Howdy all!
It's been a long time since I've played a Monk, let alone built one. But... I had the hankering to go back and try one. But, I freely admit, I am behind the times on how to make an effective Monk nowadays. The Monk I have currently in existence is a Str-based, Fire Stance, handwraps monk. But, as I said - they've been parked for years.
So I was wondering, what is the conventional wisdom (ha!) on how to best make a Monk these days? What race/stance/stats/enhancements... the whole shebang. I've read that Wind Stance is preferable for the double-strike, and that Water is also a pretty good option. What about weapons, handwraps or quarterstaff... short swords, kamas, or even long swords (with the feat)? I've seen the phrase Moncher around for years now - but have no idea what makes one work or are they fun to play.
How to make the class workable?
This is a general request on what makes a Monk work well in today's DDO. I don't have a lot of past lives to lean on, and Tomes have eluded me since this game launched - so I don't have a library of em, nor used a lot of em. I'd just like a peak at what people who know the class better then I do have going on - and then I'll perhaps cook up a build.
Thanks in advance! I very much bow to your superior wisdom (ha!).