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  1. #1
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    Default Banking exp cap - what's the reason for it?

    Hello all!
    I've played DDO for couple of years now, talked to some of my friends and poked a forum a bit and I still can't find an answer:

    Why do we have Banking expcap of 2 levels -1 exp? Can someone give me any reason? Or an exmaple why is it a good idea?
    At the moments I am on my long way to uber completionist (have around 80 lives) and I realized each life I struggle with that mechanic! And I even have no idea why it's there!

    For example: I am level 7. Time to do some lvl 5 quests on elite. I already know there are quite a few rly fun lvl 5 quests Id like to do and if I do them (ONLY ONCE!) on elite that I am going to cap my exp. What does that mean?
    1) I WILL NOT join any lvl 6 quest groups because I will be FORCED to skip lvl 5 quests that I like.
    2) Rerunning some fun quests is NOT an option. Without rerunning I always hit exp cap there.

    It happens on some other levels, lvl 5's, lvl 7's (thoseare really nice and fun quests I could spent 365 days in pit), lvl 9's. Somewhere after sand/start of GH I have exp problems again (ofcourse I have to postphone the saga exp rewards for lvl 19). Similar case is for epics, it is bit easier to manage there because of the wider exp gap for streak bonuses but still I sometimes run into exp problems there.

    So again, please why does this mechanic exist? Is it some leftover from 11 years ago?

    Thank you for reading and sorry for bad english!

  2. #2
    Hero JOTMON's Avatar
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    It is less of an issue now since we have much more content then we used to have, but level holding is still useful.

    Generally I see it more in higher levels.

    There are tier points for levels of quests where fewer people may be running the same groupings of content.
    Once you are over level you then screw up the party XP for lower level quests when considering things like Bravery Bonus and Reaper

    Holding 16 so you are able to run the 14-16 groups and the 16-18 groups.
    Take 17 and you no longer are welcome to many of the 14-16 groups.
    Holding 18 until you cap level 20 xp..


    Reaper is much more critical, go over level and you lose XP
    There is a reaper XP over-level penalty (from the normal base challenge rating of the dungeon or raid) as follows:
    +1 - 20%
    +2 - 50% (typical Bravery Bonus maximum level for Heroic)
    +3 - 70%
    +4 - 80%
    +5 - 90%
    +6 - 95%
    after that cannot enter... over level lockout.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  3. #3
    Community Member psykopeta's Avatar
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    im against the xp cap at any lvl, but looks like a way to force players buying more/different packs

    also, imagine we could cap at heroics running shadow crypt/von3 farming... lol

    for me it would be nice cause i'm interested in running every freaking quest, even losing xp, if they remove hard capping xp i could reach mid 20's running only heroic quests(not leveling to avoid reducng my xp income) so... it would be nice, not useful for me tho, but i would not feel dumb wasting so much xp (for example you're 20k near cap and finish a quest...bang, wasted other 20k due to hard cap xD)
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  4. #4
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    Well I (obiviously) do agree with you both. What good is more content if you can't run it? And thanks for reminding me, I forgot to mention reaper exp mechanics that dictate level ranges as well, making grouping up even harded.

    Ofcourse, it could be theoretically possible to reach lvl 20 by running only SC and Von3. But that's theoretically. No chance of that happening. Even SC - the best exp/min quest out there if ran properly - loses it's usefulness after 5-6 runs. (not to mention, most of people do run it 5-6 times anyways if they can). Almost any other quest ran on R1, elite or hard would yield more exp than the 7th SC run.

  5. #5
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    Quote Originally Posted by Sanader View Post
    Hello all!
    I've played DDO for couple of years now, talked to some of my friends and poked a forum a bit and I still can't find an answer:

    Why do we have Banking expcap of 2 levels -1 exp? Can someone give me any reason? Or an exmaple why is it a good idea?
    At the moments I am on my long way to uber completionist (have around 80 lives) and I realized each life I struggle with that mechanic! And I even have no idea why it's there!

