Here ya go. Str based centered khopesh kensai in fire stance for the extra crit multiplier. Dreadnaught for max dps. Human action surge strength along with melee power boost from ninja spy, haste boost from kensai, damage boost from human, and 11 boosts of each (33 total), so you should be able to keep yourself boosted nearly all the time.
Fighter has stronger enhancement trees, so I started with 6 levels of fighter to benefit from those sooner. But you get your 12th monk level by 18 so you can take grandmaster of forms there.
Just enough int get the essential skills: concentration, heal, and UMD. Fill in the rest of the skills with whatever you want. I'd probably go with balance, but nothing else is essential.
In addition to the standard TWF line, imp crit, and weapon focus/specialization for fighter enhancements, I took the cleave line for AoE dps and dodge/mobility/spring attack line for damage avoidance.
It should be heavy on the dps and decently survivable. Let me know how it works for you or if there's anything about it you want to tweak.
Centered kensai khopesh 2
12/8 Monk/Fighter
Lawful Neutral Human
Level Order
1. Fighter . . . . 6. Fighter. . . . 11. Monk . . . . . 16. Monk
2. Fighter . . . . 7. Monk. . . . . .12. Monk. . . . . .17. Monk
3. Fighter . . . . 8. Monk. . . . . .13. Monk. . . . . .18. Monk
4. Fighter . . . . 9. Monk. . . . . .14. Monk. . . . . .19. Fighter
5. Fighter . . . .10. Monk. . . . . .15. Monk. . . . . .20. Fighter
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . 18. . . .+2. . . .4: STR
Dexterity . . . 16. . . .+3. . . .8: STR
Constitution. . 15. . . . . . . .12: STR
Intelligence. . 10. . . .+3. . . 16: STR
Wisdom. . . . . .8. . . .+2. . . 20: STR
Charisma. . . . .8. . . .+3. . . 24: STR
. . . . . . . . . . . . . . . . .28: STR
Skills
. . . . . F .F. F .F. F .F. M. M. M. M. M. M. M. M. M. M. M. M. F .F
. . . . . 1 .2. 3 .4. 5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 2 .½. ½ .½. ½ . . 4. 3. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1 .1. 23
Heal. . . 2 .½. ½ .½. ½ .½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½ . . 11
UMD . . . 2 .½. ½ .½. ½ .½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½ . . 11
Tumble. . . . . . . . . . . . .1 . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .12 .3. 3 .3. 3 .2. 6. 6. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3. 4 .2
. . . . .12 .3. 3 .3. 3 .3. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 4 .4
Feats
.1. . . . : Power Attack
.1 Human. : Cleave
.1 Fighter: Two Weapon Fighting
.2 Fighter: Weapon Focus: Slashing
.3. . . . : Dodge
.4 Fighter: Great Cleave
.6. . . . : Improved Two Weapon Fighting
.6 Fighter: Weapon Specialization: Slashing
.7 Monk . : Mobility
.8 Monk . : Spring Attack
.9. . . . : Improved Critical: Slashing
.9 Monk . : Path of Harmonious Balance
12. . . . : Exotic Weapon: Khopesh
12 Monk . : Precision
15. . . . : Greater Two Weapon Fighting
18. . . . : Grandmaster of Forms
20 Fighter: Greater Weapon Focus: Slashing
21 Epic . : Overwhelming Critical
24 Epic . : Improved Martial Arts
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Blinding Speed
28 Destiny: Holy Strike
29 Destiny: Harbinger of Chaos
30 Epic . : Epic Damage Reduction
30 Legend : Scion of: Arborea
Enhancements (80 AP)
Kensei (35 AP)
- Kensei Focus: Heavy Blades, Spiritual Bond, Strike with No Thought
- Extra Action Boost III, Weapon Group Specialization, Exotic Weapon Mastery, Haste Boost III
- Weapon Group Specialization
- Critical Mastery III, Weapon Group Specialization
- Opportunity Attack, Weapon Group Specialization, Liquid Courage, Strike at the Heart
- A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike, Keen Edge
Ninja Spy (11 AP)
- Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Sneak Attack Training, Acrobatic III
- Melee/Ranged Power Boost III
Shintao (11 AP)
- Bastion of Purity, Protection from Tainted Creatures, Iron Hand
- Deft Strikes III, Ki Shout
- Iron Skin III
Henshin Mystic (11 AP)
- Riddle of Fire, Ki Bolt, Sounding Staff
- Mystic Training III, Way of the: Patient Tortoise
- Contemplation III
Human (6 AP)
- Damage Boost
- Action Surge: Strength III, Improved Recovery
Stalwart Defender (6 AP)
- Toughness, Stalwart Defense
- Item Defense I, Durable Defense III
Destiny (24 AP)
Legendary Dreadnought
- Extra Action Boost II, Strength
- Momentum Swing III, Imp. Power Attack, Strength
- Lay Waste, Critical Damage III, Strength
- (none)
- Advancing Blows, Devastating Critical
- Master's Blitz
Twists of Fate (31 fate points)
- Sense Weakness (Tier 4 Fury)
- Balanced Attacks (Tier 3 Primal)
- Rejuvenation Cocoon (Tier 1 Primal)
- Dance of Flowers (Tier 1 Flowers)
- Purge the Wicked (Tier 1 Crusader)