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  1. #281
    Community Member Wizza's Avatar
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    Quote Originally Posted by RoberttheBard View Post
    I understood it perfectly: The people insisting this is a good idea have no idea how MMOs work. You are welcome.
    Yes, understood how first you said that people wanted the change because it was "hard", then, once pointed out the truth and realized your own mistake, resorted to ^ this.

    I am glad you are the only one to know how to run a MMO. Send your resume in, they might take you.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  2. #282
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    Quote Originally Posted by RobbinB View Post
    Again, as I've pointed out before, the biggest fallacy here is the black-and-white where we have to decide between 2 positions, one which completely punishes players with lots of alts and one which is 100% sharing of xp for all past lives. There isn't any system that "shares" xp or reduces level-up times on alts in a less-than-100% manner?

    Secondly, the "what is there to do when you are tiple completionist on everything" may itself be misleading, since there is likely only a small playerbase that will achieve that. I play for an hour or 2 most nights and the current implemented racial past-life system would take me like 3-5 years to triple complete for 3 lives x 10 classes. None of my toons have more than 2 heroic tr's completed, none of my toons have yet to complete a single iconic tr, and none of my toons are yet epic completionist. So even if the worst-case 100% xp sharing model were used for all types of tr'ing, this would never leave me with a "finished" character looking for something to do. I'm not saying there wouldn't be any players that reach that point, but it's not like the majority of the playerbase or anything.

    As the racial tr system sits now, I will be doing exactly zero of them, since the first life being the +1 skill point makes it not worth the bother. Which means I won't be buying anything from the DDO store that relates to helping with that endeavor. And that version of the racial tr system is not "keeping me playing more".
    Things I won't be doing, that I decided long ago, in some instances:

    Completionist, et al. I don't see a need to have all the past lives on every character I play, or even on any of them. However, all one needs for all these "give it to me now" threads being granted is that one have one character that's done it. Then, by the magic of "give it to me now", all their characters do.

    Racial Completionist: Nope. Won't be touching it, as it doesn't add anything that I see myself really needing. However, I am not representative of the player base, and there will be people on this like a dog on a bone. Why enable it across the account, if leaving it as is will mean the players that want it on more than one toon are going to have to spend some time on it. Again: This is an MMO, the idea is to keep players as long as possible, and granting it after one completion doesn't accomplish that, it does the opposite. Once they have all the bells and whistles and "toys" what's to keep them playing?

  3. #283
    Community Member nokowi's Avatar
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    Quote Originally Posted by Rys View Post
    By the way, the logic behind these two sentences is outstanding.
    A generalization says that enough players will take the easy route (primarily stay on main for alt RXP) to not make shared RXP a good solution to alt usage.

    The logic is sound, as we have a history of DDO players taking the efficiency route, even against their own preferences.

    If you would individually choose something different, that is fine, but in and of itself not much of a reason to change the design without considering what the entire population will do.

  4. #284
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    Quote Originally Posted by Wizza View Post
    Yes, understood how first you said that people wanted the change because it was "hard", then, once pointed out the truth and realized your own mistake, resorted to ^ this.

    I am glad you are the only one to know how to run a MMO. Send your resume in, they might take you.
    Actually, that's only partially true, isn't it? You can go back and check if you like, no edits done by me, but I said "too hard/takes too long". You, of course, needing to hurry up and "shout down the naysayer" decided that snarky was the way to go. Now, it's "scramble to paint this picture of him saying something so I can deconstruct it". I've run into this before, wonder if you're the same guy? You know, making up things I was supposed to have said so you can refute things I didn't say?

    I wonder, also, how it is you know all these posters aren't going on about "too hard"? Are they all you? Did you do a poll somewhere? Can I see the link?