    For example: I am level 7. Time to do some lvl 5 quests on elite. I already know there are quite a few rly fun lvl 5 quests Id like to do and if I do them (ONLY ONCE!) on elite that I am going to cap my exp. What does that mean?
    1) I WILL NOT join any lvl 6 quest groups because I will be FORCED to skip lvl 5 quests that I like.
    o.O I'm not sure where you get the idea you are "FORCED" to do anything. You already have the XP to level... Go ahead and level. and if you just want to play the quests because they are fun.. then GO HAVE FUN. Running quests above level does NOT break your precious streak. nobody is forcing anything on anyone.
    2) Rerunning some fun quests is NOT an option. Without rerunning I always hit exp cap there.
    Again with the "Forcing" . sorry. No.

    It happens on some other levels, lvl 5's, lvl 7's (thoseare really nice and fun quests I could spent 365 days in pit), lvl 9's. Somewhere after sand/start of GH I have exp problems again (ofcourse I have to postphone the saga exp rewards for lvl 19). Similar case is for epics, it is bit easier to manage there because of the wider exp gap for streak bonuses but still I sometimes run into exp problems there.

    So again, please why does this mechanic exist? Is it some leftover from 11 years ago?

    Thank you for reading and sorry for bad english!
    For someone who is claiming hes trying to have fun, you sure are worried about getting too much XP....

    The caps are there because the game designers didnt want people capping toons while running only a handful of quests. If you want to level quickly, You need to take the levels and run lots of different quests...
    Last edited by Impaqt; 05-08-2017 at 11:05 AM.
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  6. #6
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Sanader View Post
    Well I (obiviously) do agree with you both. What good is more content if you can't run it? And thanks for reminding me, I forgot to mention reaper exp mechanics that dictate level ranges as well, making grouping up even harded.

    Ofcourse, it could be theoretically possible to reach lvl 20 by running only SC and Von3. But that's theoretically. No chance of that happening. Even SC - the best exp/min quest out there if ran properly - loses it's usefulness after 5-6 runs. (not to mention, most of people do run it 5-6 times anyways if they can). Almost any other quest ran on R1, elite or hard would yield more exp than the 7th SC run.
    More content means more options. By banking xp this allows me the freedom to skip quests along the way if I want. In heroics I mostly solo elite and certain quests that incentivized grouping can be difficult at times to find others. I can choose to skip thosee quests, try to solo them or try to wait around for other players. Usually I just skip them.

    I read your posts like when you have enough xp to level you think you can't go back and run the fun quests you skipped past. That's not true unless you are restricting yourself to BB. Even at +3 levels above base you can still earn xp. Sometimes at level 15 as an Iconic I run elite A Relic of a Sovereign Past. With max xp and taking 20-30 minutes I get about 20k xp not including optionals.

    Reaper does have a tighter level range for xp, but surprised it can be harder to get groups going. Every day I check the population numbers and lfms and see there are a lot more players in heroics than epics. I do hear there are a lot of static/guild groups now that focus on Reaper and don't invite many, if at all, from the pug pool.

    At first you talk about banking xp and feeling forced to skip fun quests than you talk about xp/min and running quests the old skool way running E/7xH/3xN or some variation. Little confusing here.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  7. #7
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Sanader View Post
    So again, please why does this mechanic exist?
    Because one could sit at level 5 (or level 7 or level 11, whatever) and run the same easy high xp quests over and over until they had enough experience for 20.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
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    @ Qhualor
    Never did I say I run the quests E/7xH/3xN. Not sure did you try it, but it is impossible to run all quests only once on E without breaching bank exp cap. And i DO NOT use 50% exp pots. Not to mention repaer now gives even more exp.
    And I don't get what you ment with this: "More content means more options. By banking xp this allows me the freedom to skip quests along the way if I want." If you want to skip some quests, sure go ahead. But some people that don't want to skip content are "punished" by running it overleveled. Let alone rerunning some quest if they really like it.


