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  1. #721
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    Quote Originally Posted by Khalibano View Post
    The following description is still missing from FoTW's T3 'Spirit of the Beast':
    "Rank 3: The effects of Ram’s Might and Animal Growth are doubled on you."
    Well, that was interesting. The text is present, but an invalid ' type character in the Ram's Might was causing the text to not appear in the tooltip.
    Changed to a bog standard ' character and now it is working.

    Quote Originally Posted by Khalibano View Post
    Exalted Angel's T5 'Enhanced Meta: intensify' costs 1 AP in game, but 2 in the planner. It also needs to give +5 Fire, Light, Positive, Alignment, and Universal Spell Power as per in game.
    Updated.

    Quote Originally Posted by Khalibano View Post
    Shiradi's T1 Prism needs to be updated to reflect the new damage that is in game:
    This was done in my complete review of the Shiradi tree.

    Quote Originally Posted by Khalibano View Post
    The druid spellbook in the planner seems to be missing one slot for level 1 spells, when compared to the live game:
    Hmm. The screenshot is definitive, so I have increased the number of level 1 spell slots. Also an incorrect spell count at a lower level was also fixed. Its odd in that the wiki does not show at what level this extra spell slot is gained at, as I have to have 1 less in my code as all the summon Ally spells automatically take a spell slot.

    Quote Originally Posted by Khalibano View Post
    The druid spellbook is missing the level 1 spell 'Merfolk's blessing'
    Added to the druid spell list

    Quote Originally Posted by Khalibano View Post
    lso, the level 3 spell 'Spike growth' needs to have its effects updated (e.g. it does not mention half damage on save in the planner).
    Spell info updated.
    Cannith Server: Maetrim - Once again complete
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  2. #722
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    The Ninja Spy and Shintao T2 'Knock on the Sky' ability needs to be updated to match the in-game description:



    In the planner, the same ability in Henshin is actually correct

  3. #723
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    Ninja Spy T3 'Sting of the Ninja' description needs updating:


  4. #724
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    Quote Originally Posted by Khalibano View Post
    The Ninja Spy and Shintao T2 'Knock on the Sky' ability needs to be updated to match the in-game description:
    In the planner, the same ability in Henshin is actually correct
    Updated for next release.

    Quote Originally Posted by Khalibano View Post
    Ninja Spy T3 'Sting of the Ninja' description needs updating:
    Updated for next release.
    Cannith Server: Maetrim - Once again complete
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  5. #725
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    Default Build 1.0.0.161 Now Available

    Fixes, and changes for U54 patch 1 and 2. Plus some U55 Lamannia support.

    Fix: "Past Life: Tabaxi Trailblazer" now awards its +1 Trap save bonus
    Fix: The equipment view will show the correct set bonus image where the name also matches an enhancement name (see Celerity)
    Fix: Fury of the Wild: Primal Scream updated to also mention and affect Dexterity (Reported by Khalibano)
    Fix: Item "Legendary Wild Flame" no longer has the "Trace of Madness" augment option (Reported by Hobgoblin)
    Fix: The Filigree set bonus text for "Dragonsoul" is now correct at 5% spell critical damage (values were correct in effects) (Reported by Hobgoblin/Caarb)
    Fix: Shiradi champion tree updated to match live. Tree version number increased as some enhancements changed. (Wiki updated)
    Fix: Arcane Archer (Elf) Elemental Arrows I..IV text and effects updated (Reported by Khalibano)
    Fix: Tabaxi Trailblazer Instinct and Improved Instinct now also apply to Quarterstaff as per the wiki
    Fix: The "Spirit of the Beast" tooltip text will now display correctly (Reported by Khalibano)
    Fix: Exalted Angel's T5 "Enhanced Meta: Intensify" description and effects updated (Reported by Khalibano)
    Fix: The number of level 1 Druid spells available was increased by 1 (Reported by Khalibano)
    Fix: Merfolk's Blessing is now correctly classed as a level 1 Druid spell (Reported by Khalibano)
    Fix: Spell "Spike Growth" description, metamagics, MCL and effects updated (Reported by Khalibano)
    Fix: Druid's will now pioritise spell craft on an auto skill point spend action
    Fix: "Knock on the Sky" description updated in all 3 monk trees (Reported by Khalibano)
    Fix: "Ninja Spy: Sting of the Ninja" description updated (Reported by Khalibano)
    Fix: Epic (and Legendary) class options are no longer shown in the class and feats class selection drop menus as they are not selectable
    Fix: Bad files which reference an Invalid tier 5 tree for class/destiny trees will now clear he bad data on load
    Fix: Erroneous Tier5 lock outs in old files will now be cleared on load if the tree referenced no longer exists (Reported by Howiedoohan)

