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  1. #1
    Barbarbarian Sam-u-r-eye's Avatar
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    Default Recommendations and Reasoning (27th of June) ~~~ Some Loot Screenshots

    Recommendation: Pat yourself on the back.
    Reasoning: This pack has some lovely, terrain, visuals, themeing, and "air."

    I'll break this pack down by quest. All were completed on R1, sometimes solo.

    ~

    Third Time’s a Charm
    ~15min completion time.

    Reccommendation: Make el' Duderino (Utherino?) a Red Name with some fun adds.
    Reasoning: Halfway point in the quest, and not enough challenge in the quest.


    Recommendation: Enhance the battle at the bridge. The battle priestess there could be a red name. There should be slow or evil traps on it. straight down it… or some other type of evil... and nastiness... A guildy reccomended a Balrog, but maybe he's been playing too much LOTRO.
    Reasoning: Combat is subpar in this quest.


    Loot



    ~

    Strike Back

    My favorite in the pack. Good visuals. Love the dwarf “no-kill” optional. Immersifingly immersive. The note about the elf from Zentarim. Again. +1 immersion. Then this bridge. Again. +1 immersion. The foreshadowing with the Priestess???



    Recommendation/Reasoning: Skill checks on the bridge (and elsewhere) are a bit low for us. 70ish would be better on Elite.



    Recommendation: Ildan side boss gets a combat "supersize me."
    Reasoning: Not enough potent combat here... ...a lovely quest w/o enough difficulty. Can he have the red circles from slave lords?? Optionals should have more meaning. Cheers!

    --> Underbelly to stronghold? BIG +1. Great.

    Reccommendation: Tone down the ring on ice storm a jiffy, or allow me to disable it.
    Reasoning: Anti-immersive!



    Recommendation: Add more spiders in that endfight and make them phase spiders.
    Reasoning: Everyone hates phase spiders... ...especially Lynn I hear....

    Loot


    Last edited by Sam-u-r-eye; 06-28-2017 at 12:35 AM.
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  2. #2
    Barbarbarian Sam-u-r-eye's Avatar
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    Default

    wip

    Graveyard Shift

    Recommendation: Lower the DR/- on the elementals (also needed on Records of the Past).
    Reasoning: Can't break it with over 400 front number. Scaling seems a bit off. Don't make me get out my Celestias.

    Recommendation: Remove collision on the golems so we can't stand in front of em...
    Reasoning: People unfortunately troll each other...


    Recommendation: Add more mobs, mob diversity, and add some uniqueness, pizazz, and surprise.
    Reasoning: Dullest of the quests!! For Real!! <3

    LOOT



    ~

    Records of the Past

    -> Nice Puzzle and quest layout.


    Some crazy lag at this puzzle point.

    Recommendation: Make some of the doors open and mobs pop out...
    Reasoning: Pizaazzzz. Or some type of surprise here...

    LOOT


    Last edited by Sam-u-r-eye; 06-28-2017 at 12:51 AM.
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  3. #3
    Barbarbarian Sam-u-r-eye's Avatar
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    Default

    Desire in the Dark
    Woot we get to go outside!
    We don't have enough quests outside anymore...



    Great quest, but easier than Slavers...
    ...could be much harder.

    Cheers~!

    LOOT


    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  4. #4
    Community Member Powerhungry's Avatar
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    Brawler's Handwraps state vampirism is on hit, it is not, there is a built in internal timer similar to crafted vampirism - makes them almost pointless
    (Combat): You are hit by your knockdown.

  5. #5
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    Quote Originally Posted by Sam-u-r-eye View Post
    Reccommendation: Tone down the ring on ice storm a jiffy, or allow me to disable it.
    Reasoning: Anti-immersive!
    Ouch that is visually jarring. Good option to be able to turn those visual indications on, but I really hope there's an option to turn off those rings.


    The loot you've posted so-far looks like more of the same - same effects, bigger numbers, making items useless from a couple of updates ago that gave the same bonuses which at the time were bigger than you could get before. Yawn.

