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  1. #21
    The Emperor Mornyngstar's Avatar
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    I just TRed my main Mornyngstar so I can run with my guildies thru reaper as a permanent Cleric healer. We are planning on racial reincarnations so other then when we run as Warforged that is what I am going to be for the next 27/30 lives.

    While it wasn't Reaper my other main Seldissan was the only healer for an LE Tempest Spine as a lv 30 Sorcerer in Exalted Angel destiny. The couple times I was killed they made sure to rez me quick.

  2. #22
    Community Member Gargoyle69's Avatar
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    Quote Originally Posted by zehnvhex View Post
    If the class was more about battlefield control then rezzing people or filling up little green bars.

    As it stands, a wizard is a much better healer then a cleric. Think about it. Your goal as support is to prevent your team from dying. Who does that best? Wizards of course. Mass hold monster, otto's, PK, finger, wail and so on. Nobody keeps your party alive quite like a good wizard.

    Honestly, druid is the only 'support' caster done right. You're busy dropping earthquakes, sleet storms, entangles, bursts of glacial wrath, you know...things that actually keep the party alive in reaper. The only time you cast a heal is when you screw up and someone gets hit.

    If the cleric pass made spells like command, soundburst, cometfall much more reliable. I'd love to see the 'summon monster' line reworked as a CC spell series. Instead of summoning a 16 HD pet that dies in about 2 hits, make it a CC type spell where any monster near where you cast it is forced to attack the creature you summoned for several seconds. Higher level versions cause bonus effects. For example summon monster 1 might affect a max amount of 3 targets for 10 seconds, summon monster 4 might affect a max of 10 targets for 15 seconds and causes them all to be slowed for 15 seconds after the effect ends. Summon monster 8 might affect a max of 20 targets for 30 seconds and causes them all to have 20% vulnerability for 1 minute.

    On the protection side of things I'd love to see clerics have more power in stopping damage in the first place.

    I'd like to see things like the cleric version of elemental protection 'fixed' for modern DDO such that the amount of absorb you get against elemental damage scales with your positive spell power. So a cleric with 1000 positive spell power might be able to shield their targets against 1120 elemental damage.

    The temp hp form the aid spell line should scale as well. At 1000 positive spell power, let me give people a 1000 temp hp shield. If you need to, do the WoW thing and give people a debuff that prevents them from getting that shield more than once every 30 seconds.

    There's a ton more but basically fudging the numbers of healing/health/etc...isn't going to make a healbot fun. I think divines should have most of their insta-kill toys taken away, but their control spells should be made significantly more versatile then arcane casters.

    That might just be me though.
    It's not just you. Things like this would have me playing a cleric in reaper in a heartbeat.

  3. #23
    Community Member Ryiah's Avatar
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    Quote Originally Posted by Tilomere View Post
    What would it take to get you run a healing cleric in reaper?
    Nothing. Because as far as I'm concerned restricting your build to heals only is basically gimping yourself. Besides you don't really need heals on the higher numbers. You just need resurrection scrolls.
    Ryiah | Raeyah | Reikara
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  4. #24
    Hopeless Romantic dunklezhan's Avatar
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    Well, it would take me logging in with my cleric, whereupon I suspect I would get bombarded with tells from people playing Reaper, which I'm not interested in.

    So... I guess.... just wait long enough and I'm bound to log on with the cleric at some point this year?

    Also, surely what you really want is a druidic Mass Vigour? No-one is going to hug the cleric in Reaper to get aura heals, and the cleric if a dedicated healer isn't going to want to stand in the furball. Clerics don't I think have a mass HoT that isn't centered on self.
    Last edited by dunklezhan; 04-28-2017 at 12:57 AM.
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  5. #25
    Community Member MasterKernel's Avatar
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    Cool

    Pay me. DDO Points /ASs count too.

  6. #26
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by dunklezhan View Post
    Well, it would take me logging in with my cleric, whereupon I suspect I would get bombarded with tells from people playing Reaper, which I'm not interested in.