    U54.1 Changes:
    ---Tabaxi "Sharp Claws" is now shown with an up arrow and is also a requirement for "Surprise Claws" (Wiki updated)
    ---Tabaxi Enhancement locations now match live
    ---Tabaxi "Feline Versatility" now has its correct main name

    U55 Lamannia Preview support
    ---The maximum level is now 32
    ---Legendary levels are added after class(20) and Epic(10)
    ---Existing files will now correctly add Epic/Legendary levels as required on load
    ---Epic Destinies now have their Core4 (level 32) options
    ---8 More destiny APs are now available
    ---New Level 31+ Feats
    ------Legendary Power (Auto assigned)
    ------Legendary Knowledge (Auto assigned)
    ------Enhanced Elemental Dice (Epic Destiny)
    ------Legendary Point Blank Shot (Epic Destiny)
    ------Legendary Toughness (Epic Destiny)
    ------Shield Mastery Specialty (Epic Destiny)
    ------Single Weapon Specialty (Epic Destiny)
    ------Spell Specialty: Abjuration (Epic Destiny)
    ------Spell Specialty: Conjuration (Epic Destiny)
    ------Spell Specialty: Enchantment (Epic Destiny)
    ------Spell Specialty: Evocation (Epic Destiny)
    ------Spell Specialty: Illusion (Epic Destiny)
    ------Spell Specialty: Necromancy (Epic Destiny)
    ------Spell Specialty: Transmutation (Epic Destiny)
    ------Two Handed Specialty (Epic Destiny)
    ------Two Weapon Specialty (Epic Destiny)
    ------Wild Force (Epic Destiny)
    ---The main view now allows ability selection for level 32/36/40. 36/40 will be disabled until level cap increases.

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  6. #726
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    Default Build 1.0.0.162 Now Available

    Just some work to make the level 32 upgrade stuff in 161 optional via the Lamannia preview button.

    Fix: The Lamannia level changes in build 1.0.0.161 have been made optional and controlled by the Lamannia toolbar button
    ---Toughness feat updated to be dynamic with level change and will also stack correctly
    ---Epic past lives that award HP updated to correct amounts for all levels (up to level 40)
    Fix: Enhancements will now correctly not be trainable when they do not meet a minimum total level requirement

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  7. #727
    Community Member Kayze's Avatar
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    Hello!

    I have been enjoying your character planner very much. However, most of my usage of the planner revolves around <30 characters (like for hardcore and the like). Would it be possible (and/or not take much coding time) to implement a way to have a X level character instead of only 30s? e.g. I want to plan for a level 5 character.

  8. #728
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    Quote Originally Posted by slurpz View Post
    Hello!

    I have been enjoying your character planner very much. However, most of my usage of the planner revolves around <30 characters (like for hardcore and the like). Would it be possible (and/or not take much coding time) to implement a way to have a X level character instead of only 30s? e.g. I want to plan for a level 5 character.
    This is a feature that is present in V2 of the builder which is under intermittent internal development at the moment. I have no ETA when this is likely to be released for public use though.
    Cannith Server: Maetrim - Once again complete
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  9. #729
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    Default Build 1.0.0.163 Now Available

    Fixes and some new features.

