I pulled some of my old maps out. Not sure how these pics will show up here.
Looking forward to U36 for sure.
I pulled some of my old maps out. Not sure how these pics will show up here.
Looking forward to U36 for sure.
A map key would have been nice.
Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.
Really? I'm pretty sure I can work out MORE than enough to run an adventure:
A: its a road encounter, possibly a gate
B, C, D, G: encounters, appropriate to terrain e.g. road, forest, mountains, river,
E: its a town of some kind. It has townsfolk, intrigue, fear and very likely beer. E[number] is a Church, tavern, town hall and a manor house from the look of it.
F & I: are each at a crossroads. So I'm going to say important NPC or object with a message to deliver to the players or a place to complete a quest, probably a side quest from or to the town or castle.
H: its a bridge, so bridge encounters tend to include tolls, bandits, trolls, obstacle such as sections of bridge being unstable.
J: its clearly the road to the castle, going from high mountains to not so high mountains. Its either a steep hard to navigate road or a rickety crossing over a chasm. Possibly both.
K: its a dirty great castle. This is ravenloft, so I say vampire.
A key with specific NPC names or location names probably isn't going to tell you anything useful without also knowing the narrative and description, which is why you buy the book. But I bet you its something like the above, with specific plot points in there relating to the overall adventure.
Last edited by dunklezhan; 06-17-2017 at 11:50 AM.