Thanks once again for this MASTERPIECE of code.
This takes a MASSIVE amount of effort -- sweat & tears to pull off.
I can't think of a bigger contribution to the game in its history than this right here.
/KUDOS & /TYTYTY
Thanks once again for this MASTERPIECE of code.
This takes a MASSIVE amount of effort -- sweat & tears to pull off.
I can't think of a bigger contribution to the game in its history than this right here.
/KUDOS & /TYTYTY
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
A quick drop to ensure revoked destiny points are still available. Plus a few missing items added.
Fix: Revoked Destiny enhancements points are now correctly returned to the pool to be re-spent (Reported by saphyron)
Missing items added (Reported by Texturace)
---Belt of Wicked Insanity (Belt)
---Helm of the Dire Cult (Helmet)
---Stone Heart Trinket (Trinket)
Link in signature.
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Absolutely loving it, makes planning my build so much easier.
Huge thanks for the effort you put into this.
I have found a few bugs so thought I would let you know.
1) The Long Shadow set bonus "+1% to Dodge and Max Dodge" is active in the breakdown at 3 filigree instead of four.
2) Combat Archery is showing as an Inactive Item in the Breakdowns for Dodge but seems to be calculating correctly for Weapon Base Damage
This may be because Single Weapon Fighting stance is toggled active under Auto in Stances while using a crossbow?
I am currently equipping Hallowed Splinters heavy crossbow and Legendary Suppressive Fire runearm
3) Using two damage augments is causing the one in the Red slot to show as Non-Stacking in the Weapons - Other Damage Effects Breakdown
I am currently equipping 8D6 Acid in Red and 8D6 Electric in Purple for Hallowed Splinters
I also checked this with the 8D6 Cold damage augment and it was the same
4) Inquisitive Law on Your Side enhancement does not show in the Weapons - Other Damage Effects at all
Also not shown in the Stances window to allow toggling
5) Dual Shooter Toggle in Stances reads as "...only benefit from 2/3 Doubleshot..." again.
This was changed to 1/2 in Build 1.0.0.148
6a) Several Immunity effects are showing in the Breakdown as Non-Stacking even though there is no other source.
This includes the following:
Falling Damage - Topaz of Featherfall (slotted in Legendary Flightfoot Greaves)
Petrification - Essence of Ultimatum (slotted in Key of Rhukaan Draal)
Death Effects - Legendary Cursebane Ring
6b) Other effects are displaying multiple times as active
Fear - Legendary Dreadnought: Fearless
Fear - Legendary Suppressive Fire
Keep up the great work, it is really appreciated
Thanks again for this extremely useful tool! It's so nice to have!
Here are a few corrections:
Legendary Plate of the Summer Solstice should have quality seeker +3 instead of Healing Amplification +53.
Resist energy the spell is given as an enchantment bonus instead of enhancement. There is no such thing as enchantment bonus. The correct and only one is enhancement bonus. Could be enchantment bonus is used incorrectly elsewhere as well.
Hi Ordinary. I know k keep repeating this, but thanks for all your work on this.
I noticed that the Dread Adversary reaper tree cores II and IV are still giving +1 and +2 to tactics in the Planner, but I think those elements were taken out of the game a wee while back and only +1 and +2 damage is given by those cores now, sadly...
This build has a few new features in that some missing damage numbers are now available, but mainly aims to fix the sovereign host of bugs and issues reported over the holiday period.
Thank you all to those that spotted and reported them.