    Fix: The ability damage multiplier when using Natural Fighting in Bear form will now no longer work in Wolf Form (Reported by EmmaHarper)
    Fix: The ability score modifier for damage in Bear form for Natural Fighting now correctly increasees by 0.25 per rank (Reported by EmmaHarper)
    Fix: The ability score modifier for damage in Bear form will now apply correctly (Reported by EmmaHarper)
    Fix: "Legendary Mistfallen" threat decrease is now a decrease, not an increase (Reported by iplaywithdrums)
    Fix: "Bombardier: Arcane Knowledge" SLA descriptions updated for SP cost and cooldowns (Reported by iplaywithdrums)
    Fix: Typo in "Scion of the Plane of Fire" fixed (Reported by iplaywithdrums)
    Fix: Item "Epic Crushing Capital" now has the correct name (Reported by iplaywithdrums)
    Fix: Breakdowns for caster level in Light and Poison spells added (Reported by iplaywithdrums)
    Fix: Dire Charge DC calculation now uses highest of Mod ability, not the actual ability value (Reported by constantinetx-github)
    Fix: Arcane Archer (Ranger) Elemental Arrows I..IV text and effects updated (Reported by Khalibano)
    Fix: Spells which should be added to your spell list due to enhancements will now correctly be listed as selectable spells and will no longer be automatically added as fixed spells to your spell selection (Reported by Khalibano)
    ---Paladin Sacred Defener
    ---Bard Spellsinger
    ---Cleric Divine Disciple
    ---Cleric Warpriest
    ---Druid Natures Protector
    ---Favored Soul Warsoul
    ---Paladin Shadowguard (Theorycraft tree)
    ---These spells will be automatically revoked if trained if the relevant enhancement is lost
    Fix: "Legendary Saltiron Bracer" now correctly applies its MRR bonus (Reported by CBDunkerson)
    Fix: Caster Levels awarded from "Epic Knowledge" will now have the correct number of stacks. It previously used a backdoor issue in the code to get the right value.
    New: The skills view/dialog will now highlight a column when clicking on a column level header (Requested by Brakkart)
    ---How to Guide pdf updated.


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  10. #730
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    Magus T2 'Chill Aura' costs 2 destiny points in game, but only 1 in the planner.


  11. #731
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    A couple of feature requests if possible (though they are probably outside the scope of this but hey no harm in asking)...

    Any chance you could incorporate a LGS planner and a Cannith Crafting planner? Or perhaps a new tool or something?

    I understand if not and thanks for all your hard work in this creation <3

    Stoner81.

  12. #732
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    Quote Originally Posted by Khalibano View Post
    Magus T2 'Chill Aura' costs 2 destiny points in game, but only 1 in the planner.

    Fixed for next release and damage dice updated from 2d4 to 1d6+6
    Cannith Server: Maetrim - Once again complete
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  13. #733
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    Quote Originally Posted by Stoner81 View Post
    A couple of feature requests if possible (though they are probably outside the scope of this but hey no harm in asking)...

    Any chance you could incorporate a LGS planner and a Cannith Crafting planner? Or perhaps a new tool or something?

    I understand if not and thanks for all your hard work in this creation <3

    Stoner81.
    Cannith crafted items (listed as a level 0 item) and LGS is already present in the planner. They are not really setup well for planning your items, but all the selectable options should already be present.
    Also, planners for cannith/lgs are already present int he public domain to my knowledge.
    Cannith Server: Maetrim - Once again complete
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  14. 05-24-2022, 10:32 AM


  15. #734
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    The Ultimate Fury Filigree set bonuses in-game are +1 Strength for each of the 2/3/4/5/6 Pieces Equipped, not +2 Strength while Raging.

