![Quote](images/misc/quote_icon.png)
Originally Posted by
peng
You could test with a dual-boxed caster in PvP. Try spells that always hit for the same amount of damage, like ruin, harm, or prismatic (sp)ray (depending on the color). For weapon damage, I recommend a base shuriken (1d2) with no [w] boosts so that there are only 2 possible values.
Don't forget that you need to be under 20% hp (up to 50% with acrobat improved defensive roll)
Hmm... Now I kinda want to do some testing. Don't have a rogue with near 100 reflex, but I'll see what I can do.
Edit: Who needs sleep when you can test stuff on ddo?
Magic missile does the same damage at full health and below 50% (improved def roll)
My rogue had 43 prr (30.07% reduction) and 51 reflex, and my attacker dealt (before prr) 1d2+7.
Actual damage dealt:
At full health, 5 and 6 (looks like prr rounds down: 8*0.6993=5.5944, 9*0.6993=6.2937)
Under 50%, 2 about half the time (51 reflex), 5 or 6 the rest of the time. I believe that defensive roll reduces damage (rounded down so both 8 and 9 become 4), then prr takes effect (4*0.6993=2.7972)
As to your question about a cap on def roll chance, I happened to roll a 51 success, 54 fail. I'm gonna go ahead and assume there's no 50% cap. I don't think there's a higher cap, but who knows?