New: Inquisitive "Law on your side" damage dice will now appear in the weapon damage breakdowns and has a toggle stance icon (Requested by Chaos-Magus and ASilver)
---Note that I cannot model Dice value changes (e.g. d8 -> d10) or Damage type changes (e.g. Law -> Chaos) for some enhancements
New: Eldritch Knight: Spellsword imbue dice will now show in damage breakdowns with the relevant Imbue stance toggled on (Requested by ASilver)
---Also lists Ghost Touch when toggle active
Fix: "Primal Avatar: Greater Form" selections icons will now correctly show as Active, not Passive once selected
Fix: "Fatesinger: Shout it out" Greater Shout selection will now correctly show as an active icon
Fix: Typo in item "Legendary Marilith Chain" fixed
Fix: Typo in "Divine Crusader" fixed "ou" -> "You"
Fix: "Exalted Angel: Delayed Judgement" now has the correct prerequisite enhancement
Fix: "Shadar-Kai: Assassin's Mark" is now correctly a single rank enhancement
Fix: "The long Shadow" Dodge and Dodge Cap bonuses now correctly apply at 4 filigrees instead of 3 (Reported by Chaos-Magus)
Fix: The "Combat Archery" dodge bonus should now correctly apply when using a ranged weapon (Reported by Chaos-Magus)
Fix: All damage augments such +xd6 <element> will now correctly stack in other regular/critical damage breakdowns (Reported by Chaos-Magus)
Fix: "Inquisitive: Dual Shooter" description updated to match wiki (Reported by Chaos-Magus)
Fix: All "Augments" and "Items" that grant an immunity will now correctly show as stacking effects (Reported by Chaos-Magus)
---Note that multiple stacking effects of the same immunity may still show incorrectly
Fix: All typo occurences of "Freedome" changed to "Freedom"
Fix: "Legendary Plate of the Summer Solstice" now correctly has +3 Quality Seeker, not Healing Amplification (Reported by InfraRiot)
Fix: "Resist Energy" bonus type is now correctly "Enhancement" not "Enchantment" (Reported by InfraRiot)
Fix: "Dread Adversary: Reaper's Offense II/VI" now no longer erroneosuly grants +1 Tactics DC (Reported by Hawkwier)
Fix: Strikethrough from the THF line of feats should now correctly apply when using a Bastard Dword or a Dwarven Axe (Reported by crcabanillas)
Fix: Druids will now be considered proficient with "Scimitars" correctly (Reported by crcabanillas)
Fix: Typo in "The City's Beacon" fixed (Reported by zilgabex)
Fix: The "Magus of the Eclipse" items of Moonlight, Lunar Imbuement and Greater Beams now correctly costs 2ap (Reported by MrDorak)
Fix: "Tiefling Scoundrel: Scoundrel's Inspiration" now correctly has 3 ranks, not 1 (Reported by crcabanillas)
Fix: "Shiradi Champion: Whirling Wrists" no longer erroneously lists any stacking incorporeality (Reported by Question2)
Fix: "Shiradi Champion: Healing Spring" description updated (Reported by Question2)
Fix: Feat "Combat Archery" updated to match wiki (Reported by ghost)
Fix: Feat "Point Blank Shot" updated to match wiki (Reported by ghost)
Fix: A vector size issue in "Magus of the Eclipse: Imperceptible Casting" was fixed
Fix: Item "Legendary Shadow's Embrace" now has the correct name and stats (Reported by ghost)
Fix: Item "The Magmatic Reaver" now has the correct critical threat range (Reported by ghost)
Fix: Destiny enhancement "Fury of the Wild: Furious Force" now awards +3 strength while raging (Reported by ghost)
Fix: Filigree set "Dragonsoul" is now correctly +5% Spell Ciritcal Damage at tiers 3 and 5 (Reported by ghost)
Fix "Ravager: Furious Rage" slider now has a max stacks of 6 (Reported by ghost)
Fix: Item "Soulrazor" now has the correct icon (Reported by ghost)
Fix: All typos of "cance" changed to "chance" (Reported by ghost)
Fix: All typos of "you are it" which should be "you are hit" fixed (Reported by ghost)
Fix: Typo in "Draconic Incarnation: Arcane Spellsword" fixed (Reported by ghost)
Fix: Typo in "Tiefling: Improved Scorch" fixed (Reported by ghost)
Fix: The tooltip for "Primal Avatar: Epic Improved Metamagics II" will now show the correct ap cost (Reported by ghost)
Fix: Augments of "Good Luck" now also state that they affect skills (Reported by ghost)
Fix: Augment "Sapphire of Vertigo" typo in name fixed (Reported by ghost)
Fix: All typos of "bloack" changed to "block" (Reported by ghost)
Fix: Typo in "Fatesinger: Majesty" fixed (Reported by ghost)
Fix: All occurrences of "Spellboook" typo fixed (Reported by ghost)
Fix: All occurrences of "Shorswords" typo fixed (Reported by ghost)
Fix: Typo in "Anthem Melody - La Victoria!" fixed (Reported by ghost)
Fix: All occurrences of "Increasees" typo fixed (Reported by ghost)
Fix: Typo in the "The Mummy's Gift" fixed (Reported by ghost)
