On Sarlona, and have not seen many lfm's up for the new raid. Also, when I have posted it up on the lfm's, no one seems to want to join. Whats your experience been with it?
On Sarlona, and have not seen many lfm's up for the new raid. Also, when I have posted it up on the lfm's, no one seems to want to join. Whats your experience been with it?
Darkwinn, Milkus, Terismina, Gothmawg, Dreylock, Drunarah, Bigbhamboo, etc on Sarlona / Brixlynn, Mofus, Curgoth, Deidlit, etc on Ghalanda.
I haven't seen any lfms on argo either. Run it once on norm with a pug, wasn't exactly easy but once people learn it, it should be less brutal. But again I don't see almost any epic lfms either. 3 lfms up in the total on the weekend euro evening. The population seems down (ya, I know, crowd everything is fine and it's summer!!!! will be here soon).
no rXP for endgame, so people are mostly in heroics
new raid is alright
better than DOJ but run a lot less just because of where the game is atm
loot is genuinely bad. Caster gloves are ok... ...prr boots are ok... ...think that's about it.
Last edited by Dalsheel; 03-30-2017 at 05:59 AM.
Argonnessen - Death N Taxes
Main: Dalsheel, Paladin - Triple everything
Alts: Elralia, Wizard - Retired for now // Nesnibtan, Undecided - Currently on the TR-Train
On Sarlona I saw one single lfm for it the day it came out. It was a wipe after about two hours because we assumed we were doing something wrong rather than the dragon had that many hit points. Ever since I've seen 0 pugs. Maybe guilds run it?
I would love to run it myself but in fairness for what it requires I'm a gimp. I built for evasion back when doj end fireball was bugged (still is?) and evasion doesn't do anything in storm so maybe when my 4000 hp tank is ready <3
Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers
It amazes me they did an end game raid while killing it in the same time. What did you expect? Everyone is chasing rxp & racial tr and the loot is just bad.
And it's going to be lilke that for the next 6 month minimum.
Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.
Twisting in/out energy sheath every time I run it is too annoying. Also adding an electrical absorb item means breaking up a set. Took me a while to make an lgs and slavers set and now I have to break one to use an absorb item? Lame.
The loot is not that great for my characters, and almost all the regular raiders I know are working on getting more rxp and/or racial past lives.
I ran it once before the patch and found it very irritating that there was apparently no saving throw for a hazard that seems like it should offer a reflex save. I'm not sure whether this was intentional or the same carelessness that led to the Abbot's energy burst in MoD originally having no save, and the Rakshasa's hellball in part 5 of Legendary Shroud not allowing reflex saves as the player version of hellball does. Fortunately the group leader warned me to make an electrical resist and absorb item and twist energy sheath before going in.
It's a shame given the effort that clearly went into making the raid, but it wouldn't have taken a genius to guess the results of the so-so loot, an environmental mechanic that was initially too punishing for PUGs even at lower settings, and the distractions of rxp and racial past life accumulation causing mass veteran absenteeism from the raiding scene.
Those things put together pretty much ensured the raid would be dead on arrival. Not SSG's finest moment of planning, but perhaps as long as that sweet reincarnation money keeps rolling in maybe it doesn't matter to them.
Thanks.
Last edited by blerkington; 03-30-2017 at 07:05 PM.
You can respec an alt for the raid and park that toon in Marketplace. Runes are BtA, so can trade them for any item you need later. XD
But sadly, noone bothers with that raid on any level.
Strange, but anything new SSG brought to the game, looks like an epic fail - except racial TR, but that is run on old content, which was developed in the Turbine era.
They killed end game in a blink, lol. XD
Lava Divers runs the raid 3 times per week (or so) as a guild.
We certainly aren't seeing the end game crowd breaking out stacks of bypass timers and running it 10+ times per day, ransacking the end chest, and getting runes to get the gear super quick and burning it out in a week or two.
Which is fine with me. I like raiding regularly and running leveling regularly.
Asheras - Velania - Renvar - Ventarya - Officer of Lava Divers - Khyber
Not, because I don't have much free time these days, nor do I have any level capped chars.
https://www.twitch.tv/romanragnorak/
YouTube Channel
-My main is Jobus on Khyber but I do play my alts regularly -
I have not run it yet.
At this time I've been doing other things...
Leveling up with a returned friend (2 different characters)
Leveling up my Dragonborn Cleric
While I'm not farming RXP, I do join as many groups as I can and have been earning along the way.
Personally, I enjoy raiding with people I know and as others have pointed out most are "doing the other stuff".
For me this is not unusual, I didn't start doing Raids like Mark of Death or Thunderholm until after they had been out awhile. Both of those also came out with so many other things to do at the same time.
skipped it and went straight to the Racial TR rinse/repeat.
Seems to me the population is of the same mindset.. we took our main toons into the TR hamster wheel to rebuild our toons
In my opinion, It was foolish of SSG to release a Reaper content that optimized RXP from low level content while screwing RXP from capped content.
along with Racial past life bonuses that optimized the benefits for TR hamster wheel grinding past lives with regular XP and Reaper XP into the same bucket
didn't help that the raid dropped bound capped level gear while backshelfing a proper rework of the inadequate banking system.
I had no interest in running a capped level raid for bound gear when the TR cache issues are hanging over our heads.
I don't generate decent RXP running 'endgame' content .. so the obvious choice was for me to take my main toons into the TR hamsterwheel and build pastlife bonuses along with RXP at the same time.
I have no interest in running inferior alts in endgame content and the game focus has packmuled alts while we focus on our mains.
The racial past lives release along with the Reaper 'at-level' system was an easy filler for SSG to give players something to do..
all we can hope is that they do not waste the next year sitting back and use this time to fix game issues like the banking system in its entirety and building future content.
because in a years time toons will be triple maxxed TR'd tired of the same old same old rinse repeat and looking for new content..
Argo: Degenerate Matter - 200
Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)
I dont think I will be running this raid ever based on what I am hearing about it. If it is a waste of time... I wont flinch or hesitate to oust it, belittle it, put it in its waste of time place... to be ignored. I might take a peek in there, but hearing that about energy sheath... a quest where now I gotta warp my build just for it??? If it was random material it would be fine... bad instance, I accepted that chance of the unknown when I entered (part of the fun)... but this is not some random dungeon.. it is one where now I know every time there is this stupid spot that requires energy sheath, and mobs of monsters with way too much hps.... what did someone say... 3 hours, millions and millions of hps, no save spots, lousy loot, and 30k for that...
Bad Deal! I will take myself away from this awful raid and no participate.
Make it worth our time or forget it. And do not assume we are stupid enough to waste our time on time sacking boring raids like this (no loot, 3 hours... **** that).