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  1. #1
    Community Member Barassuil's Avatar
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    Default Cleric build for Newb

    I am looking for a Human Mace and Board build ( if 2 hand is THAT much better I will go with AXEL's build ) that can solo well. 28 point with 32 point variant. I am new and only have a lv 6 Pally. Just testing the waters to see which I would like better. If there is already a good build link it please. I may have missed it.

    Thanks.

    Edit: I found a good thread.
    Last edited by Barassuil; 06-19-2017 at 08:54 PM.

  2. #2
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    Quote Originally Posted by Barassuil View Post
    I am looking for a Human Mace and Board build ( if 2 hand is THAT much better I will go with AXEL's build ) that can solo well. 28 point with 32 point variant. I am new and only have a lv 6 Pally. Just testing the waters to see which I would like better. If there is already a good build link it please. I may have missed it.

    Thanks.

    Edit: I found a good thread.
    I like Axel's build I think its pretty hard to solo well with a caster cleric without good gear I'd think.

  3. #3
    Community Member Tlorrd's Avatar
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    Quote Originally Posted by Barassuil View Post
    I am looking for a Human Mace and Board build ( if 2 hand is THAT much better I will go with AXEL's build ) that can solo well. 28 point with 32 point variant. I am new and only have a lv 6 Pally. Just testing the waters to see which I would like better. If there is already a good build link it please. I may have missed it.

    Thanks.

    Edit: I found a good thread.
    So I made a 14/6 cleric/pally using Forgotten Light and Vanguard and Wisdom based. It was pretty fun and took it to cap. A lot of +1s to damage with both Warpriest and Vanguard.

  4. #4
    Community Member Vish's Avatar
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    Quote Originally Posted by Barassuil View Post
    I am looking for a Human Mace and Board build ( if 2 hand is THAT much better I will go with AXEL's build ) that can solo well. 28 point with 32 point variant. I am new and only have a lv 6 Pally. Just testing the waters to see which I would like better. If there is already a good build link it please. I may have missed it.

    Thanks.

    Edit: I found a good thread.
    A soLo cleric in heroics is gonna be tough,
    Unless youre talking normal and hard...

    I would go 14/6 cleric fighter
    You want
    Empower heal
    Shield
    Improved shield
    Quicken
    Empower
    Maximize

    That leaves 5 extra feats
    You can add in
    Thf
    Ithf
    GthF
    Pa
    Cleave
    For melee and ability to switch hit


    Stats 15 8 14 10 15 12 for 28
    16 8 14 10 15 14 for 32

    If you want I can build a feat list

    Oh ya, this is a human build
    Kil Glory
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    Sarlona

  5. #5
    Community Member Tlorrd's Avatar
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    Quote Originally Posted by Vish View Post
    A soLo cleric in heroics is gonna be tough,
    Unless youre talking normal and hard...
    Not a true statement, Clerics in heroics are quite capable of soloing, even on Reaper. It just depends on how you build your soloist. Caster and Melee are both viable.

  6. #6
    Community Member Jetrule's Avatar
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    Quote Originally Posted by Tlorrd View Post
    Not a true statement, Clerics in heroics are quite capable of soloing, even on Reaper. It just depends on how you build your soloist. Caster and Melee are both viable.

    I agree. In many quests caster is better than melee in my experience in heroics. In some quests melee is better. It depends on availability of shrines. Caster clerics can run out of spell points quite easily with me playing them at any rate.
    Percivaul Dusol, BadRandall and Shortpact--The Silver Legion

  7. #7
    Community Member M0rdecai_QC's Avatar
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    Quote Originally Posted by Barassuil View Post
    I am looking for a Human Mace and Board build ( if 2 hand is THAT much better I will go with AXEL's build ) that can solo well. 28 point with 32 point variant. I am new and only have a lv 6 Pally. Just testing the waters to see which I would like better. If there is already a good build link it please. I may have missed it.

    Thanks.

    Edit: I found a good thread.
    If you are just testing the waters, you should keep in mind that Cleric and Favored Soul are being updated in a few months or so, meaning that things may change about how the cleric class plays in the not too distant future.


    As for current builds, I've seen some decent advice in this thread already, but here are my thoughts on it:

    For a melee cleric, you probably want some sort of cleric 14/melee 6 or cleric 15/melee 5 build, and you may wish to consider going up to tier 5 in one of the enhancement trees of the melee class, but that's not strictly necessary.

    For a caster cleric, i'd have to consult with a guild member for info on higher level caster clerics, but for low levels, I think a caster cleric could just take the empower and maximize feats early and go to town with the spell-like abilities from the Divine Disciple tree.