    Quote Originally Posted by Impaqt View Post
    The caps are there because the game designers didnt want people capping toons while running only a handful of quests. If you want to level quickly, You need to take the levels and run lots of different quests...
    And @Trudth

    Read my SC example. Or I can give you one other: Let's say you want to run level 5 quests till you reach cap. Cap is 3.8mil. At the moment there are 24 lvl 5 quests with average of 3k exp per quest. Lets assume you play DDO every day and that you do all those 24 quests. And that you always have a 50% pot! Because of the current decay system, you will be able to farm those quests only twice per day - so 48 quests per day. Furthermore, lets even assume you can hit the 1k/expmin (which is impossible for lvl 5 quests without all the first time bonuses).

    48 quests per day * 4500 exp = 216.000 exp
    Cap is around 3.500.000extra exp which means 3.500.000 / 216.000 = 14 days
    216000 exp per day = 216 minutes = 3.5 hours.

    To conclude: Being extremly generous with exp and timings (and assuming you can zerg all elites + having a friend) it will take 2 full weeks playing with 50% exp constantly each day for 3.5hours (no more and no less!) to reach lvl 20 as a lvl 7. He would have to run lvl 5 quests 672 times in that 2 weeks btw. (P.S. I didn't even calculate the -20%exp on second run. Nor did I count time running between the quests.)

    I think chances of someone hacking DDO, giving himself infinite AS shards, buying thousands of gold roll exp stones and using them to reach level 20 is far more realistic than the method mentioned above.


    I mean, maybe I am still missing something (did over 100 heroic lives on my 3 characters, main one has over 70 heroics), but I sill do not see any way it's possible to abuse this or level more quickly or level easier without the bank exp cap. I only see benefits of removing this cap.

    Maybe you guys can give an example how would you abuse the system?
    Last edited by Sanader; 05-08-2017 at 06:26 PM.

  9. #9
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    Quote Originally Posted by Sanader View Post
    @ Qhualor
    Never did I say I run the quests E/7xH/3xN. Not sure did you try it, but it is impossible to run all quests only once on E without breaching bank exp cap. And i DO NOT use 50% exp pots. Not to mention repaer now gives even more exp.
    And I don't get what you ment with this: "More content means more options. By banking xp this allows me the freedom to skip quests along the way if I want." If you want to skip some quests, sure go ahead. But some people that don't want to skip content are "punished" by running it overleveled. Let alone rerunning some quest if they really like it.


    And @Trudth

    Read my SC example. Or I can give you one other: Let's say you want to run level 5 quests till you reach cap. Cap is 3.8mil. At the moment there are 24 lvl 5 quests with average of 3k exp per quest. Lets assume you play DDO every day and that you do all those 24 quests. And that you always have a 50% pot! Because of the current decay system, you will be able to farm those quests only twice per day - so 48 quests per day. Furthermore, lets even assume you can hit the 1k/expmin (which is impossible for lvl 5 quests without all the first time bonuses).

    48 quests per day * 4500 exp = 216.000 exp
    Cap is around 3.500.000extra exp which means 3.500.000 / 216.000 = 14 days
    216000 exp per day = 216 minutes = 3.5 hours.

    To conclude: Being extremly generous with exp and timings (and assuming you can zerg all elites + having a friend) it will take 2 full weeks playing with 50% exp constantly each day for 3.5hours (no more and no less!) to reach lvl 20 as a lvl 7. He would have to run lvl 5 quests 672 times in that 2 weeks btw. (P.S. I didn't even calculate the -20%exp on second run. Nor did I count time running between the quests.)

    I think chances of someone hacking DDO, giving himself infinite AS shards, buying thousands of gold roll exp stones and using them to reach level 20 is far more realistic that the method mentioned above.


    I mean, maybe I am still missing something (did over 100 heroic lives on my 3 characters, main one has over 70 heroics), but I sill do not see any way it's possible to abuse this or level more quickly or level easier without the bank exp cap. I only see benefits of removing this cap.