  16. #735
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    Quote Originally Posted by ShinuzukaRakam View Post
    The Ultimate Fury Filigree set bonuses in-game are +1 Strength for each of the 2/3/4/5/6 Pieces Equipped, not +2 Strength while Raging.
    Fixed for next release.
    Cannith Server: Maetrim - Once again complete
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  17. #736
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    Is there an easy way to make the non-windows/IDE elements scale up in higher resolutions in windows 10? (4k specifically)

    (settings->display->scale in windows 10 doesn't seem to behave well)

    I did look in the pdf and googled but was unsuccessful.
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  18. #737
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    Quote Originally Posted by Tobril View Post
    Is there an easy way to make the non-windows/IDE elements scale up in higher resolutions in windows 10? (4k specifically)

    (settings->display->scale in windows 10 doesn't seem to behave well)

    I did look in the pdf and googled but was unsuccessful.
    The only UI scaling I added was switching the windows configuration between small/medium and large fonts. I was not aware that W10 supports a UI scaling option. Its something I will have to look into.
    Cannith Server: Maetrim - Once again complete
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  19. #738
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    Default Build 1.0.0.164 Now Available

    Some fixes, some Lamannia U55 and some new development.

    Fix "Tainted Scholar: Enervating Shadow" now correctly states it scales at 130% spell power, not 150 (Reported by Question2)
    Fix: "Bombardier: Conjuration Focus" now correctly costs 2ap (Reported by iplaywithdrums)
    Fix: Item "Belt of Crystalline Vanity" now has its correct name (Reported by Texturace)
    Fix: "Magus of the Eclipse: Chill Aura" now correctly costs 2ap and description dice updated (Reported by Khalibano)
    Fix: "Draconic Incarnation: Dragon Breath" options no longer list Enlarge as a metamagic that works on them (Reported by Question2)
    Fix: Feat "Epic Arcane Eldritch Blast" renamed to "Epic Pact Dice". Older files will automtically convert on load (Reported by Question2)
    Fix: "Ultimate Fury" strength set bonus is now correct at +1 per extra Filigree, not +2 and no longer requires Rage to be active (Reported by ShinuzukaRakam)
    Fix: "Tiefling Scoundrel: Staccato Sovereign" now correctly costs 2ap (Reported by Orcao)
    Fix: "Hellball" damage numbers fixed from 10d6 to 3d20 + 15 (Reported by Question2)
    Fix: Forum export will now display all names correctly for enhancement tree items and the correct number of trained ranks (Reported by iplaywithdrums)
    Fix: Enhancement "Knight of the Chalice: Improved Turning" description updated (Reported by Cromfrein)
    Fix: Enhancement "Shintao: Violence Begets Violence" description updated (Reported by Cromfrein)
    Fix: Reaper augments updated to match https://ddowiki.com/page/Reaper_bonus and some renamed (Reported by pevergreen)
    Fix: Item "The Heart of Suulomades" now correctly lists curse immunity, not charm immunity (Reported by pevergreen)
    Fix: Typo in "Tabaxi: Deep Scratches" fixed (Reported by Laur)
    Fix: Augment "Sapphire of Armored Agility" will now also affect max dex bonus for tower shields. Description also updated (Reported in a Strimtom build review)
    New: The inventory view will now show augment slots and states under each item.
    ---Augments are filled with their augment color where appropriate
    ---Augment border is black when an augment is selected, white if no augment selection
    ---None standard augments (such as greensteel/slavelords) are shown with a grey interior colour
    ---Reaper and Mythic augment slots are suppressed in this view as all items can have these
    ---How to Guide updated
    Fix: The Precision +5% Attack bonus will now correctly apply when Precision is active
    Fix: Typo in "Exalted Angel: Blessed Water" fixed (Reported by Gregen in a DDO thread https://forums.ddo.com/forums/showth...ad#post6520576)

    U55 Lamannia Changes:
    ---New Feat: Legendary Aim
    ---Fix: Legendary Toughness now has its minimum 21 Constitution requirement
    ---"Shadowdancer: Cut to the Soul" Tier 4 core updated
    ---"Grandmaster of Flowers" Tier 4 core, renamed and now a multiselector
    ---"Fatesinger: Hear my Voice friend" Tier 4 core description updated
    ---"Exalted Angel" Tier 4 core, renamed and now a multiselector
    ---"Primal Avatar" Tier 4 core, renamed and description updated

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  20. #739
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    Default Build 1,0,0,165 Now Available

    This release brings us fixes and changes for U55 which released yesterday. Many of the named items are currently missing, but all the Dinosaur Bone crafting items are present.

