Originally Posted by
Eryhn
blah. blah.
know that part on the ship in illusionary larcaner where for some reason, sometimes, the archers at the end of the hallways on the way up to the ship captain suddenly turn around, face the wall and shoot at it?* I guess this counts as "aggro" because it spawned a fear reaper that could not be seen. the complete bar was cleared. the complete streets were cleared, every single mob. it wasnt even a reaper stuck in wall in the streets that started stacking earlier cause i checked before goin to ship.
as soon as I finished talking to the ship captain, those archers suddenly shoot the wall and there is a fear stack building with no reaper in sight. tried to reach end regardless, died 2 mobs before endfight with 32 stacks, had to reset, 30 mins wasted. ressources wasted, patience wasted.
this is not difficulty. this is braindead.
* the reason btw most likely is unreflected new map design interacting with unreflected new global aggro. unreflected when it comes to interacting...