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  1. #201
    Community Member RTN's Avatar
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    Default

    Just found this tool yesterday when googling for equipment planner. Thanks so much for all your hard work!

  2. #202
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    Default How do I get access to Falconry/Harper/Vistani trees?

    When I'm choosing enhancements I can't select any of those extra trees, they simply don't seem to exist. Yet, I clearly see them accessible in the pdf tutorial.

  3. #203
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    Quote Originally Posted by warioman91 View Post
    When I'm choosing enhancements I can't select any of those extra trees, they simply don't seem to exist. Yet, I clearly see them accessible in the pdf tutorial.
    You can do this in two ways, depending on the version you are running. Both via the Past Lives and Special Feats window, which is by default docked in the lower left of the screen if it is currently being displayed.

    You need to click on the icon that shows the Vistani/Falconer/Harper tree icons in the Special section, or in the most recent version you can set yourself to have the correct tier of Favor rewards for the:

    Keepers of the Feather - Vistani
    The Harpers - Harper tree
    The Free Agents - Falconry tree.

    Once set, the trees will be available.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  4. #204
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    Default Build 1.0.0.64 Now Available

    A new fixes in this build for issues I found and a couple of bug reports.

    New: Inherent Racial Action Point tomes now go up to +2. (U41, Patch 3 - not present in the release notes)
    Fix: Coin Lord Finishing School Training is now correctly classed as a favor feat.
    Fix: Racial AP tome bonuses will now apply correctly when you can have multiple stacks and only an Amount effect.
    Fix: Henshin Mystic: Animal Forms: Way of the Patient Tortoise now has the correct numeric bonuses to skills and HP.
    Fix: Store purchase feats that give access to enhancement trees moved from the Favor section to the Special section in Special Feats.
    Fix: Efficiency issue fixed on Skill Dialog: Auto spend action.
    Fix: Gauntlets of the Stormreaver - "Green" slot (not "green") should now work correctly. May require a re-equip to fix any local build. (Reported by Kamdragon)
    New: All item augments slots are now verified on load in my debug build.
    ---The Reflection of Wave - Red slot fixed
    New: It is now possible to clear an Augment selection in the Item Select Dialog.
    New: It is now possible to clear a Filigree selection in the Item Select Dialog.
    New: Reaper Augments now have images.
    New: Mythic Augments now have images.
    Fix: Favored Souls and Sorcerers should now get upto 2* bonuses to sp for item effects based on their level ratios. (Reported by ShintaoMonk)

    As per usual, see my signature for a link to the latest release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  5. #205
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    Nov 2013
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    Default Build 1.0.0.65 Now Available

    This release sees support for the new festival items, a few bug fixes and a last minute run at the changes for Tiefling/Tiefling Scoundrel\Inquisitor trees that were on Lamannia this week.

    Fix: The AC breakdown will now include the base 10 AC all characters get.
    Fix: Although the "Dodge" feat descriptions says it only provides 3% dodge, it also grants +1 AC.
    ---This appears to be a bug in DDO, but the bonus is listed as a dodge bonus under the in game AC breakdown.
    Fix: Item "Legendary Sunken Secrets (Holy)" renamed to "Legendary Sunken Virtue"
    ---Many item effects fixed compared to Lamannia
    Fix: Item "Legendary Sunken Secrets (Unholy)" renamed to "Legendary Sunken Blasphemy"
    ---Many item effects fixed compared to Lamannia
    Fix: Item "Legendary Sunken Secrets (Anarchic)" renamed to "Legendary Sunken Obscurity"
    ---Many item effects fixed compared to Lamannia
    Fix: Item "Legendary Sunken Secrets (Axiomatic)" renamed to "Legendary Sunken Radiance"
    ---Many item effects fixed compared to Lamannia
    Fix: Exalted Angel: Endless Faith pecentage SP bonus total should now be correct - was erroneously applying Sorc/FvS bSP bonus's to percentage items (Reported by pcloke123)
    Fix: Legendary Gauntlets of Innate Arcanum - Wizardry 412 is now correctly an Enhancement bonus (Reported by pcloke123)
    Fix: "Divine Might" insightful strength bonus will now no longer stack with item strength insightful effects (Reported by LittleTealeaf)
    New: Festival Self and Party buffs
    ---Festival: Raspberry Linzer Kookied
    ---Festival: Icy Pumpkin Coffee
    ---Festival: Super Bold Blend Coffee
    ---Festival: Soothing Happy Calm Times Coffee
    New Festival Items:
    ---The Diplomancer (Level 20) (Light Crossbow)
    ---The Diplomancer (Level 25) (Light Crossbow)
    ---The Diplomancer (Level 30) (Light Crossbow)
    ---Cheap Shot (Level 20) (Longbow)
    ---Cheap Shot (Level 25) (Longbow)
    ---Cheap Shot (Level 30) (Longbow)
    ---Lynnabel's Bug Killer (Level 20) (Throwing Dagger)
    ---Lynnabel's Bug Killer (Level 25) (Throwing Dagger)
    ---Lynnabel's Bug Killer (Level 30) (Throwing Dagger)
    ---The Only Exception (Level 20) (Medium Armor)
    ---The Only Exception (Level 25) (Medium Armor)
    ---The Only Exception (Level 30) (Medium Armor)
    ---First Light (Level 20) (Light Hammer)
    ---First Light (Level 25) (Light Hammer)
    ---First Light (Level 30) (Light Hammer)
    ---Kookie Kutter (Level 20) (Sickle)
    ---Kookie Kutter (Level 25) (Sickle)
    ---Kookie Kutter (Level 30) (Sickle)
    ---Severlin's Leaden Boots (Level 20) (Boots)
    ---Severlin's Leaden Boots (Level 25) (Boots)
    ---Severlin's Leaden Boots (Level 30) (Boots)
    ---Severlin's Iron Fists (Level 20) (Gloves)
    ---Severlin's Iron Fists (Level 25) (Gloves)
    ---Severlin's Iron Fists (Level 30) (Gloves)
    ---Thick Skin (Level 20) (Docent)
    ---Thick Skin (Level 25) (Docent)
    ---Thick Skin (Level 30) (Docent)
    ---No Worries (Level 20) (Heavy Armor)
    ---No Worries (Level 25) (Heavy Armor)
    ---No Worries (Level 30) (Heavy Armor)
    ---The Mother Board (Level 20) (Tower Shield)
    ---The Mother Board (Level 25) (Tower Shield)
    ---The Mother Board (Level 30) (Tower Shield)
    ---Flaming Forum Post (Level 20) (Club)
    ---Flaming Forum Post (Level 25) (Club)
    ---Flaming Forum Post (Level 30) (Club)
    ---Icy Forum Post (Level 20) (Club)
    ---Icy Forum Post (Level 25) (Club)
    ---Icy Forum Post (Level 30) (Club)
    ---Shocking Forum Post (Level 20) (Club)
    ---Shocking Forum Post (Level 25) (Club)
    ---Shocking Forum Post (Level 30) (Club)
    ---Caustic Forum Post (Level 20) (Club)
    ---Caustic Forum Post (Level 25) (Club)
    ---Caustic Forum Post (Level 30) (Club)
    ---Necrotic Forum Post (Level 20) (Club)
    ---Necrotic Forum Post (Level 25) (Club)
    ---Necrotic Forum Post (Level 30) (Club)
    ---Clamorous Forum Post (Level 20) (Club)
    ---Clamorous Forum Post (Level 25) (Club)
    ---Clamorous Forum Post (Level 30) (Club)

    New Lamannia support (Early Sharn):
    ***Note as I only noticed Lamannia was available yesterday, some of the information/effects
    ***are likely to be incorrect in this quickly updated release.
    ---New Race: Tieflings (+2 Cha) with feats and enhancement tree is now available. Not yet required for Racial Completionist
    ------New feat "Infernal Ancestry" added for Tiefling
    ------New SLA "Obscuring Darkness"
    ------New feat "Past Life: Tiefling", max acquire 3
    ---New Race: Tiefling Scoundrels (+2 Cha, Iconic Bard) with feats and enhancement tree is now available.
    ------New feat "Infernal Ancestry" added for Tiefling Scoundrels
    ------New feat "Fiendish Arpeggio" added for Tiefling Scoundrels
    ------New SLA added "Fiendish Arpeggio"
    ------New feat "Past Life: Tiefling Scoundrel", max acquire 3
    ---New tree: Inquisitive universal enhancement tree now available
    ------New Special Feat "Inquisitive Tree" to gain access

    As per usual, see my signature for a link to the latest release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  6. #206
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    Default Build 1.0.0.66 Now Available

    Sorry for the late release of this one. I have been away most of the weekend at a Karate training camp. All those 5am starts to run up hills were fun!

    Anyway the list of changes and fixes in this release are:

    New: It is now possible to clear a feat selection manually in the UI by selecting "No Selection" at the top of all drop lists of feats. (Must have a selected feat to do this)
    New: You can now reset a build using the "Edit\Reset Build" menu command. This clears out all character specific spends except past lives, tomes, gear and destinies.
    ---How to guide updated.
    Fix: Tiefling/Tiefling Scoundrel/Inquisitive enhancement trees "Wand and Scroll Mastery" no longer have "Wizard Level 2" as an erroneous requirement (Copy-paste error)
    Fix: Inquisitive DDO store purchase feat background transparency of image fixed
    Fix: Cannith crafted "Wizardry" augments are now correctly typed "Enhancement" not "Equipment"
    Fix: The following items all had "Wizardry" SP bonus incorrectly typed as "Equipment" changed to "Enhancement":
    ---Epic Ironweave Robe
    ---Spidersilk Robes
    ---Shadowmail
    ---Gauntlets of the Arcane Soldier (Old)
    ---Cannoneer's Goggles
    ---Epic Memories of Charity
    ---Epic Memories of Insight
    ---Legendary Tiara of Madness
    ---Epic Adherent's Pendant
    ---Epic Torc of Prince Raiyum-de II
    ---Legendary Hypnotic Pendant
    ---Epic Eye of the Beholder
    ---Seal of House Szind
    ---Epic Increased Potential
    ---Epic Rod of Mythant
    Fix: Typo fixed in "Icy Forum Post (Level 30)"
    Fix: Typo fix, all "weilding" changed to "wielding" (3 occurrences)
    Fix: Typo fix, all "lebeled" changed to "labelled" (9 occurrences)
    Fix: Kukan-Do now correctly states it uses "Wisdom" and not "Charisma". DC calcultion updated. (Reported by Question2)
    Fix: "Violence begets Violence" description updated (Reported by Question2)
    Fix: "Falconry: Diving Attack" description updated (Reported by Question2)
    Fix: "Falconry: Strike for the Eyes" description updated (Reported by Question2)
    Fix: "Falconry: Death From Above" description updated (Reported by Question2)
    Fix: Stances "Combat Expertise" and "Precision" are now mutually exclusive (Reported by Question2)
    ---Various other stances incompatabilities also updated (Rage, Power Attack etc)
    Fix: "Inquisitive: What First?" option "Ask Questions First" will now be correctly shown as a clickie enhancement when selected
    Fix: Feat "Combat Casting" can now be selected by Artificers(1) and Sorcerers(1). Also fixed for Wizards at level 1 (not 4).
    Internal: Many feat effects for "WeaponProficiency" combined for better internal readability and program efficiency.
    Fix: Erroneous effect "Single Weapon Fighting: Bonus Damage" removed as already modelled in C++ code.
    Fix: Heavy Armor Proficiency - PRR bonus description fixed (BAB *2)
    Fix: Medium Armor Proficiency - PRR bonus description fixed (BAB * 1.5)
    Fix: Light Armor Proficiency - PRR bonus description fixed (BAB * 1)
    Fix: Morninglords now gain "Immunity to Sleep" feat at level 1 as they are an Elf.
    Fix: Mobile Spellcasting, Required class levels to train for some class fixed
    Fix: Sap - Description updated
    Fix: Many minor typos (capitalisation, text layout etc) in other feat descriptions fixed.
    Fix: Slicing Blow - Description updated
    Fix: Wholeness of Body - Description updated
    Fix: Bulwark of Defense - Missing valid stances added for Bulwark to apply
    Fix: Past Life: Delver of the Forbidden - Icon fixed
    Fix: Vorpal Strikes - will no apply DR Bypass "Slashing" to Handwraps when active
    New: About dialog now lists community members who have provided bug reports.

    As per usual, see my signature for a link to the latest release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  7. #207
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    Default Build 1.0.0.67 Now Available

    Mostly just updates due to Lamannia this time around. Changes are:

    Fix: Inactive or non-stacking breakdown items will now display their values correctly, not as "0 (* 0)"

    Changes from Lamannia Preview 2:
    ---Feat "Infernal Ancestry" icon updated
    ---Feat "Past Life: Tiefling Scoundrel" icon updated
    ---SLA "Obscuring Darkness" description updated

    ---Inquisitive: Observation - Duration text change from 12 seconds to 20
    ---Inquisitive: What First? Renamed "First Things First"
    ---Inquisitive: First Things First option "Shoot first" missing text added

    ---Tiefling: Bloodhunt III - updated
    ---Tiefling: Hellish Rebuke - text updated
    ---Tiefling: Infernal Nature - now Balance, Bluff and Spellcraft
    ---Tiefling: Obscuring Darkness - text updated
    ---Tiefling: Scorch - renamed "Ash"
    ---Tiefling: Infernal Sovereign - option texts updated
    ---Tiefling: Servant of Darkness - updated

    ---Tiefling Scoundrel: Bloodsong III - text updated
    ---Tiefling Scoundrel: Scoundrel's Inspiration - removed
    ---Tiefling Scoundrel: Hellish Rebuke - added
    ---Tiefling Scoundrel: Scoundrel's Skills - now Balance, Bluff and Diplomacy
    ---Tiefling Scoundrel: Wand and Scroll Mastery - removed
    ---Tiefling Scoundrel: Innate Protection - added
    ---Tiefling Scoundrel: Obscuring Darkness - text updated
    ---Tiefling Scoundrel: Improved Fiendish Arpeggio - removed
    ---Tiefling Scoundrel: Hellish Reverberation - added
    ---Tiefling Scoundrel: Disarming Coda - removed
    ---Tiefling Scoundrel: Ash Imprisonment - added
    ---Tiefling Scoundrel: Greater Dashing Weapons - updated
    ---Tiefling Scoundrel: Infernal Songs - removed
    ---Tiefling Scoundrel: Scoundrel's Inspiration - added
    ---Tiefling Scoundrel: Grand Chord Works - removed
    ---Tiefling Scoundrel: Staccato Sovereign - added
    ---Tiefling Scoundrel: Dark Weapons - renamed "Enthralling Weapons" and updated
    ---Tiefling Scoundrel: Magic of Melodies - updated
    ---Tiefling Scoundrel: Sonata of Darkness - updated

    See that signature for a link.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  8. #208
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    Mar 2012
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    Default

    BTW - Still digging your planner - so continued appreciation for all your efforts - wish picking feats in the leveling section was more easy and streamlined but I can live with what you have - especially if I already know what I'm picking each level - but on the fly building is a little tedious. 'nough critique - moar gratitude - thanks again

    /Mac
    Still hoping for a Past Life folder

  9. #209
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    Feb 2011
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    Default Sunder is not an automatic feat

    Currently you have to manually take Sunder. (Because I have a build that needs Improved Sunder I noticed this)

  10. #210
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    Quote Originally Posted by MacRighteous View Post
    wish picking feats in the leveling section was more easy and streamlined but I can live with what you have - especially if I already know what I'm picking each level - but on the fly building is a little tedious. 'nough critique - moar gratitude - thanks again
    I am still researching a new feats/class selection screen that will allow these to be done at once. But its going to be a while before I have something I am happy to release.

    /Mac
    Quote Originally Posted by MacRighteous View Post
    Still hoping for a Past Life folder
    This will probably have to wait to version 2.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  11. #211
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    Default

    Quote Originally Posted by warioman91 View Post
    Currently you have to manually take Sunder. (Because I have a build that needs Improved Sunder I noticed this)
    I will get his fixed for the next release. If you want it fixed for your local build, edit the feats.xml file and search for <Name>Sunder</Name>. You can replace the feat section with:

    Code:
       <Feat>
          <Name>Sunder</Name>
          <Description>This melee special attack, when successful, results in a -4 AC penalty
    to the target for 12 seconds if it fails a Fortitude save.
    DC 10 + Str mod + sunder modifiers.
    Some creatures may be immune to the sunder effect</Description>
          <Requirements/>
          <Acquire>Automatic</Acquire>
          <AutomaticAcquisition>
             <!--Reduced requirements down to a BAB check instead-->
             <BAB>1</BAB>
          </AutomaticAcquisition>
          <Icon>Sunder</Icon>
          <DC>
             <Name>Sunder</Name>
             <Description>This melee special attack, when successful, results in a -4 AC penalty
    to the target for 12 seconds if it fails a Fortitude save.</Description>
             <Icon>Sunder</Icon>
             <DCVersus>Fortitude</DCVersus>
             <AmountVector size="1">10</AmountVector>
             <ModAbility>Strength</ModAbility>
             <Tactical>Sunder</Tactical>
          </DC>
       </Feat>
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  12. #212
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    Default Build 1.0.0.68 Now Available

    Just a few fixes in this build for reported issues.

    Fix: Sunder is now an automatically acquired feat at BAB of 1 (Reported by warioman91)
    Fix: Draconic Incarnation: Energy Sheath is now correctly shown as a clickie enhancement
    Fix: The Druid class can now be selected if you are Neutral Good alignment (Reported by MaxPaxy)
    Fix: Legendary Echo of Blackrazor effects updated from Lamannia to release version (Reported by MaxPaxy)
    Fix: Wilderness lore, feat description typo fixed
    Fix: Reaper stance icon updated
    Fix: Deific Warding - description and effects updated (Reported by MaxPaxy)

    Link to the release in my signature.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  13. #213
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    Default Build 1.0.0.69 Now Available

    Just changes to support the Sharn pre-order which released yesterday and some work in advance of the lesser artifacts which will appear with Sharn.

    New: Equipment view updated to show current sentient gem and filigrees
    ---This will eventually become interactive to set filigrees for gem and lesser artifacts
    ---How To Guide updated
    Fix: The XML reader will now report the actual error message rather than "Unspecified error" on a file read failure.

    Update 41.4 Pre-order changes
    New: Racial completionist feat now requires 3 Tiefling past lives to become active
    New: New special feat "Inherent Universal Action Point" added
    ---Gives you an AP which can only be spent in a universal (non-class, non-racial) tree
    ---All universal trees are now marked internally as universal

    As per usual see my signature for a link to the release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  14. #214
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    Dec 2017
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    Default

    Hello!

    First the obligatory compliments, this is a great planner, I am glad I found it! Thank you!! <3

    Now for my question - how do you get it to calculate the tactical breakdowns? I am fiddling with an assassin build and all of the breakdowns remain at 0 no matter what I have thought of to do. I'd like to see how my assassinate is doing as I fiddle with things.

  15. #215
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    Quote Originally Posted by Neith View Post
    Hello!

    First the obligatory compliments, this is a great planner, I am glad I found it! Thank you!! <3

    Now for my question - how do you get it to calculate the tactical breakdowns? I am fiddling with an assassin build and all of the breakdowns remain at 0 no matter what I have thought of to do. I'd like to see how my assassinate is doing as I fiddle with things.
    I just had a play with a rogue assassin build I made up on the spot, and it seems that I missed adding the Assassinate DC entry in the enhancement tree. Also things that should to contribute to the assassinate tactical total (I equipped legendary knife palm +9 equipment bonus) and it didn't show up,

    So it looks like I either broke something in this area or it never worked properly. I will get this fixed for next release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  16. #216
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    Quote Originally Posted by Ordinary View Post
    I just had a play with a rogue assassin build I made up on the spot, and it seems that I missed adding the Assassinate DC entry in the enhancement tree. Also things that should to contribute to the assassinate tactical total (I equipped legendary knife palm +9 equipment bonus) and it didn't show up,

    So it looks like I either broke something in this area or it never worked properly. I will get this fixed for next release.
    Ah, thank you! <3

    While you're poking in the assassin things, poison seems to be in a similar boat. I haven't been able to get that one to breakdown either.

  17. #217
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    Default

    Quote Originally Posted by Neith View Post
    Ah, thank you! <3

    While you're poking in the assassin things, poison seems to be in a similar boat. I haven't been able to get that one to breakdown either.
    I found the problems with the assassinate tactical effects bonuses, added the assassinate DC entry. Updated the one enhancement (Poison Affinity) to correctly add to the Poison tactical DC.
    I also updated all the items with an assassinate bonus. All should b present for the next release, which is typically the friday of the week I fixed it in.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  18. #218
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    Quote Originally Posted by Ordinary View Post
    I found the problems with the assassinate tactical effects bonuses, added the assassinate DC entry. Updated the one enhancement (Poison Affinity) to correctly add to the Poison tactical DC.
    I also updated all the items with an assassinate bonus. All should b present for the next release, which is typically the friday of the week I fixed it in.
    You are amazing. <3

  19. #219
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    Default Build 1.0.0.70 Now Available

    Changes in this version:

    New: Assassinate now has a DC entry (Reported by Neith)
    Fix: All effects of type "Assassinate" removed and converted to tactical bonus's of type "Assassinate" (Reported by Neith)
    ---Feat: Scion of the Astral Plane, updated
    ---Items updated:
    ------Bracers_LegendaryBracersOfTheHiddenBlade.item
    ------Gloves_LegendaryKnifepalm.item
    ------Helmet_EpicMuffledVeneer.item
    ------Helmet_MythicMuffledVeneer.item
    ------Necklace_DarkDiversion.item
    ------Necklace_DarkDiversionOld.item
    ------Ring_RingOfTheSilverTongue.item
    ------Trinket_LegendarySubtleSound.item
    ------Dagger_EpicAssassinsKiss.item
    ------Kukri_EpicMidnightGreetings.item
    Fix: Redundant class "BreakdownItemAssassinate" removed
    Fix: All Rogue poison strikes now include "Poison" tactical values in their DCs (Reported by Neith)
    Fix: The enhancement that can add to the "Poison" tactical value now has effects
    Fix: "Tactical Breakdowns" category renamed to "Tactical Breakdown Bonuses"
    ---Totals for a given Tactical action are listed in the DCs view
    Fix: It is no longer possible to hide the Inventory view by pressing escape
    Fix: Past life Tiefling now has the correct icon
    New:
    ---Sentient Jewels and Filigrees are now fully editable in the Inventory UI
    ---Old file formats are automatically converted on load
    ---You can now set the number of Filigrees you have from 0..15
    ---Filigree setup in the Item Select Dialog removed
    ---All gear sets now by default have a sentient jewel regardless as to whether an item can accept sentience
    ---How To Guide updated
    Fix: Knight's Training description text adjusted

    See that signature for a link to the latest release.
    Cannith Server: Maetrim - Once again complete
    Maetrim's DDO Character Planner: https://github.com/Maetrim/DDOBuilder/releases

  20. #220
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    Default

    Is there no way to import characters from an older version into a newer? I get unspecified error if I try

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