    Maybe you guys can give an example how would you abuse the system?
    Who said anything about "Abuse"?

    no doubt it would take significantly longer to level running only Stormcleave.

    the devs just want us to run lots of different quests rather than the same ones over and over...

    Id rather have you inform me how you are being "Forced" to run a certain way just because you want the most xp out of quests that are putting you over level already.

    There is no forcing going on here. There is no punishment going on here.

    You can run the quests for fun and not get XP.

    You can take the level and then run the quests +3 instead of +2. Bravery bonus is not in play at that point.. but you are already over levels and you claimed you wanted to run those quests for fun right? no forcing going on at all.
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  10. #10
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Sanader View Post
    @ Qhualor
    Never did I say I run the quests E/7xH/3xN. Not sure did you try it, but it is impossible to run all quests only once on E without breaching bank exp cap. And i DO NOT use 50% exp pots. Not to mention repaer now gives even more exp.
    And I don't get what you ment with this: "More content means more options. By banking xp this allows me the freedom to skip quests along the way if I want." If you want to skip some quests, sure go ahead. But some people that don't want to skip content are "punished" by running it overleveled. Let alone rerunning some quest if they really like it.
    I was referring to this. you were talking like the old way of running quests and I was just giving an example.

    Quote Originally Posted by Sanader View Post
    Read my SC example. Or I can give you one other: Let's say you want to run level 5 quests till you reach cap. Cap is 3.8mil. At the moment there are 24 lvl 5 quests with average of 3k exp per quest. Lets assume you play DDO every day and that you do all those 24 quests. And that you always have a 50% pot! Because of the current decay system, you will be able to farm those quests only twice per day - so 48 quests per day. Furthermore, lets even assume you can hit the 1k/expmin (which is impossible for lvl 5 quests without all the first time bonuses).

    48 quests per day * 4500 exp = 216.000 exp
    Cap is around 3.500.000extra exp which means 3.500.000 / 216.000 = 14 days
    216000 exp per day = 216 minutes = 3.5 hours.

    To conclude: Being extremly generous with exp and timings (and assuming you can zerg all elites + having a friend) it will take 2 full weeks playing with 50% exp constantly each day for 3.5hours (no more and no less!) to reach lvl 20 as a lvl 7. He would have to run lvl 5 quests 672 times in that 2 weeks btw. (P.S. I didn't even calculate the -20%exp on second run. Nor did I count time running between the quests.)

    I think chances of someone hacking DDO, giving himself infinite AS shards, buying thousands of gold roll exp stones and using them to reach level 20 is far more realistic than the method mentioned above.


    I mean, maybe I am still missing something (did over 100 heroic lives on my 3 characters, main one has over 70 heroics), but I sill do not see any way it's possible to abuse this or level more quickly or level easier without the bank exp cap. I only see benefits of removing this cap.

    Maybe you guys can give an example how would you abuse the system?
    you cant run level 5 quests until you reach cap. if you are over 6 levels of the base you earn 0 xp.

    when I leave Korthos I am level 3. in heroics I one and one all the way to cap on elite mostly solo and not grouping usually until level 18 and skip certain quests here and there, probably something like a 1/4 of the heroic quests. I maximize my xp the best I can including buying rogue hires in certain quests I feel is worth the trap xp, have xp tomes, always have a 20% pot going, elite BB, always have the VOM equipped, VIP 10% and it takes me 18 days to reach cap. I do 1 level per day and regardless of the time I log off even if I could squeeze in a few more quests or another level. I also always have a level banked until I hit 18 usually within a rank shy of level 19.
    Last edited by Qhualor; 05-08-2017 at 07:14 PM.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  11. #11
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    Quote Originally Posted by Qhualor View Post
    I was referring to this. you were talking like the old way of running quests and I was just giving an example.



    you cant run level 5 quests until you reach cap. if you are over 6 levels of the base you earn 0 xp.

