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  1. #461
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Lynnabel View Post
    I would much rather see those several years that would be spent redoing inventory be put toward
    You should do it for free on your own time! Think of the challenge! I'll bet you could get it done in under two years!
    Or don't you love DDO as much as you say, hmmmm?

  2. #462
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by nokowi View Post
    The confusion comes from both ranged assassins (experiencing less of the issues), and melee assassins that play clean up duty, not realizing that a stealth check was never made when they are not the first to enter a room. Stealth is certainly fine if you never use it -> these players should really learn to run into the room second out of stealth, as the results are the same. Stealth happens when you enter rooms before anyone else, and try to take actions ahead of the party.
    I think you hit the nail on the head here. Stealth, your place on the agro list, stealth as a condition for an ability, etc are all different things.

  3. #463
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Krelar View Post
    That one is intentional, but disappointing. (Although if they want to rethink that position I wouldn't complain.)
    Why is that?

  4. #464
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    Quote Originally Posted by LrdSlvrhnd View Post
    The problem here is that items stack in the crafting bank only to a max of how they stack in inventory. Cannith Marks *only* stack to 10; Dissolvers *only* stack to 100, etc. Collectibles used to stack to 99, but this was increased when the crafting storage was introduced because of the outcry; however, Lily Petals (and the others that Demodris collects, and the Necro ones) aren't used in Cannith Crafting, so were missed.

    Personally, I see nothing gamebreaking about just setting the crafting storage to a stack size of 10K, regardless of what it's like in inventory.

    Here are the ones I specifically know about:


    • Collectables: (stack to 99)
      • Demodris Meele
        • Crimson Nightshade
        • Lily Petal
        • Woodblossom Nectar

      • Orchard of the Macabre
        • Abbot's Ring
        • Mark of Favor
        • Vol Prayer Charm

    • Ingredients
      • Stacks to 100
        • Dust of Disjunction
        • Dissolver
        • +10% Crafting success Booster (presumably others, but these are the ones available for large purchase with plat)

      • Stacks to 10
        • Mark of House Cannith
        • Mark of the Silver Flame
        • Mark of the Yugoloth




    It actually shouldn't; it only adds a damage proc, it doesn't actually change the weapon.
    In addition, the crystal disc of /dreams, nightmares, phantasms, torments, horrors/ from the Dreaming Dark and Mindsunder chains only "stack" to a maximum of 1 in the crafting bank. They stack to different sizes in green bag vs in inventory so I'm not sure what the intended stack size is but it's gotta be more than 1.

    I bug reported this and some other collectibles with wrong stack sizes around the time the crafting storage bank was introduced, but I think everything I had other than the discs is covered by LordSilverHand's list above.

    Thank you ever so much for fixing this!

  5. 06-18-2017, 06:34 PM

    Reason
    Info already posted. I type slow.

  6. #465
    The Hatchery
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    LrdSlvrhnd's Avatar
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    Quote Originally Posted by EmGreen View Post
    In addition, the crystal disc of /dreams, nightmares, phantasms, torments, horrors/ from the Dreaming Dark and Mindsunder chains only "stack" to a maximum of 1 in the crafting bank. They stack to different sizes in green bag vs in inventory so I'm not sure what the intended stack size is but it's gotta be more than 1.

    I bug reported this and some other collectibles with wrong stack sizes around the time the crafting storage bank was introduced, but I think everything I had other than the discs is covered by LordSilverHand's list above.

    Thank you ever so much for fixing this!
    Forgot about those because I run those so little *g*

    Intended stack size would be 1. The bags don't care about external stack limits, just their own... and IMHO, I think the crafting storage should be the same way.
    "Ignorance killed the cat, sir; curiosity was framed."
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  7. #466
    Community Member Stoner81's Avatar
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    Quote Originally Posted by LrdSlvrhnd View Post
    WAI now, none of the "wondrous items" (which the compasses count as) are craftable anymore, because people found ways to make high-level stuff at ML1 on them. Which really sucks for the compasses because they were the best source for craftable trinkets. They kept referring to them as "special items" from Stormhorns and Wheloon end reward lists, but I believe they can technically drop from anywhere.
    Well that sucks worse than <insert something very very graphic here>.

    Quote Originally Posted by LrdSlvrhnd View Post
    Also, wow, I didn't even know they could come with slots. Now that would've made a heck of a craftable trinket!
    I KNOW RIGHT! I saw it and was practically dribbling everywhere over it, I'd go as far to say I ended up with a nerd on over it!

    Stoner81.

  8. #467
    Community Member Gargoyle69's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Entirely possible to fix! I'll need to confirm if the stack sizes set were intentional. Do you have a list on-hand of the irregular ones?
    Lynnabel, I've already said it but I feel drawn to saying it again. Please don't underestimate (or under-value) what you are doing here. You are doing wonders for the game, the community, and the relationship b/w customers & the company. Keep up the good work, keep fighting the good fight like this, we are loving what you are doing !

