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  1. #961
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by SiliconScout View Post
    You might want to look into the actual area of effect as well. Even if this is true more often than not when I use my breath weapon it doesn't score any damage on the mobs despite them being directly in front of me. I wonder if there isn't some sort of Geometry effect breaking things (kinda like thief traps)?

    Just seems to me that most of the time that I use it nothing happens. It's obvious enough that, frankly, I gave up on using the enhancement.
    Sometimes a little bug around proximity to the caster and the spell crops up that prevents spells and effects from landing if they are soo close they can feel the color of your underwear.

  2. #962
    Community Member nokowi's Avatar
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    Quote Originally Posted by Seikojin View Post
    Sometimes a little bug around proximity to the caster and the spell crops up that prevents spells and effects from landing if they are soo close they can feel the color of your underwear.
    Who plays DDO with underwear on?

    or pants for that matter...

  3. #963
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    Hovering over the tome feats (under Special Feats) shows the text "The maximum *applied* bonus (shown on the to an ability score..."

    And then I accidentally the whole bottle!

  4. #964
    Savage's Husband Phoenicis's Avatar
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    Quote Originally Posted by nokowi View Post
    who plays ddo with underwear on?

    Or pants for that matter...
    tmi

  5. #965
    Community Member Niminae's Avatar
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    Quote Originally Posted by onny View Post
    Ammo. Check stack sizes. some are 100 some are 1000. For example house deneith ammo and most store bought stacks to 100 in inventory and 1000 in quivers).

    Elemental resistances. Would be useful if the percent based resistances showed and were explained in the character sheet.
    Both of these would be excellent QOL improvements.

    I'm on a ranged life right now, and I have crafted bolts that only stack to 100, random drop bolts that only stack to 100, summoned Flame Arrow (Bolt) that stack to 500, and summoned bolts that stack to 1000. Improving the crafted and random arrows to 500 or 1000 would be a huge benefit, especially since you cannot swap arrows from your quiver, they have to be in your inventory. So since I love to use my Summon Bolts for breaking things, my Flame Arrow (Bolt) for killing things, and my crafted bolts for killing specific things that I am very much afraid of, I have to have all of those bolts in my inventory in able to have the ability to swap them around on the fly. And that takes a lot of inventory slots.

    On Elemental Resistance, adding the non-Elemental resistances to the character sheet would be really nice. There is light resistance, poison resistance, and probably a few others that could be placed on the character sheet. And maybe on a mouse-over you could see your absorption percentage, just like you see your dodge when mousing over your AC.

  6. #966
    Community Member
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    Quote Originally Posted by Niminae View Post
    On Elemental Resistance, adding the non-Elemental resistances to the character sheet would be really nice. There is light resistance, poison resistance, and probably a few others that could be placed on the character sheet. And maybe on a mouse-over you could see your absorption percentage, just like you see your dodge when mousing over your AC.
    There are only 2 numbers, resistance and absorption. There is enough room for both, one below other. Light, negative, poison resistances would be great. I think there is room for them too. Others (like force) could be put into a mouse-over list.

  7. #967
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by Steelstar View Post
    While the VFX are attached to the Dragonborn's mouth, the detect for damage is not, and should behave as expected. In short, this bug should be visual-only.

    When we have art resources to do so, we'll look into the viability of having the head stick in a consistent location despite other animation blending going on.
    AFAIK from lots of ingame experience this is wrong.
    Unless you are rooted in place your fuz-ro-duh goes sideways and hits 1-2targets maybe... in a very big pack.
    It's definitely not as good as color spray etc.
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  8. #968
    Community Member TPICKRELL's Avatar
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    Default Travelers Trunk pots

    The description of the travelers trunk says it has superier xp pots and greater slayer pots, but it actually has sov I xp and major slayer pots.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  9. #969
    The Hatchery
    2015 DDO Players Council
    2017-2021 PC Member
    LrdSlvrhnd's Avatar
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    Quote Originally Posted by Baelorn View Post
    lvl 20+ quest rewards from the quest giver: Commendation of valor.

    Not going into the ingredient bag where they should, can you have the bags by size, collect them when they are selected as a quest reward and placed in ones inventory please?
    No baggable end reward actually goes into bags - comms of valor, Eveningstar comms (from Druid and KF chains), Shroud ings, Mystical ings (not that anybody should be taking those anymore), heart seeds, etc. They never have, and they likely never will. Honestly, at this point, I'd settle for them simply stacking lol

    Quote Originally Posted by nokowi View Post
    Who plays DDO with underwear on?

    or pants for that matter...
    Ahhh, but the mobs are close to your CHARACTER, not you, and they never take their skivvies off *g*
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  10. #970
    Community Member
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    Default Nicked Repeating Light Crossbow is non-functional

    I pulled a new Nicked Repeating Light Crossbow from the Sharn syndicate chain reward, but it won't work. The weapon will not fire when equipped. Other repeaters work fine. I've submitted a bug report too.

  11. #971
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by EmGreen View Post
    I pulled a new Nicked Repeating Light Crossbow from the Sharn syndicate chain reward, but it won't work. The weapon will not fire when equipped. Other repeaters work fine. I've submitted a bug report too.
    This has been fixed internally and will go live in the next patch.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  12. #972
    Founder Damian's Avatar
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    Exclamation Figurine of wonderous power reaper bug

    Hi Lynn,

    When summoning a figurine of wonderous power panther (L18), either the black or white one, the reaper XP will go down to ZERO for everyone. Even when in a quest L18 that had 500+ reaper XP listed... The second the panther appears, so does all the reaper XP.