    In his theoretical world, hes never leveling past 7. Banking level 5 XP until he can take levels 8-20 all at once.
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    Quote Originally Posted by Impaqt View Post
    Id rather have you inform me how you are being "Forced" to run a certain way just because you want the most xp out of quests that are putting you over level already.
    There is no forcing going on here. There is no punishment going on here.
    You can run the quests for fun and not get XP.
    Maybe forcing was a bit to strong word.
    So....if I'm a lvl 10 and put pit LFM up for pit R1 how much hits will it get?
    Or, your 2nd example, if I put LFM for kobolds new ringleader R1 as level 12 how many people will join that LFM?
    Ofcourse, if I want to play solo i can rerun all my most favourite quests. But I will have to do it alone. Not in group. This doesn't sound really MMO oriented or grouping encouraging.


    @Qhualor
    I agree that way is many times more efficient than my example. I was just proving how ineffient and almost impossible would be to "abuse" this system.


    Which leads me to my point again, if the removal of banking exp cap isn't abusable, why do we have it? As mention in few replies, removing it would give make grouping much more easier.

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    Nothing is stopping you from running all content before leveling.(I have done this to run with friends even when capped xp) As you said there is more xp than you ever need. The real argument is that you want to skip other content, not that you are being forced to skip low level content.

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    Quote Originally Posted by Cantor View Post
    Nothing is stopping you from running all content before leveling.(I have done this to run with friends even when capped xp) As you said there is more xp than you ever need. The real argument is that you want to skip other content, not that you are being forced to skip low level content.
    Nop. That's not my argument. Higher level quests always bring more exp/min. Why would i bother with lower ones if i want more exp? Please give one example how could someone profit in ANY way with removal of the banking exp cap.

    And yes, there is one thing stopping me from running all content. Banking exp cap. It's impossible to do all quests without hitting the exp caps even without any exp pot and doing only elites (no reaper exp).

    The question I have for you is why did you run some of the quests with capped exp? (as you said it yourself). Do you often do quests while capped for no exp and no loot? Why didn't you level up as some other guys in this tread suggested?

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    Quote Originally Posted by Sanader View Post
    Maybe forcing was a bit to strong word.
    So....if I'm a lvl 10 and put pit LFM up for pit R1 how much hits will it get?
    Probably quite a lot. one level over on that quest your still gonna see 30-40k XP for a first time R1 run.


    Or, your 2nd example, if I put LFM for kobolds new ringleader R1 as level 12 how many people will join that LFM?
    um... Maybe you could solo that one in like 3 minutes?
    Ofcourse, if I want to play solo i can rerun all my most favourite quests. But I will have to do it alone. Not in group. This doesn't sound really MMO oriented or grouping encouraging.
    If your WAY over level, yes, Im sorry, your probably going to have to solo them.. Or not run them this life... I think you'd find many people are willing to run quests 1-2 levels above though. Like you keep complaining about. XP is plentiful and many peoplelike the same quests. Its not difficult to get a group for "fun" quests and the 10-30% XP hit means absolutely nothing.


    @Qhualor
    I agree that way is many times more efficient than my example. I was just proving how ineffient and almost impossible would be to "abuse" this system.


    Which leads me to my point again, if the removal of banking exp cap isn't abusable, why do we have it? As mention in few replies, removing it would give make grouping much more easier.
    Just because you dont like the answer doesnt mean it doesnt exist.


    Quote Originally Posted by Sanader View Post
    Nop. That's not my argument. Higher level quests always bring more exp/min. Why would i bother with lower ones if i want more exp? Please give one example how could someone profit in ANY way with removal of the banking exp cap.

    And yes, there is one thing stopping me from running all content. Banking exp cap. It's impossible to do all quests without hitting the exp caps even without any exp pot and doing only elites (no reaper exp).

    The question I have for you is why did you run some of the quests with capped exp? (as you said it yourself). Do you often do quests while capped for no exp and no loot? Why didn't you level up as some other guys in this tread suggested?
    wait.. what happened to the loot?