    So... I guess.... just wait long enough and I'm bound to log on with the cleric at some point this year?

    Also, surely what you really want is a druidic Mass Vigour? No-one is going to hug the cleric in Reaper to get aura heals, and the cleric if a dedicated healer isn't going to want to stand in the furball. Clerics don't I think have a mass HoT that isn't centered on self.
    I agree with everything you just said



    Quote Originally Posted by Vish View Post
    I still believe this year is the rise of the divines
    More specifically clerics
    Reaper
    Pass
    Expansion
    All for clerics to be more op than warlocks
    In ravenloft

    Then well see a turn back to old style roles,
    Maybe more forced on by the environment than by choice
    But if they make clerics the easy button,
    You know how that goes...

    #clericlivesmatter
    You realise that having Clerics only be any good in a full group in Reaper difficulty makes Cleric a TERRIBLE Class right?

    Cleric is right now the single weakest Class in the game!

    Yes your Cleric is wanted by Groups running Reaper to play Healbot but how's that Cleric supposed to do anything when those groups aren't available? That Cleric cannot choose his own route or quests to run, he's stuck running what other people want to run!
    He can't even choose his own difficulty! Because he's pretty much useless in Elite anywhere near at Level!

    And if you really think Clerics will be OP in Ravenloft where Divine Powers are significantly REDUCED and Paladins dare not hit detect Evil for fear of going completely bats#it insane yeah....Good one!

  7. #27
    Community Member Orin2's Avatar
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    Default Cleric

    I came back to the game recently and decided to do some heroic lives and maybe get completionist this year

    I decided to try cleric and actually liked the class. Once I hit 17 I looked into figuring out a favored soul healer....ya, that was as waist of time

    In the end I decided to do several epic lives as a cleric. And have ran reaper in heroic and elite and loved it. Even going heavy armor and shield to be a traditional cleric

    While I will say, even with the extra DC and spell pen.(2 each so far) from the reaper tree, getting my Greater Command to work half the time is an exercise in futility.

    And it is also true I will never be able to solo epic EE, I'm fine with that. Personally, if I wanted to go solo a game I'd hop back on to Fallout 4 for a bit.

    See you around cannith server some time. For the foreseeable future, Debbi from The Dirty Rotten Scoundrels, will be available to heal you in reaper.
    Last edited by Orin2; 04-28-2017 at 03:35 AM.
    Cannith Server

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  8. #28
    2014 DDO Players Council
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    Quote Originally Posted by Tilomere View Post
    What would it take to get you to run a healing cleric in reaper?
    Why is that even the question?

    What would it take to get you to run a healing Bard, or Favored Soul, or Druid, or Artificer, or Wizard, or whatever?

    If what you're really concerned about is healing in particular, why are you not just asking, "What would it take to get you to run a healer?" Build details like level split are beside the point, are they not?

    There's nothing wrong about a healing Cleric, but there's also nothing especially right about it. I question the motives behind this question that seems to be trying to force one class into a role than many classes can play, and that any given character of that class may or may not be capable of or interested in playing.
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  9. #29
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    You realise that having Clerics only be any good in a full group in Reaper difficulty makes Cleric a TERRIBLE Class right?

    Cleric is right now the single weakest Class in the game!

    Yes your Cleric is wanted by Groups running Reaper to play Healbot but how's that Cleric supposed to do anything when those groups aren't available? That Cleric cannot choose his own route or quests to run, he's stuck running what other people want to run!
    He can't even choose his own difficulty! Because he's pretty much useless in Elite anywhere near at level!
    In fairness to Clerics, and as an addendum to my first reply above: that's all really only true in Epics. In Heroics, Clerics are still as solid as ever. Not top o' the heap, but unless built tragically they can handle Heroic at level Elites & Reapers just fine. It's in Epics where they're relegated to nothing but Healbots.

    Quote Originally Posted by SirValentine View Post
    Why is that even the question?