    This is a real bummer and would appreciate if you could fix this.

    Thx

    I got screenshots if it helps.

  13. #973
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by Damian View Post
    Hi Lynn,

    When summoning a figurine of wonderous power panther (L18), either the black or white one, the reaper XP will go down to ZERO for everyone. Even when in a quest L18 that had 500+ reaper XP listed... The second the panther appears, so does all the reaper XP.

    This is a real bummer and would appreciate if you could fix this.

    Thx

    I got screenshots if it helps.
    I don't know much about Reaper, I've dipped my toes in it just enough to go Nope, not for me, bye bye now, however, I do know the Figurines of Wondrous Power summon a level 20 hireling, that acts just as any other Gold Seal that as I understand it means:

    You can summon Gold Seal hirelings at a lower level than plat hires
    Gold Seal hirelings affect dungeon scaling less than plat hires
    You may summon as many Gold Seal hirelings as you have open party slots

    I suspect the actual level of the panther (20) is negatively affecting your Reaper XP. I'm not sure why that should remove all your Reaper XP though.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  14. #974
    Founder Damian's Avatar
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    Quote Originally Posted by Aelonwy View Post
    I don't know much about Reaper, I've dipped my toes in it just enough to go Nope, not for me, bye bye now, however, I do know the Figurines of Wondrous Power summon a level 20 hireling, that acts just as any other Gold Seal that as I understand it means:

    You can summon Gold Seal hirelings at a lower level than plat hires
    Gold Seal hirelings affect dungeon scaling less than plat hires
    You may summon as many Gold Seal hirelings as you have open party slots

    I suspect the actual level of the panther (20) is negatively affecting your Reaper XP. I'm not sure why that should remove all your Reaper XP though.
    You are correct in the fact that it should have scaled the reaper XP -20% since base quest level was 19 (House C quest) and highest level in group was 18. I tested it afterwards in another quest, killed 10 mobs, saw the reaper XP appear and the second I spawn a panther, zero reaper XP.

  15. #975
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by Aelonwy View Post
    I don't know much about Reaper, I've dipped my toes in it just enough to go Nope, not for me, bye bye now, however, I do know the Figurines of Wondrous Power summon a level 20 hireling, that acts just as any other Gold Seal that as I understand it means:

    You can summon Gold Seal hirelings at a lower level than plat hires
    Gold Seal hirelings affect dungeon scaling less than plat hires
    You may summon as many Gold Seal hirelings as you have open party slots

    I suspect the actual level of the panther (20) is negatively affecting your Reaper XP. I'm not sure why that should remove all your Reaper XP though.
    well if they are doing a level 16 quest and summon a level 20 - thats four levels of drain on rxp so minus 80%

  16. #976
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Damian View Post
    Hi Lynn,

    When summoning a figurine of wonderous power panther (L18), either the black or white one, the reaper XP will go down to ZERO for everyone. Even when in a quest L18 that had 500+ reaper XP listed... The second the panther appears, so does all the reaper XP.

    This is a real bummer and would appreciate if you could fix this.

    Thx

    I got screenshots if it helps.
    This would be working as intended.

    Level 20 characters are not able to enter Reaper mode on heroic dungeons. By summoning a level 20 (i.e. epic) hireling, you thus brick the dungeon.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  17. #977
    Community Member Rys's Avatar
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    Typo from Desire in the Dark when you search the Pile of Gold.


  18. #978
    Community Member MarcusCleardawn's Avatar
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    Dec 2009
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    134

    Default Fix the Store

    Make the DDO Store a reliable way to actually receive what you have purchased. Personally, I think this should have been the number one priority of SSG ahead of the new expansion or anything else other than paying employees and keeping the lights on.

  19. #979
    Community Member mrtreats's Avatar
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    Any way you could fix the icon for the deep Gnome past life toggle i think its the one its the same as Shadar-Kai and drives me nuts when looking to find it also the warlock past life icon is purple all the rest are gold any way to make it like the rest not just steal the icon from a ability use the actual race icon like the rest of them
    Server: Fernia Guild: Southern Tenant Farmers Union
    MrTreats:lv20 Fighter Huma Macleod:lvl20Pali WF Octavius:lvl20 Rgr Drow Ramrez:lvl20 Clr Halfling Faygo:lvl20 Rog Drow Ampata:lvl20 Wiz Drow Bach:lvl17 Bard Drow Odafin:lvl5 Life 10 Seeley:lvl1 Barb 1/2 Orc

  20. #980
    Hero LordDunmore's Avatar
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    Default Skyros' Jewell

    In the quest Skyros' Jewell out in Ataxaria.

    Just past the only shrine, as you are walking up the corridor after unlocking the cage door, there is a DM Voice Trigger: "The deadly water spider Deluge springs and attacks." The trigger point is at:
    r1 lx80 ly96 i2049 cInside ox-9.79 oy-1.46 oz-313.89 h85.8 Q:0x70007C14

    Deluge is actually up a bit further where the passage opens into a bigger room, and through a door to the right. Nowhere close to the DM voice over point.

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