Originally Posted by
Khalibano
Druid bear: it automatically adds Greater Maul to level 1 as a selected spell, but also adds an extra empty spell slot that should not be there.
Paladin Sacred Defender Core 4 'Redemption' adds Raise dead, resurrection and true resurrection as selected spells to the spell list, but also add an extra empty spell slot for levels 2, 3 and 4 that should not be there.
Bladeforged Artificers (with the 1 pally level removed) automatically add 2 repair spells per level in the planner. I don't know if this is what happens in game, as I have not TRed this character into this build yet.