    And he didnt level because his friends were still leveling and were lower level... Its not a hard concept to grasp. he was being polite and having fun at the same time.... What a concept.
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    Quote Originally Posted by Impaqt View Post
    Probably quite a lot. one level over on that quest your still gonna see 30-40k XP for a first time R1 run.
    I was thinking: how many people will hit that LFM. Not how much exp would I get.

    Quote Originally Posted by Impaqt View Post
    um... Maybe you could solo that one in like 3 minutes?
    Yes I know. I would probably spend 2 hours waiting for someone to hit that LFM. That was my point. Noone would join that LFM and if you are overleved you should be able to solo it with no effort.

    Quote Originally Posted by Impaqt View Post
    If your WAY over level, yes, Im sorry, your probably going to have to solo them.. Or not run them this life... I think you'd find many people are willing to run quests 1-2 levels above though. Like you keep complaining about. XP is plentiful and many people like the same quests. Its not difficult to get a group for "fun" quests and the 10-30% XP hit means absolutely nothing.
    Hm, maybe Thelanis has lower population than I though. Can't imagine a full party running something overleveled (except chamber of rahmat ). I'm can't remember when I saw a group running some quest overleveled.

    Quote Originally Posted by Impaqt View Post
    Just because you dont like the answer doesnt mean it doesnt exist.
    Sorry, didn't really get your point, you are saying there is a way to somehow abuse the leveling system if banking exp cap is removed?

    Quote Originally Posted by Impaqt View Post
    And he didnt level because his friends were still leveling and were lower level... Its not a hard concept to grasp. he was being polite and having fun at the same time.... What a concept.
    So.......why doesn't current system give him any experience reward for that? That's the whole point of this thread. Why is the banking exp cap there? What is it used for?

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    Quote Originally Posted by Sanader View Post
    So.......why doesn't current system give him any experience reward for that? That's the whole point of this thread. Why is the banking exp cap there? What is it used for?
    On a guess, because at one point the level cap was 10, and they wanted you to play more than just the low level quests to get to level cap?

    Of course, way back then alot of things were different, like gold standard, pots were expensive, groups were nearly required for most quests, there was no first time, bravery or streak bonuses...

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    Quote Originally Posted by Sanader View Post
    I was thinking: how many people will hit that LFM. Not how much exp would I get.
    that was what I was answering. I've run over level Pit groups on Thelanis.. Recently.. People joined, Had fun, and still got a nice chunk of xp.


    Yes I know. I would probably spend 2 hours waiting for someone to hit that LFM. That was my point. Noone would join that LFM and if you are overleved you should be able to solo it with no effort.
    So why are you worried about that quest?


    Hm, maybe Thelanis has lower population than I though. Can't imagine a full party running something overleveled (except chamber of rahmat ). I'm can't remember when I saw a group running some quest overleveled.
    oh, now you need a full party? why? at level groups dont even fill up all the time.....

    Sorry, didn't really get your point, you are saying there is a way to somehow abuse the leveling system if banking exp cap is removed?
    Nope, I'm saying its not about "Abuse" at all. Its this way because thats the way the devs want it to be. Its obviously arbitrary as You can use an Otto Box and "Bank" more than2 levels with that.


    So.......why doesn't current system give him any experience reward for that? That's the whole point of this thread. Why is the banking exp cap there? What is it used for?
    Its not "Used" for anything other than to Encourage people to level their toons.


    "Theres too much xp!"

    "Wait, How come I'm not getting XP!?!?!?"

    o.O
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    Quote Originally Posted by Phoenicis View Post
    On a guess, because at one point the level cap was 10, and they wanted you to play more than just the low level quests to get to level cap?
    Of course, way back then alot of things were different, like gold standard, pots were expensive, groups were nearly required for most quests, there was no first time, bravery or streak bonuses...
    I didn't play DDO back then, but I did guess this bank exp cap was some leftover from 11 years ago. Is it really still needed? And why was it put at 2lvls -1exp and not at 3lvls-1exp for example?