Fix: All occurrences of "Eldar's" which should be "Eladar's" typo fixed (Reported by ghost)
Fix: Typo in the name of the item "Stolen Signet of ir'Wynarm" fixed (Reported by ghost)
Fix: Typo in description of the "Arcane Insight" fixed (Reported by ghost)
Fix: All occurrences of "taht" typo fixed (Reported by ghost)
Fix: All occurrences of "efefct" typo fixed (Reported by ghost)
Fix: Typo in the name of the spell "Choking Smog" fixed (Reported by ghost)
Fix: Typo in filigree description of "Embraced by Light: Positive Spell Power" fixed (Reported by ghost)
Fix: All occurrences of "to to" changed to the singular (Reported by ghost)
Fix: Typo in "Shadowdancer: Stealthy" description fixed (Reported by ghost)
Fix: All occurrences of "youe" changed to "your" (Reported by ghost)
Fix: All occurrences of "Sun" changed to "Stun" where appropriate (Reported by ghost)
Fix: All occurrences of "Incorporeality" fixed (Reported by ghost)
Fix: The "Wood Elf: Wild Step" bonus to movement speed and missile deflection is now correctly "Action Boost" (Reported by crcabanillas)
Fix: All "Frenzied Berserker" enhancements now have their minimum class level requirements (Reported by Question2)
Fix: "Adherent of the Mists Set (Legendary)" set bonuses are now correctly a Profane bonus, not Artifact (Reported by Question2)
Fix: All Tier 3 Epic Destiny Spell Focus options have been made Mutually exclusive in that you cannot specialise in the same school multiple times (Reported by ghost)
Fix: "Grandmaster of Flower: Everything is Nothing" Emptiness dodge and dodge cap bonuses now listed
Link in signature.
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Just wanted to say thank you Maetrim for the continued work on this keeping it up to date. Such an awesome tool.
My DDO youtube channel: https://www.youtube.com/channel/UCd8...q8NOYTOTbzeVnw
Twitter: www.twitter.com/AxelAlexK
Twitch: www.twitch.tv/AxelAlexK
maybe it's the fact I'm half asleep but i can't for the life of me find any way to actually run your program i have to say most people would put that in there how to guide as the first item but that's just me no to go find he old Ron version see if that still works i like .exes i know how they work
Server: Fernia Guild: Southern Tenant Farmers UnionMrTreats:lv20 Fighter Huma Macleod:lvl20Pali WF Octavius:lvl20 Rgr Drow Ramrez:lvl20 Clr Halfling Faygo:lvl20 Rog Drow Ampata:lvl20 Wiz Drow Bach:lvl17 Bard Drow Odafin:lvl5 Life 10 Seeley:lvl1 Barb 1/2 Orc
It is likely you may have accidently downloaded the source files rather than the release.
The current release can be found at this link: https://github.com/Maetrim/DDOBuilde...lder100152.zip
Note that a .pdf how to use guide is included in the .zip
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
A new feature and bug fixes this time around.
New: A new Import function on the inventory view allows you to load a gear set produced by the DDO Named Gear Planner application (*.gearset files)
---See https://www.ddo.com/forums/showthrea...d-Gear-Planner
---Imported items are recognised by name and thus have to be level 20+ to be recognised. Names have to be an exact match else the import action will ignore that item
---Augment slot selections may not always convert correctly as it depends on Augment descripions containing all the correct text compared to the .gearset file
---How to guide updated
Fix: Shadowdancer Spell Focus options now have their new icons. Wiki also updated
Fix: Many item images updated to remove non-proficiency
Fix: You can now reorder enhancemnt trees via drag and drop when trying to switch Universal and Class trees
Fix: "Shadowdancer: Weird" description and option text updated
Fix: The "Settings: Load Items" configuration setting now works again
Fix: "Exalted Angel: Angelic Spell Focus: Enchantment" now has its icon. Wiki also updated
Maintenance: Dead resource IDs removed and all used ones made unique (A complete rebuild of the source is required due to the resource renumbering)
Fix: "Assassin: Knife Specialization" now correctly grants +2 to critical threat range if you have "Improved Critical: Piercing Weapons" trained
Fix: Many more typos fixed
Fix: Epic and Legendary Tourney Armor is now correctly classed as Light Armor (Reported by jmonsky)
---Typo in Legendary Armor also fixed
Fix: Enhancement "Unyielding Sentinel: Ever Watchful" now correctly grants Intimidate as per live. Wiki also updated. (Reported by jmonsky)
Fix: "The Changestone" augment options updated to match wiki and be more compatible with the DDO Named Gear Planner import
Missing Items:
---Black Pearl Ring (Ring, Minor Artifact)
Link in signature
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Thanks for the awesome program!