    What would it take to get you to run a healing Bard, or Favored Soul, or Druid, or Artificer, or Wizard, or whatever?

    If what you're really concerned about is healing in particular, why are you not just asking, "What would it take to get you to run a healer?" Build details like level split are beside the point, are they not?

    There's nothing wrong about a healing Cleric, but there's also nothing especially right about it. I question the motives behind this question that seems to be trying to force one class into a role than many classes can play, and that any given character of that class may or may not be capable of or interested in playing.
    Oh man. Not to disagree with you, but I do hope this isn't going to start a revival of the old "Im not a Healer, I'm a Divine!" threads... Even agreeing with the sentiment, those arguments just did nothing helpful for anyone (that I noticed anyway).
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  10. #30
    Community Member Vish's Avatar
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    Quote Originally Posted by dunklezhan View Post
    No-one is going to hug the cleric in Reaper to get aura heals, and the cleric if a dedicated healer isn't going to want to stand in the furball. Clerics don't I think have a mass HoT that isn't centered on self.
    Yes, ppl hug the cleric
    And yes, you stand danger close
    And the hot is the aura
    Combined with masses
    Its massive overheal to avoid spikes and lag

    Ppl stay together and everyone gets constantly topped off
    Fighting one group of mobs at a time
    Of course there is cc
    That is the best damage mitigation
    Stop damage before it starts
    But some battles are more chaotic than others
    But staying tight helps

    That's been my experience
    Kil Glory
    30 alchemist
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    Sarlona

  11. #31
    Community Member Wizza's Avatar
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    If leveling a character wasn't so boring, tedious and long, and if there were actually groups to heal at cap, I would make a healer.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  12. #32
    Community Member Vish's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    I agree with everything you just said

    You realise that having Clerics only be any good in a full group in Reaper difficulty makes Cleric a TERRIBLE Class right?

    Cleric is right now the single weakest Class in the game!

    Yes your Cleric is wanted by Groups running Reaper to play Healbot but how's that Cleric supposed to do anything when those groups aren't available? That Cleric cannot choose his own route or quests to run, he's stuck running what other people want to run!
    He can't even choose his own difficulty! Because he's pretty much useless in Elite anywhere near at Level!

    And if you really think Clerics will be OP in Ravenloft where Divine Powers are significantly REDUCED and Paladins dare not hit detect Evil for fear of going completely bats#it insane yeah....Good one!
    Oh Fran,
    You obviously just don't how it is
    When you cleric reaper, you get to lead the groups
    It's a different mentality being lead on support
    Ppl will feel safe knowing they have a good healer
    And Zerg on

    And it's not healbot
    It's a very dedicated role
    That requires a different skillset from dps
    someppl enjoy it, some don't
    But I think it's for more like static and guild
    Then you can better specialize knowing you're playing roles
    Pugs are a bit random
    With the meta at ranged,
    The true potential of melee healer combination istnt there
    Ie not enough melees running
    And even less clerics
    It's mostly warlock leaders dragging others along
    And Rez after the fight

    And as for ravenloft
    Never played it
    Don't like vampire themes
    But I do know it's a set up
    For something grand
    And I bet clerics will be loved agin even more
    I'll do all I can to ensure it

    And as for clerics soloing
    That's wrong thinking
    You're a team player
    Not a stand alone
    You work best in a group
    So that's where you play
    Ddo is a social game
    It's good to have buddies
    Last edited by Vish; 04-28-2017 at 06:26 AM.
    Kil Glory
    30 alchemist
    HOW
    Sarlona

  13. #33
    Community Member TDarkchylde's Avatar
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    Remove or dial back the self-healing penalty for healers. That's literally the only way I'll hop on one of them and step foot in a Reaper quest.
    .: Sarlona - High Lords of Malkier : Reaper Life 1, 2 , 3, and 4 alumnus : My Twitch : Trans and Proud : (she/they please) :.
    .: Inamorata (Goddess of Sticks) / Signalmixer (Vorpal Queen) / Darkchylde-1 (Fiend Voodulock) / Groundloop : Plus so many others! :.