  8. #8
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    Quote Originally Posted by M0rdecai_QC View Post

    For a caster cleric, i'd have to consult with a guild member for info on higher level caster clerics, but for low levels, I think a caster cleric could just take the empower and maximize feats early and go to town with the spell-like abilities from the Divine Disciple tree.
    This works. It's not particularly fast or powerful but once you get Holy Smite as an SLA it is fairly effective. Blade Barrier at 12 is a help also. The only problem with the plan is that combat lag often causes Holy Smite to land somewhere other than the spot you targeted, which is a nuisance to deal with due to the internal cooldown on it.

    After you get Morninglord past lives it works better and begins to be worth using compared to some of the alternatives. It's not Warlock power level but it can be a lot of fun if you like the single-target ray play style with Holy Smite to blind stuff as well as kill it.
    Last edited by KoobTheProud; 06-20-2017 at 02:47 PM.

  9. #9
    Community Member Barassuil's Avatar
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    Thanks for all the replies. I would like it to be Melee.

  10. #10
    Community Member Selvera's Avatar
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    Hi; Melee S+B activist here; and I'm sorry to say; but Mace (1d8 with 5% critical profile) is a terrible weapon in almost every instance.

    If you want a melee build with a shield that has effective damage; your options are pretty much:

    Dwarf Axe or Bastard Sword: 1d10 weapons with a +10% critical profile on base. Provide glancing glows when used with a shield; improved by THF line.
    Highest weapon with shield damage possible (IMO); but it requires heavy feat investment; as you need not just the shield feats, but also the 2 handed weapon feats to make it effective.

    Khopesh: 1d8 weapon with a +20% critical profile on base.
    The best basic critical profile in the game; which translates into the best single target and the best AoE damage you can get if glancing blows are ignored; which translates into the best damage possible if you don't have enough feats to fit in all 3 (or 4) THF feats as well as the shield feats.

    Scimitar or Longsword: 1d6 weapon with +15% critical profile or 1d8 weapon with +10% critical profile on base.
    It's basically a worse khopesh; but they don't require a feat and it has some support in that it's has a diety to back them up. Scimtars are better weapons but the Longsword diety is slightly better, with a half-decent active at level 6. Longswords have some of the better named items available, which bring it almost up to khopesh level if you're using those specific weapons. It falls behind whenever it's meta to use crafted weapons such as legendary greensteel or thunderforge; as crafted longswords don't have khopesh-level critical profiles.

    I feel that if you try to use anything else; you're pretty much picking up a worse weapon with very little to gain from it unless you pull some interesting shenanigans to make the other weapon half-decent (such as multiclassing bard for swashbuckling).

    If you want to melee a cleric; it is often a good idea to pick up 6-8 levels in fighter to get access to more melee-oriented enhancements. Warpriest is acceptable; but it's not good like some of the fighter trees are. And it's only one tree; meaning the rest of your AP will be spent in something like Radiant; which is a healing focused tree and doesn't provide damage. (Aura is very good; but the investment to get it is very high). Going a few levels in paladin instead of fighter can also be a good idea, but there's less damage to be found there (but better defenses).
    Last edited by Selvera; 06-20-2017 at 05:07 PM.
    Selvera: Aasimar Fighter 20/Epic 10; Old and wise fighter.
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    Mayve: Drow Bard 14/Wizard 6/Epic 7; Vampire Enchantress

  11. #11
    Community Member Barassuil's Avatar
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    Thanks for the info Selvera. I was going with mace because I like the thought of it. Guess I will switch to bastard sword if I can make it work.

  12. #12
    Community Member Vish's Avatar
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    Quote Originally Posted by Tlorrd View Post
    Not a true statement, Clerics in heroics are quite capable of soloing, even on Reaper. It just depends on how you build your soloist. Caster and Melee are both viable.
    I call shenanigans.
    I've played melee clerics. They don't solo elite. Or reaper.
    They may not die, but they can't kill anything either.

    The op said 28 build.
    No tomes, no past lives.

    It's gonna be a struggle for a newb, as stated.
    I would suggest paladin or warlock, but i respect cleric.
    So I presented my best option for someone just starting out.

    You're a vet, right?
    Ya, I thought so.
    Kil Glory
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  13. #13
    Community Member Barassuil's Avatar
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    Ok. Well seems simple enough. I will stick with Paladin. I am using the Sacred Knight for New Players Build by Eclaveriia and it is going really well. I have only died on Reaper 2 and that was probably because I didn't have my hotkeys (toolbars) set up yet.

    Maybe I will try Ungbongwah's Sacred Vanguard build if I want a S&B pally.

  14. 06-20-2017, 08:17 PM


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