  9. #468
    Community Member zehnvhex's Avatar
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    Quote Originally Posted by Lynnabel View Post
    I'm not here for personal glory, I'm here because I love DDO. Whatever the release notes say, it doesn't matter - it's all about how much it helps the game
    Given how popular this thread is I'd say you're helping the game a significant amount.

    Here's one:

    Can you change the timer on the public LFM popup when you zone into an area? It stays up for a really long time and takes up a ton of real estate in the middle of the screen. I think by now most everyone knows what it says. Or maybe move it off to the side or something?

    Public LFM needs a lot of work but reducing the nuisance of that popup would be a great start.
    https://www.reddit.com/r/ddo
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  10. #469
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    Here's an easy typo for you:

    Jungle of Khybher, the achievement says "Slay Chactar Luridae" but the NPC is spelled Chacter Luridae.

  11. #470
    Community Member Stoner81's Avatar
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    Quote Originally Posted by Gargoyle69 View Post
    Lynnabel, I've already said it but I feel drawn to saying it again. Please don't underestimate (or under-value) what you are doing here. You are doing wonders for the game, the community, and the relationship b/w customers & the company. Keep up the good work, keep fighting the good fight like this, we are loving what you are doing !
    The most heartfelt +1 I have ever given <3

    With that said I don't want to take from any of the devs and their time, energy and effort in creating, building and maintaining this wonderful sand box we all play in.

    Stoner81.

  12. #471
    Community Member Niminae's Avatar
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    Quote Originally Posted by Lynnabel View Post
    It's not possible to just "turn things into a database" or fix it "the right way," no matter how much I or anyone else wants it to happen.
    Well actually, it is possible. All it takes is the will and the skill. If SSG does not employ a DBA, then that is a roadblock for doing things right. But when the alternative is lag and band-aids and kludges on top of kludges, things aren't going to actually get better in the long run. In the short run, maybe. But not in the long run. Every band-aid and kludge added is just one more that would need to be removed to do things right, and then "it would take too much time to fix it right" becomes a self-fulfilling prophesy.

  13. #472
    Founder Kylstrem's Avatar
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    Quote Originally Posted by Niminae View Post
    Well actually, it is possible. All it takes is the will and the skill. If SSG does not employ a DBA, then that is a roadblock for doing things right. But when the alternative is lag and band-aids and kludges on top of kludges, things aren't going to actually get better in the long run. In the short run, maybe. But not in the long run. Every band-aid and kludge added is just one more that would need to be removed to do things right, and then "it would take too much time to fix it right" becomes a self-fulfilling prophesy.
    SSG: I hope you are taking note of this. As people who program and do technical things for your jobs, I'm sure none of this EVER occurred to you. This person has solved all your problems if only you do what he says. It's as easy as that. Forget about 12+ years of coding in DDO that you inherited. just hire a DBA and BAM! DDO is all good. I don't know why you guys didn't think of this. Genius!

  14. #473
    Developer Steelstar's Avatar
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    Quote Originally Posted by Kylstrem View Post
    SSG: I hope you are taking note of this. As people who program and do technical things for your jobs, I'm sure none of this EVER occurred to you. This person has solved all your problems if only you do what he says. It's as easy as that. Forget about 12+ years of coding in DDO that you inherited. just hire a DBA and BAM! DDO is all good. I don't know why you guys didn't think of this. Genius!

    "You must spread some Reputation around before giving it to Kylstrem again."
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  15. #474
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    Oh. Could you make it stop telling me four times every time I zone that I can't use epic twists in heroic levels?
    I know this only happens if you happen to look at EDs, but it's still annoying.

  16. #475
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Lynnabel View Post
    It's entirely possible some extra mobs are aggroing when that quest stage is set. I'll take a look. Does it happen every time?
    it happens to me, always, and it's a bit annoying cause my pc is quite awful lol
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  17. #476
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    Another annoying stack size thing, (might have been mentioned already) The discs for mindsunder end chest do not stack in the crafting bank.

  18. #477
    Time Bandit
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    Natashaelle's Avatar
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    Quote Originally Posted by Steelstar View Post

    "You must spread some Reputation around before giving it to Kylstrem again."
    "Thanks for adding Reputation to this user."

  19. #478
    Community Member zehnvhex's Avatar
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    The pacify debuff that harpies can apply lasts 2 seconds less then the debuff icon for it.
    https://www.reddit.com/r/ddo
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  20. #479
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    For Bringing the Light, the quest giver is Brother Malden but the script upon completion of the quest talks about Brother Agustus. I have submitted bug reports for it, years ago and it still hasn't been fixed. It is annoying.
    We magnetize to our lives what we hold in our thoughts-Anonymous

  21. #480
    2016 DDO Players Council
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    Quote Originally Posted by Lerl View Post
    For Bringing the Light, the quest giver is Brother Malden but the script upon completion of the quest talks about Brother Agustus. I have submitted bug reports for it, years ago and it still hasn't been fixed. It is annoying.
    This is something that has always bothered me. Who is/was Brother Augustus?

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