    Once I have all the new item data I will be issuing a new release with those.

    Fix: Item "Firefly Garb" is now correctly part of the Summer set, not the Spring set (Reported by Teog09)
    Fix: Enhancement "Bombardier: Conjuration Focus" now correctly costs 1ap. Wiki updated (Reported by Guntharm)
    Fix: "Divine Crusader: Axiom of Faith" options now have their required proficiency enhancements to select them (Reported by Teog09)
    Fix: Alchemist "Bombadier: Arcane oil" will now name its Implement bonus after itself not "Battle Engineer: Master Engineer" (Reported by Teog09)
    Fix: Some miss named effects in the new reaper augments were fixed
    Fix: Spelling mistake in "Divine Crusader: Axiom of Faith: Amaunator's Blessing" fixed
    Fix: The following items now correctly have "Profane Negative Healing Amplification" (Reported by Cromfrein)
    ---Helm of the Dire Cult
    ---Legendary Winter Court Necklace
    ---Legendary Cursed Skull Orb (other numbers fixed also)
    ---The Heart of the Prince (numbers fixed only)
    Fix: Pale Master cores 3, 4 & 5 now correctly have "Deathly Tough" (not Deathly Touch), and the correct bonuses at each tier (Reported by Cromfrein)
    Fix: "Axiom of Faith: Helm's Blessing" can now be selected when you have "Aasimar: Celestial Tutelage: Bastard Sword Proficiency" selected
    Fix: Item "Legendary Black Satin Waist" now correctly has a +2 Quality Spell Focus Mastery (Reported by Laur)
    Fix: Some typos and incorrect effects in some greensteel weapons fixed as Attuned Bone items created from them
    Fix: Items fixed:
    ---"Legendary Scale-Stone of Malice" now has the correct stat values (Reported by Amateretsu)
    ---"Legendary Scale-Stone of Avarice" now has the correct stat values (Reported by Amateretsu)
    Fix: Monk "Shining Star" DC updated (Reported by Teog09)
    Fix: Monk "Quivering Palm" DC updated (Reported by Teog09)
    ---Quivering Palm Stun option tracking removed as uses Stun
    Fix: Monk "Shintao: Dismissing Strike" DC updated (Reported by Teog09)

    U55 Changes:
    ---The maximum level is now set at 32 and the Lamannia mode toggle from 30 to 32 has been disabled
    ---"Magus of the Eclipse: Partial Eclipse" now has an Enchantmwent option
    ---Grandmaster of Flowers: Core4 options now have their correct names
    ---Legendary Dreadnought Core4 updated
    ---Fury of the Wild: Be the Whirlwind updated
    ---Primal Avatar: Natural Reserves updated
    ---Wild Force updated
    ---Two Weapon Specialty updated
    ---Feat "Elemental Form Specialty" added
    ---Most of the new Feat images harvested

    U55 Isle of Dread Augments added:
    ---Legendary Demonheart Emerald
    ---Legendary Wraithborn Emerald
    ---Legendary Arrowbound Topaz
    ---Legendary Swordcrossed Topaz
    ---Topaz of Necromantic Power
    ---Topaz of Evocation Power
    ---Topaz of Enchanted Power
    ---Topaz of Illusory Power
    ---Topaz of Abjuration Power
    ---Topaz of Conjured Power
    ---Topaz of Transmuted Power
    ---Legendary Silvertongue Sapphire
    ---Legendary Undying Sapphire
    ---Legendary Convalescent Ruby