One thing, unyielding sentinel destiny, 1st Core not appearing so cannot put any points into it?? OR is it just mine not working??
Can confirm this is a problem. Looks like i broke something.
OK, a quick investigation shows that when I updated the Tier 1: Ever Watchful enhancement in its development file, I pasted it over the top of the Core1 enhancement and not the Tier1 enhancement. Till I release a fix, your local build can be fixed by replacing the entire <EnhancementTreeItem> after <!--Cores--> comment with the text below. This is around line 109981 of the enhancement.xml file:
You will also need to update the <EnhancementTreeItem> after <!--Tier 1--> around line 110101 with the below to make sure the tier 1 enhancement is correct:Code:<EnhancementTreeItem> <Name>Unyielding Sentinel: Ever Watchful</Name> <InternalName>U51UnyieldingSentinelCore1</InternalName> <Description>You gain the Diehard feat. Each core ability of this tree, including this one, grants +35 Hit Points, 20 Spell Points, and 5 Melee Power</Description> <Icon>StandAgainstTheTideI</Icon> <XPosition>0</XPosition> <YPosition>0</YPosition> <CostPerRank size="1">1</CostPerRank> <Ranks>1</Ranks> <MinSpent>0</MinSpent> <Requirements> <Requirement> <MinLevel>20</MinLevel> </Requirement> </Requirements> <Effect> <Type>GrantFeat</Type> <Bonus>Destiny</Bonus> <Feat>Diehard</Feat> </Effect> <Effect> <Type>Hitpoints</Type> <Bonus>Destiny</Bonus> <Amount>35</Amount> </Effect> <Effect> <Type>SpellPoints</Type> <Bonus>Destiny</Bonus> <Amount>20</Amount> </Effect> <Effect> <Type>MeleePower</Type> <Bonus>Destiny</Bonus> <Amount>5</Amount> </Effect> </EnhancementTreeItem>
Code:<EnhancementTreeItem> <Name>Unyielding Sentinel: Ever Watchful</Name> <InternalName>U51UnyieldingSentinelEverWatchful</InternalName> <Description>+[2/4/6] Spot, Listen and Intimidate. Rank 3: Immunity to Blindness</Description> <Icon>EverWatchful</Icon> <XPosition>0</XPosition> <YPosition>1</YPosition> <CostPerRank size="1">1</CostPerRank> <Ranks>3</Ranks> <MinSpent>1</MinSpent> <Requirements> <Requirement> <MinLevel>20</MinLevel> </Requirement> </Requirements> <Effect> <Type>SkillBonus</Type> <Bonus>Destiny</Bonus> <AmountVector size="3">2 4 6</AmountVector> <Skill>Intimidate</Skill> <Skill>Spot</Skill> <Skill>Listen</Skill> </Effect> <Effect> <Type>Immunity</Type> <Bonus>Destiny</Bonus> <Immunity/> <Immunity/> <Immunity>Blindness</Immunity> </Effect> </EnhancementTreeItem>
Last edited by Ordinary; 02-01-2022 at 03:22 AM.
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Some more additional fixes and the new Snowpeaks loot item.
Fix: Typo of all "stringer" becomes "stronger"
Fix: All occurences of "Potency" now correctly use the UniversalSpellPower effect type
Fix: Several occurences of Universal Spell Lore incorrectly specifying UniversalSpellPower as their effect was fixed
Fix: All occurences of "Universal Spell Lore" now correctly use the UniversalSpellLore effect type
Fix: Gear Import option added to the Gear menu
Fix: Gear menu will now show icons used on Inventory screen buttons
Fix: The Inventory Gear Import option is now always available even when you have no current gear sets defined
Fix: "Window" menu removed when documents are open
Fix: Unyielding Sentinel core 1, is now correctly a core item again, after a copy/paste error. Also renamed to "Unyielding" to match wiki (Reported by Valdieron)
Fix: Set bonus image for "Legacy Of Tharne" harvested. I am still missing many set bonuses images, as listed in the About box
Fix: Legendary Stinkpelts hide icon image is now the correct size
New Items:
---The Immortal Sun Flask (Dart)
Link in signature
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Any plans to make Gem of Many Facets Craftable?
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases
Cannith Server: Maetrim - Once again complete
Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases