I got one, in the fire cave in three barrel cove, one of the numberal objectives only show number, can't remember if it was the altars in 1st part, the mephits or the fire elementals in 2nd part
I come from the west. Through countries, peoples, and cities - to this place: STORMREACH.
My duty: Guardian. To mend and defend. To defend my newfound friends, their hopes, and dreams. To defend them from their enemies.
Ran Skyros' Jewel today and noted 2 bits of mistimed narration that have been there for years:
- When you enter the 2nd to last room, you get the narration about the spider Deluge jumping out at you,
- Then you approach the door that leads to Deluge, you get a message about the lever being smashed, which I belive is supposed to be on the lever to its right
Is the triggering place of DM narration something that's relatively easy to change/fix?
That's not lag, it's just DDO trying to become turn-based again.
Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu
Bug report form link
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Building a Better DDO
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Building a Better DDO
Hi Lynnabel! You're doing a terrific job!!
Three little requests:
1. The guild ship buff Old Sully's Grog Cellar doesn't have correct mouse-over text. It says "Your Guild connections grant you bonuses". (I believe it should say it grants +2 Charisma, +2 Constitution.) We don't have all the amenities on my guild ship so it's possible other ship buffs are still missing proper text but that's the only one I see missing for the buffs we do have.
2. Is it possible to fix the Grouping checkbox "Show groups I am not eligible for." so its status is saved between sessions?
3. Is it possible to fix the Friends checkbox "Hide Offline Friends" so its status is saved between sessions?
Thanks!
Will the chest ever be able to be opened in Scoundrels run? the one that is suppose to have a key but never has. we thought they would of fixed it when 3 barrel went epic. its been like that since Creation of 3 barrel. the key is suppose to drop with the red name minotaur but of course it doesn't.
This is but a simple typo, but it annoys me every time I see it. Hope you can fix it: The bonus slot on Against the Slave Lords craftables is written as "bonnus".
Also handwraps do not currently break any DR. Neither with metal handwraps or with enhancements (such as Shintao cores).
Last edited by Madja; 06-11-2017 at 09:20 AM.
I'm not sure which chest you're talking about. All 4 chests in scoundrel's run can be opened. No keys required.
1st chest: far west of the map. Can be opened freely, disturbs a nest of scorpions when opened.
2nd chest: located north center of the map. Can be opened freely, triggers a furnace in front of it to explode.
3rd chest: lockbox eastern side of the map. Can be opened once the red named minotaur is dead.
4th chest: Next to the lockbox. Appears when you kill the red named minotaur. Can be opened once the red named minotaur is dead.
Extra info:
- There is an iron key inside the lockbox. It can be used to open the way to an idol piece that is behind rune 2 rune controlled doors. If you don't get the key, you need 2 people to get that idol piece. To pull the lever and switch the runes.
- The lever at the start can be used to open the barrier of the earth elementals.
My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts
Ok. gotta bite the bullet on this one and admit I was wrong.
I would have sworn I found the third one tucked away in a corner in a room masked by the rest of the map but I just went thru it again and could not find a third ele.
I may be thinking of a different quest somewhere, dunno.
BTW Lynnabel, thank you SO MUCH for addressing these little details, I know it may not seem like a lot in the grand scheme of things, than trying to focus on game breaking bugs and new content sound like it should be the - never ending - priority. But as a long time player, I can tell you every time i see typos, or wrong loading screens, It break my immersion, and can;t help wonder for a fraction of a sec how something seemingly so mundane never get fixed.
I know its gonna sound feels over facts, but my brain gets annoyed almost as much, if not more by these little things than broken loot, or unplayable quests. (except that one time I used cakes just to have quest bug out, but after fuming for a week until ticket get cleared I got reimbursed in cakes and was happy again.)
I come from the west. Through countries, peoples, and cities - to this place: STORMREACH.
My duty: Guardian. To mend and defend. To defend my newfound friends, their hopes, and dreams. To defend them from their enemies.
The wood woads in part 3 of the druids curse (right before the dude with the spider) are CR18 on Epic Elite and only have 1.3k hp.
https://www.reddit.com/r/ddo
Building a Better DDO
Last edited by JOTMON; 06-11-2017 at 08:58 PM.
Argo: Degenerate Matter - 200
Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)
hi Lynn,
About the below, Power Surge from Kensei 4th core is an action boost but it didn't get recharge by Thunder Forge 3rd tier Draconic Reinvigoration.
Please help to look at this.
Thank You
Draconic Reinvigoration: Passive: +1 use/rest to Action Boost, Rallying Cry, Smite Evil, Turn Undead and Bard Songs. On Damage or Spell Damage: 2% chance to generate 1 Action Boost, Rallying Cry, Smite Evil, Turn Undead, and Bard Songs (triggers once per 100 seconds).
Power Surge: Action Boost: You gain +8 Psionic bonus to all attributes for 60 seconds. If you possess the ability to generate Ki, you gain On Hit: +2 Ki
Augments don't show their minimum level when they are in a bag or bank. You have to put them in your inventory to find out their minimum level. (It's sort of a tool tip error but a bit different from an description error.)