    I also see stuff like "Evil Blast +0" to go with an extremely unhelpful description on the greatsword.
    Nistafa on Khyber

  6. #6
    Community Member Wizza's Avatar
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    Some crossbow, another crossbow, another repeating crossbow, some stuff for artificer, more stuff for artificer...

    Oh I think I saw something for Artificers too.

    And a rune arm..for Artificers.


    A CLOAK!...for Arties.


    I will wait for the Loot Developer to make a thread with all the loot for the feedback, if it will happen, since Cabinet has U35 loot
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  7. #7
    Hero JOTMON's Avatar
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    Didn`t get a chance to get through all the quests.
    but like what I see of the quests so far

    Third ones a charm..
    noticed a Spell resistance issue with Drow.. was failing SR checks on a 20+70.
    discussed in another thread.
    https://www.ddo.com/forums/showthrea...istance-change

    This SR caused me all kinds of issues since I couldn't land anything that had any spell Pen check on a toon with heavy spell pen investment ..
    a +70 Spell Pen should be easily more than sufficient,
    This unfortunately left me with web as my only cc.


    - Would like to see a sub-boss on the bridge..
    That bottleneck seem like it was lacking..
    Empty alcoves.. add some Orange names...

    End fight .. I thought had bugged out since the boss was inactive for a couple minutes with no dialogue..
    eventually he did come down.. and died faster than he hung out up on the ledge.
    Think he could use a HP buff and faster drop down timing..

    Reaper XP.. for all high level content .. is lacking...
    I am seeing better Reaper XP in heroic speed zerg questing..
    Legendary content across the board needs some Reaper XP love.




    Cloak is ok for what it is.. +17 Cha. +4 insightful Enchantment, +2 Quality Enchantment, Spell Pen+7, Yellow Slot..
    Not a bad consolidation of items when viewed on its own.. but its more of a transitional filler for those that haven't yet farmed Slavers.

    Doesn't replace anything for me since I already have Slavers set which is ultimately far superior...
    Slavers Crafted Bracers +17 Cha, +4 Quality Cha, Spell Focus Mastery +6, Spell power 185, Green Slot, Slave Lord's Sorcery 5 piece set bonus.
    Legendary Mutilator of Minds (orb): +13 Orb Bonus, Insightful Enchantment Focus IV, Quality Impulse +45, Insightful Spell Penetration IV, [Bold]Quality Spell Focus II[/bold], Orange Augment Slot
    Legendary Spinneret (ring): Spell Lore XV, Quality Potency +32, Quality Spell Focus II, Spell Penetration VII, Green Augment Slot

    I would be looking for something to supplement my existing gear , not overlap it..
    and I am Not saying its a bad item.. its a great looking item..
    it just is lacking.. something.. to be of any interest for me or other players in a similar gearing position.
    Last edited by JOTMON; 06-28-2017 at 03:19 AM.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  8. #8
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by JOTMON View Post
    I would be looking for something to supplement my existing gear , not overlap it..
    and I am Not saying its a bad item.. its a great looking item..
    it just is lacking.. something.. to be of any interest for me or other players in a similar gearing position.
    +1 I felt that way about a lot of the loot.
    It doesn't go anywhere horizontally, which is what is needed.
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  9. #9
    Community Member Jetrule's Avatar
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    I am glad the loot didn't out class slavers gear. They do provide some variation though, the cloak for instance will allow a cha based enchanter to use a golden orb of death or a shield should they so choose.The weapons though.. Especially the warhammer and greatsword need a bit of crit profile love, ala forgotten axe.

    The quests write ups are spot on with what I felt about them in their brief summaries. The recommendations mostly seem to involve adding difficulty to the combat. There is room for that I think. Especially with some of the end fights and some mini bosses. That bridge encounter though proved the most dangerous part of the chain for me as I recall. I had no way of dealing with the spell wards and got paralyzed and nearly killed. Was on a newley made character without freedom ect.. though so perhaps that was the issue.
    Last edited by Jetrule; 06-28-2017 at 08:04 PM.
    Percivaul Dusol, BadRandall and Shortpact--The Silver Legion

  10. #10
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    Agreed, tone down (a lot) and allow a toggle (preferred) on the AOE rings.

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