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  1. #1
    Community Member
    Join Date
    Oct 2008
    Posts
    30

    Default Working with Wraps

    Edited: Stealth bug & Tempest offhand testing, need to test wolf form & Nature's Warrior enhancements

    Have been seeing alot of questions about what actually works with wraps after the pass. Lets try to get everything in this thread, I was able to test alot of different setups, here are the results:

    Feats
    > Cleave: works, single aoe attack
    > Great Cleave: works, single aoe attack, no offhand or doublestrike observed
    > Whirlwind Attack: works, 3-4 aoe attacks

    General
    > Attacking from stealth does not break stealth

    Harper
    > Harper Int to hit/dmg: Int shows up on handwrap examination for both to hit and damage.
    > Harper Know the Angles: Damage and tactics boosts are working. The damage doesnt show up on the inventory sheet but it doesn't show up for any weapon. I noticed a very large increase in damage at lvl 30 with a +15 Know the angles bonus.

    Kensai
    > Kensai Weapon Line: works fine, all to hit/dmg bonuses show up
    > Keen Edge: not working
    > Special Attacks: all working

    Paladin
    > KotC Cleaves: not working, noticable dmg drop off, only base weapon dmg of the cleave is applied (3/5) all other modifiers are ignored
    > Holy Retribution: not working as per weaponized version, single frontal aoe attack
    > Exalted Smite: works

    Ranger Tempest
    > 2 Weapon Enhancements: all offense and defense enhancements are not working
    > Dance of Death: works
    > Growing Storm: works
    > Elaborate Parry: not working, will not activate without 2 weapons equipped
    > Tempest: +10% offhand: works, tested with 0% doublestrike and shintao/tempest offhand enhancements, offhand procs on 100/100 attacks. Small sample size but enough for me.

    Legendary Dreadnought
    > Pulverizer: works fine, shows up in the inventory sheet and the extra crit range was observed against the dummy
    > Momentum Swing: not working as per weaponized version, single attack only
    > Lay Waste: works, single aoe attack

    Divine Crusader
    > Confront any Foe: not working as per weaponized version, single frontal aoe attack
    > Strike Down: works, single aoe attack

    Thats about it for my results, if anyone has anything to add ill update this OP.

    -cheers
    Last edited by chintao; 04-10-2017 at 03:08 PM.

  2. #2

    Default

    attacking from stealth not working
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  3. #3
    Community Member Paisheng's Avatar
    Join Date
    Jul 2011
    Posts
    630

    Default empty hands

    Empty hands is supposed to give hand wraps threat range and crit multiplier +1. The threat range appears working. However, and I'll have to double check when i get to level 12 again, but last life it was my observation that the equipped wraps displayed the xtra crit multiplier but not the xtra crit range. I think this was just a text bug as the crit range shows up in the inventory panel.

    However:

    The crit multiplier is not showing up on the inventory panel (only the threat range is) which leads me to think that crit multiplier +1 is not working (and not just a text bug)

  4. #4
    Community Member Taimasan's Avatar
    Join Date
    Sep 2009
    Posts
    1,833

    Default

    Hit box is still borked, have swing once or twice to start rolling dice mashed up against a mob. And trying to hit a mob from stealth just plain does not work.

  5. #5
    Community Member ThreadNecromancer's Avatar
    Join Date
    Nov 2014
    Posts
    152

    Default

    Quote Originally Posted by Paisheng View Post
    Empty hands is supposed to give hand wraps threat range and crit multiplier +1. The threat range appears working. However, and I'll have to double check when i get to level 12 again, but last life it was my observation that the equipped wraps displayed the xtra crit multiplier but not the xtra crit range. I think this was just a text bug as the crit range shows up in the inventory panel.

    However:

    The crit multiplier is not showing up on the inventory panel (only the threat range is) which leads me to think that crit multiplier +1 is not working (and not just a text bug)
    Crit multiplier seems to show up in item description when moused over, equipped, on a hotbar. Not in inventory panel however.

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