Currently a weird 10Monk 2 Druid 8 Fighter build. When I get to 20, I'll ITR with a friend and do some ETRs after.
Any feedback on the build would be great.
How bad is it to miss the capstone for a build like this when going for ETRs?
Did I miss something important? Tried picking a mix of feats from other builds, but since I'm human and have a fighter level I have a bit more than most.
Thanks in advance ;D
Paramount PDF Ranger ranged
18/1/1 Ranger/Fighter/Rogue
True Neutral Purple Dragon Knight
Level Order
1. Fighter . . . . 6. Ranger. . . . .11. Ranger. . . . .16. Ranger
2. Ranger . . . . .7. Ranger . . . . 12. Ranger . . . . 17. Ranger
3. Ranger . . . . .8. Ranger . . . . 13. Ranger . . . . 18. Ranger
4. Rogue . . . . . 9. Ranger. . . . .14. Ranger. . . . .19. Ranger
5. Ranger . . . . 10. Ranger . . . . 15. Ranger . . . . 20. Ranger
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . .8. . . .+4. . . .4: DEX
Dexterity . . . 18. . . .+4. . . .8: DEX
Constitution. . 16. . . .+4. . . 12: DEX
Intelligence. . 16. . . .+4. . . 16: DEX
Wisdom. . . . . .8. . . .+4. . . 20: DEX
Charisma. . . . .8. . . .+4. . . 24: DEX
. . . . . . . . . . . . . . . . .28: DEX
Skills
. . . . .Fi Rn Rn Rg Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn
. . . . . 1 .2 .3 .4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . . . . 6. . . . 2. 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 2 . . . . . . . . 1. . . . . . . . . . 2. 3. 3. 3. 3. 3. 3. 23
Disable . . . . . .7. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Open Lo . . . . . .1. 1. 1. 1. 2. 2. 2. 2. 2. 2. 1. 1. 1. 1. 1. 1. 1. 23
Search. . . .5 .1 . . 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spot. . . . .4 .2 . . 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
UMD . . . 2 .½ .½ .4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Spellcr . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Hide. . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Move Si . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
. . . . .------------------------------------------------------------
. . . . .24 10 10 12 10 10 11 11 11 11 11 11 11 11 12 12 12 12 12 12
Feats
.1. . . . : Dodge
.1 PDK. . : Precision
.1 Fighter: Point Blank Shot
.2 Ranger : Favored Enemy: Undead
.3. . . . : Mobility
.6. . . . : Shot on the Run
.7 Ranger : Favored Enemy: Construct
.9. . . . : Extend Spell
12. . . . : Empower Healing Spell
12 Ranger : Favored Enemy: Giant
15. . . . : Improved Critical: Ranged
17 Ranger : Favored Enemy: Evil Outsider
18. . . . : Quicken Spell
21 Epic . : Combat Archery
24 Epic . : Overwhelming Critical
26 Destiny: Epic Spell Power: Acid
27 Epic . : Blinding Speed
28 Destiny: Doubleshot
29 Destiny: Deific Warding
30 Epic . : Epic Reflexes
30 Legend : Scion of: Plane of Earth
Spells
Ranger
- Ram's Might, Resist Energy, Jump, Merfolk's Blessing
- Barkskin, Cure Light Wounds, Protection from Energy
- Cure Moderate Wounds, Wild Instincts
- Cure Serious Wounds, Freedom of Movement
Enhancements (80 AP)
Deepwood Stalker (36 AP)
- Far Shot, Sneak Attack, Sniper Shot, Advanced Sneak Attack
- Increased Empathy III, Versatile Empathy II
- Survivalist, Improved Weapon Finesse
- Survivalist, Thrill of the Hunt III, Favored Hunter II, Dexterity
- Survivalist, Killer III, Merciful Shot, Dexterity
- Heavy Draw, Strikes Like Lightning, Improved Archer's Focus
Arcane Archer (31 AP)
- Arcane Archer, Morphic Arrows, Metalline Arrows, Aligned Arrows, Shadow Arrows
- Conjure Arrows, Energy of the Wild III, Corrosive Arrows, Awareness II
- Force Arrows III, Elemental Damage
- Soul Magic, Elemental Damage, Dexterity
- Elemental Damage, Dexterity
Harper Agent (8 AP)
- Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Know the Angles III
Purple Dragon Knight (5 AP)
- Damage Boost, Dexterity
- Improved Recovery