    Quote Originally Posted by Impaqt View Post
    that was what I was answering. I've run over level Pit groups on Thelanis.. Recently.. People joined, Had fun, and still got a nice chunk of xp.
    O gz on full pit group. Tough it was not possible to fill overlevel group on Thelanis.

    Quote Originally Posted by Impaqt View Post
    oh, now you need a full party? why? at level groups dont even fill up all the time.....
    I don't need it, but my point is: finding a group for that is not realistic. As you nicely said it: forming a party to run quests at level is already hard enough.
    That's the whole point -> because of the current bank exp cap I will sometimes have to take level up so I can continue getting exp and that way I won't be welcome to previous groups that run quests at level.

    Quote Originally Posted by Impaqt View Post
    Nope, I'm saying its not about "Abuse" at all. Its this way because thats the way the devs want it to be. Its obviously arbitrary as You can use an Otto Box and "Bank" more than2 levels with that.
    "It's this way because DEVs want it to be." -> Do they want it? Why do they want it? They want a mechanic that gives only disadvantages to players? That sentence "because devs want to" makes whole forum discussion, player council and QA obsolete.

    Quote Originally Posted by Impaqt View Post
    Its not "Used" for anything other than to Encourage people to level their toons.
    "Theres too much xp!"
    "Wait, How come I'm not getting XP!?!?!?"o.O
    Hm, encourage people to level. I'm quite sure there are alot of benefits for leveling a toon already. This mechanic forces people to level. I wouldn't really say encourage and forcing has the same meaning.
    This system only encourages people to do lvl 1 quests than lvl 2 quests than lvl 3 quests etc by order. It does not encourage people to "mix" quests and, for example, at lvl 11 do some lvl 10's,some lvl 11's and some lvl 12's. Becuase when they hit the cap they won't have chance to rerun lvl 10's they skipped unless the run it overleveled - for which, as you said it yourself, is almost impossible to find a group.



    But here you go: one example that happend to me yesterday (I tried to take a screenshot but I failed -.-). Actually, I'm really interested what would everyone do in this (for me everyday) scenario:


    I am lvl 13 and I need about 3 ranks to the bank exp cap of lvl 15 - 1 exp. (so I have enough exp to lvl to 14 and will still have 2 rank of exp).

    I open LFM pannel and I see only two groups that I can join:
    R1 GH quests lvl range 13-15
    R1 assault on summerfield lvl range 13-15

    I open my quest list and I see that I still didn't do necro 3 quests (4xlvl 11's), offering of blood (lvl 11) and maraud the mines (lvl 11).

    What would you do?
    a) Would you join either of those groups knowing that you will be so close to cap that you will have to either skip those lvl 11's or to do them while overleved? There are 3 possible outcomes:
    a1) Skip those quests and never look back.
    a2) Rerun those quests while overleveld - which is almost certanly solo because as mentioned above, forming overleveled group is quite difficult.
    a3) Run those quests later with a 11-13 group while still holding lvl 13 and being expcapped - no exp reward on completetion.

    b) Would you ignore the two 13-15 LFM's and make your own group for those lvl 11's quests that you are missing?

    So again my real question and purpose of this whole thread is to ask why does DDO force me to make that decision? Why can't I join the lvl 13-15 groups, do GH and/or summerfield, than come back to my lvl 11 quests that I skipped?

    P.S. I mostly decide b) and sometimes a1) - depends how many and how fun are the quests left. In above scenario I went with b) but after noone joined my group for 15 minutes I decided to join that GH group so a1) (since I will never come back to run those lvl 11 quests overleveled and I don't plan to run them without getting any exp reward.)

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    Well, I guess you are just going to have to make do.

    This obviously isnt a serious problem for most folks. the choice is always y ours to make in this game. If you want to play a quest because its fun, then go run it. If you want to powerlevel as fast as you can, then go do that.

    good luck
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