  14. #34
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Vish View Post
    Oh Fran,
    You obviously just don't how it is
    When you cleric reaper, you get to lead the groups
    It's a different mentality being lead on support
    Ppl will feel safe knowing they have a good healer
    And Zerg on

    And it's not healbot
    It's a very dedicated role
    That requires a different skillset from dps
    someppl enjoy it, some don't
    But I think it's for more like static and guild
    Then you can better specialize knowing you're playing roles
    Pugs are a bit random
    With the meta at ranged,
    The true potential of melee healer combination istnt there
    Ie not enough melees running
    And even less clerics
    It's mostly warlock leaders dragging others along
    And Rez after the fight

    And as for ravenloft
    Never played it
    Don't like vampire themes
    But I do know it's a set up
    For something grand
    And I bet clerics will be loved agin even more
    I'll do all I can to ensure it

    And as for clerics soloing
    That's wrong thinking
    You're a team player
    Not a stand alone
    You work best in a group
    So that's where you play
    Ddo is a social game
    It's good to have buddies
    No, I know exactly how it is!

    Because you've just described a class that can only run in a group!

    NO Class should Require a Group!

    UNLESS EVERY CLASS REQUIRES A GROUP!

  15. #35
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    No, I know exactly how it is!

    Because you've just described a class that can only run in a group!

    NO Class should Require a Group!

    UNLESS EVERY CLASS REQUIRES A GROUP!
    Classes don't require groups, players do
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  16. #36
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    Quote Originally Posted by Tilomere View Post
    What would it take to get you run a healing cleric in reaper?
    I'm doing that now, or at least the majority of my levels are in cleric. So I guess the short answer is nothing.

    The somewhat longer answer is that I think the self-healing nerf should be removed or greatly reduced for a character that has a simple majority of their levels in cleric (perhaps FvS, Druid as well, but definitely cleric). I mean, healing is kinda their thing. I think this would be enough incentive that you'd see an increase in people playing the class in Reaper.

    Some might say that if that were the case that everyone would switch to a cleric-based build. I don't think it would be that extreme, and you'd probably just see a small uptick. But, heck, even if cleric did become the dominant Reaper build, wouldn't it be fun to see the forum filled with a bunch of "NERF CLERIC!" posts? LOL

    It would be nice if the devs could somehow broaden the spectrum of builds that are viable in Reaper a bit.

  17. #37
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    Quote Originally Posted by PermaBanned View Post
    Classes don't require groups, players do
    Used to be only well built fvs/cleric/undead/arcane-robots could do well without groups. The everybody can solo elite trend is kinda what was killing the game/still is.

  18. #38
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    Quote Originally Posted by SuperNiCd View Post
    The somewhat longer answer is that I think the self-healing nerf should be removed or greatly reduced for a character that has a simple majority of their levels in cleric (perhaps FvS, Druid as well, but definitely cleric).
    This is too simplistic an approach. It's easy to fit a majority class into any build, we're all practiced at it for getting past lives in classes we don't prefer. 8/6/6 is a strong split for all kinds of builds that take power mainly from the 6/6.

    It has to have a serious AP tax to even be considered.

    I've seen people suggest it as an 18 core or a T5 in radiant servant, that makes more sense. Or scale it with #of divine lore feats.
    Last edited by Cantor; 04-28-2017 at 07:40 AM.

  19. #39
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    You can play a healbot cleric and solo heroic reapers easy enough (I made a post with a load of videos doing that when reaper came out). And then once you get BB its cake... + clerics get nice SLAs, so pump you light spell power a bit & add BB and you are good to go

    And as a healer, i disagree you have to follow what others want - just stick up the lfm and people are more likely to join you than anyone else, because you have a healer already!

  20. #40
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    I already heal reapers with my cleric(s). In fact, it is the reason I returned to the game. The game degraded enough that everyone became so independent that nobody needed clerics around anymore.

    Funny thread though, you guys are cute.

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