadly weapons, +4 int and the other benefits.
I get the following benefits:
- 25 PRR and 15 MRR from stalwart defender defense stance for 6 AP which helps me survive melee hits from carnage reaper or champions of cruelty.
- 4 net feats (6 feats instead of 2)
- Extra dodge and dodge cap from the feats, Kensai and monk auto-granted dodge
- Evasion with Insightful Reflexes
- Higher saves from class choices
- 10 more healing amp for 1 action point in shintao
- Improved Critical, Improved Precise Shot (Higher BAB) and +1 crit multiplier (Kensai 11 ap vs Artificer capstone) sooner
- The fighter levels 3-4 and monk levels 5-6 let me front-load ranged feats early. By level 6 I have all the key ranged feats, completionist and insightful reflexes.
This is a leveling build not a build intended to sit at cap. If I was planning to stay at cap I would squeeze in the extra 2 int among other changes. It needs to be race-neutral and in my opinion should be able to solo most content even if planning to group.
Since some players may not understand why I am listing nightshield scrolls. One of the spells reapers and some champs cast is magic missle. Since there is no save and the spell can't be evaded a crit can kill you or take your life so low you can easily be killed. Casting nightshield whenever it's coming off timer will prevent alot of deaths from magic missle.
At level 30 thrower is still the best ranged build despite the changes to AA as the high attack speed combined with sneak damage and ender is simply amazing. Mechanics are also better at 30 in my opinion, but both builds are more painful to level. So if you are looking for a build to get to 30 and stay there I would look at thrower first and secondly mechanic. Thrower is a high investment high reward build. Mechanic is an easy-button relatively speaking. You get a lot of power without farming for past lifes and gear.
The build earns approximately 124,917 rxp from 1 to 20 running R3. So if you did 30 heroic 1-20 lifes you would end up with just under 4 million rxp You will nearly double that if you run from 1-30 rather than just 1-20.