    Hmm, the truth. A touch of irony? The truth is: this idea won't add to the longevity of the game. This idea won't do anything for brand new players, per the topic title, since people actively trying to get these "perks" won't all be running PuGs and even when they do, they're not going to be very accepting of that new player that doesn't know the quest, are they? This is, after all, the same community that didn't want Ranger AAs in their parties in 2008, because they did subpar dps. This is the same community that insisted BYOH and being self sufficient was a really good idea, at least, until a class was better at self sufficiency than their FotM builds. If you need proof of this truth, search Nerf Warlocks. Hmm, how many posts do you have in support of that?

    So let's see some truth, shall we?

  5. #285
    Community Member nokowi's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Well that's a lie for a start as I am quite willing to discuss improving alt experience any way at all!

    I've been complaining about the Devs dumping on alts for years now!
    You don't really care about shared RXP, so it's not a lie.

    I was looking for those that care about reaper design, and understand the higher end of the game, and also care about RXP and also want to improve alt experience.

    Your comments on alts, and how any proposed changes would affect your play would be welcome in such a discussion, if it existed.

  6. #286
    Community Member Wizza's Avatar
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    Quote Originally Posted by RoberttheBard View Post
    Actually, that's only partially true, isn't it? You can go back and check if you like, no edits done by me, but I said "too hard/takes too long".
    I didn't even quote you dude lol. It was you quoting me.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  7. #287
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    Quote Originally Posted by Wizza View Post
    I didn't even quote you dude lol. It was you quoting me.
    Then what are you going on about? Just shouting to up your post count?

  8. #288
    Community Member Wizza's Avatar
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    Quote Originally Posted by RoberttheBard View Post
    Then what are you going on about? Just shouting to up your post count?
    Got me!
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  9. #289
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    Quote Originally Posted by Wizza View Post
    Got me!
    Busted...

  10. #290
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    Quote Originally Posted by nokowi View Post
    One simple question, when RXP is shared, what will the easiest route to get RXP be?

    1. Playing an alt
    2. Playing a main

    Would a reward based player take the easy path (more powerful main) or take the slower path (lower reaper setting on an alt)?
    I haven't requested or endorsed shared RXP, but for me, it would mean running an alt to get RXP, because then I wouldn't have to keep having my main ****ed over with this pointless TRing ******** and I could still get reasonable RXP while still keeping my main in the build I want. Who gives **** about whether TR-farming on your main is supposedly easier when by it's very nature that means don't get you play your main how you want? I could RXP-farm on a throwaway alt I don't give a **** about. Now that you have me thinking about it, I guess this RXP-sharing is a good idea.

    Of course any such RXP change still wouldn't fix the devs yanking the football out of reach or moving the goalposts in some other way to ***** over their players instead of providing more fun.
    Quote Originally Posted by ProducerRowan View Post
    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  11. #291
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    Quote Originally Posted by nokowi View Post
    You do get that your individual experience doesn't make a generalization untrue?
    You don't get what a counter-example is? That one experience is precisely all it takes to prove a generalization is untrue.
    Quote Originally Posted by ProducerRowan View Post
    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  12. #292
    Community Member Wonedream's Avatar
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    Quote Originally Posted by SirValentine View Post
    I haven't requested or endorsed shared RXP, but for me, it would mean running an alt to get RXP, because then I wouldn't have to keep having my main ****ed over with this pointless TRing ******** and I could still get reasonable RXP while still keeping my main in the build I want. Who gives **** about whether TR-farming on your main is supposedly easier when by it's very nature that means don't get you play your main how you want? I could RXP-farm on a throwaway alt I don't give a **** about. Now that you have me thinking about it, I guess this RXP-sharing is a good idea.

    Of course any such RXP change still wouldn't fix the devs yanking the football out of reach or moving the goalposts in some other way to ***** over their players instead of providing more fun.
    +++++++++++++++++++++++++++++++ to YOU!!!

  13. #293
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    Quote Originally Posted by SirValentine View Post

    Of course any such RXP change still wouldn't fix the devs yanking the football out of reach or moving the goalposts in some other way to ***** over their players instead of providing more fun.
    I don't see the goal post being yanked away, I see more options. Honest truth, no judging.

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