    U55 Items (Subject to change): (Some Missing Icons, Some shown with Non-Proficiency)
    ---Dinosaur Bone Tower Shield (Tower Shield)
    ---Dinosaur Bone Docent (Docent)
    ---Dinosaur Bone Robe (Cloth Armor)
    ---Dinosaur Bone Mail (Light Armor)
    ---Dinosaur Plate Armor (Heavy Armor)
    ---Dinosaur Bone Outfit (Cloth Armor)
    ---Dinosaur Bone Belt (Belt)
    ---Dinosaur Bone Boots (Boots)
    ---Dinosaur Bone Bracers (Bracers)
    ---Dinosaur Bone Cloak (Cloak)
    ---Dinosaur Bone Gloves (Gloves)
    ---Dinosaur Bone Goggles (Goggles)
    ---Dinosaur Bone Helmet (Helmet)
    ---Dinosaur Bone Necklace (Necklace)
    ---Dinosaur Bone Ring (Ring)
    ---Dinosaur Bone Trinket (Trinket)
    ---Attuned Bone Throwing Hammer
    ---Attuned Bone Throwing Dagger
    ---Attuned Bone Throwing Axe
    ---Attuned Bone Shuriken
    ---Attuned Bone Dart
    ---Attuned Bone Warhammer
    ---Attuned Bone Sickle
    ---Attuned Bone Shortsword
    ---Attuned Bone Shortbow
    ---Attuned Bone Scimitar
    ---Attuned Bone Repeating Light Crossbow
    ---Attuned Bone Repeating Heavy Crossbow
    ---Attuned Bone Rapier
    ---Attuned Bone Quarterstaff
    ---Attuned Bone Morningstar
    ---Attuned Bone Maul
    ---Attuned Bone Longsword
    ---Attuned Bone Longbow
    ---Attuned Bone Light Pick
    ---Attuned Bone Light Mace
    ---Attuned Bone Light Hammer
    ---Attuned Bone Light Crossbow
    ---Attuned Bone Kukri
    ---Attuned Bone Khopesh
    ---Attuned Bone Kama
    ---Attuned Bone Heavy Pick
    ---Attuned Bone Heavy Mace
    ---Attuned Bone Heavy Crossbow
    ---Attuned Bone Handwraps
    ---Attuned Bone Hand Axe
    ---Attuned Bone Greatsword
    ---Attuned Bone Great Club
    ---Attuned Bone Greataxe
    ---Attuned Bone Great Crossbow
    ---Attuned Bone Falchion
    ---Attuned Bone Dwarven Waraxe
    ---Attuned Bone Dagger
    ---Attuned Bone Club
    ---Attuned Bone Battle Axe
    ---Attuned Bone Bastard Sword

    U55 Dinosaur Bone Crafting Augments added: (WIP)
    ---Weapon Scale Augments
    ------MeltScale
    ------Iridiscent Scale
    ------Brightscale
    ------Shadowscale
    ------Icescale
    ------Sparkscale
    ------Flamescale
    ---Armor Scale Augments
    ------Voidscale
    ------Silverscale
    ------Goldscale
    ------Bronzescale
    ---Armor Fang Augments
    ------Goldfang
    ------Silverfang
    ------Voidfang
    ---Accessory Scale Augments
    ------Scale: Strength
    ------Scale: Dexterity
    ------Scale: Constitution
    ------Scale: Intelligence
    ------Scale: Wisdom
    ------Scale: Charisma
    ------Scale: False Life
    ------Scale: Sonic Spell Crit Damage
    ------Scale: Force Spell Crit Damage
    ------Scale: Negative Spell Crit Damage
    ------Scale: Positive Spell Crit Damage
    ------Scale: Light Spell Crit Damage
    ------Scale: Repair Spell Crit Damage
    ------Scale: Fire Spell Crit Damage
    ------Scale: Cold Spell Crit Damage
    ------Scale: Electric Spell Crit Damage
    ------Scale: Acid Spell Crit Damage
    ---Accessory Fang Augments
    ------Fang: Accuracy +21
    ------Fang: Deadly +11
    ------Fang: Deception +11
    ------Fang: Seeker +14
    ------Fang: Healing Amplification +56
    ------Fang: Negative Healing Amplification +56
    ------Fang: Repair Amplification +56
    ------Fang: Acid Spell Crit Damage
    ------Fang: Cold Spell Crit Damage
    ------Fang: Electric Spell Crit Damage
    ------Fang: Fire Spell Crit Damage
    ------Fang: Force Spell Crit Damage
    ------Fang: Light Spell Crit Damage
    ------Fang: Negative Spell Crit Damage
    ------Fang: Positive Spell Crit Damage
    ------Fang: Repair Spell Crit Damage
    ------Fang: Sonic Spell Crit Damage
    ---Accessory Claw Augments
    ------Claw: Acid Spell Crit Damage
    ------Claw: Cold Spell Crit Damage
    ------Claw: Electric Spell Crit Damage
    ------Claw: Fire Spell Crit Damage
    ------Claw: Light Spell Crit Damage
    ------Claw: Negative Spell Crit Damage
    ------Claw: Positive Spell Crit Damage
    ------Claw: Repair Spell Crit Damage
    ------Claw: Sonic Spell Crit Damage
    ------Claw: Force Spell Crit Damage
    ------Claw: Magical Resistance Rating
    ------Claw: Spell Penetration
    ------Claw: Stunning
    ------Claw: Trip
    ------Claw: Sunder
    ------Claw: Assassinate
    ---Accessory Horn Augments
    ------Horn: +21 Armor Piercing
    ------Horn: +12 Resistance
    ------Horn: Profane DCs
    ------Horn: Relentless Fury
    ------Horn: Sacred DCs
    ------Horn: Enhanced Ghostly
    ------Horn: +286 Wizardry
    ------Weapon Fang Augments
    ---Weapon Fang Augments
    ------Brightfang
    ------Flamefang
    ------Icefang
    ------Iridescent Fang
    ------Meltfang
    ------Shadowfang
    ------Sparkfang
    ---Weapon Claw Augments
    ------Iridiscent Claw: Acid
    ------Iridiscent Claw: Cold
    ------Iridiscent Claw: Electric
    ------Iridiscent Claw: Fire
    ------Iridiscent Claw: Light
    ------Iridiscent Claw: Negative
    ------Iridiscent Claw: Positive
    ------Iridiscent Claw: Repair
    ------Iridiscent Claw: Sonic
    ------Iridiscent Claw: Force
    ------Meltclaw: Strength
    ------Meltclaw: Dexterity
    ------Meltclaw: Constitution
    ------Meltclaw: Intelligence
    ------Meltclaw: Wisdom
    ------Meltclaw: Charisma
    ---Weapon Horn Augments
    ------Brighthorn
    ------Flamehorn
    ------Icehorn
    ------Melthorn
    ------Shadowhorn
    ------Sparkhorn
    ---Isle of Dread Set Bonus Augments
    ------Echoes of the Walking Ancestors
    ------Dread Stalker
    ------Deacon of the Auricular Sacrarium
    ------Defender of Tanaroa

    U55 Set Bonuses Added:
    ---Echoes of the Walking Ancestors
    ---Dread Stalker
    ---Deacon of the Auricular Sacrarium
    ---Defender of Tanaroa
    ---Devotion of the Firemouth
    ---The Legendary Dread Isle's Curse

    Link in signature
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  21. #740
    Community Member Axcarth's Avatar
    Join Date
    Nov 2009
    Posts
    112

    Default

    Well, TYVM Ordinary, for this incredibly useful tool that you make available to us.

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