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  1. #1
    Tasty Ham Hunter Kargon's Avatar
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    Question Kargon go to Dark Side of the Ham for Racial PLs (Build Request)

    So Kargon watching silly warlocks cruise around eating content like Kargon eat Tasty Ham one too many times.

    Now Kargon want a piece of the ham.

    But Kargon not understand warlocks. Not even a little bit.

    Hours wasted in Ron charactermer planner and all Kargon learn are warlock talents make Kargon eyes bleed worse than chain lightning.

    So Kargon come here ask for build. Maybe just need link to existing build, maybe need something custom.

    Either way here are Kargon Warlock Build request:

    1. Point of build are to farm Racial past lives. Build should not be specific to a race, and no iconic race.

    2. Kargon not care about levels 19-30. only going to hit 18, bank xp, level to 20 and RTR.

    2. Kargon not care if multiclass or pure. not going to use capstone anyway.

    2. Kargon want build capable of solo reaper 3 like it was normal. Kargon will jump into random pugs too, but Kargon forsee lots of soloing. Building up reaper xp at same time makes racial past lives look much more tasty.


    What Kargon has:

    All races / classes / Harper tree.
    +7 supreme ability tome and all +5 skill tomes. Tomes taste like ham with enough ketchup.
    A lot of robe Qstaff melee Str / Dex / Con gear, especially from 13-20. If build uses some melee, great. If more castery builds are better, fine with Kargon.
    3 Barbarian, 3 Fighter, 3 Paladin, 3 Bladeforge, 3 PDK past lives. And 2 Colors of Queen epic lives.
    Cannith Crafting up through level 34. If Kargon can find the collectibles, Kargon can craft it.

    Kargon have a Lightning Sorcermer, undead instakill wizard, and several Cleric / FVS alts, but Kargon left them at 20. Because last time Kargon played them level cap WAS 20. Kargon pretty out of touch with caster mechanics nowadays.

    Recommended key pieces of gear to farm for also appreciated.
    Last edited by Kargon; 03-24-2017 at 08:48 PM.

  2. #2
    Intergalactic Space Crusader
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    Quote Originally Posted by Kargon View Post
    So Kargon watching silly warlocks cruise around eating content like Kargon eat Tasty Ham one too many times.

    Now Kargon want a piece of the ham.

    But Kargon not understand warlocks. Not even a little bit.

    Hours wasted in Ron charactermer planner and all Kargon learn are warlock talents make Kargon eyes bleed worse than chain lightning.

    So Kargon come here ask for build. Maybe just need link to existing build, maybe need something custom.

    Either way here are Kargon Warlock Build request:

    1. Point of build are to farm Racial past lives. Build should not be specific to a race, and no iconic race.

    2. Kargon not care about levels 19-30. only going to hit 18, bank xp, level to 20 and RTR.

    2. Kargon not care if multiclass or pure. not going to use capstone anyway.

    2. Kargon want build capable of solo reaper 3 like it was normal. Kargon will jump into random pugs too, but Kargon forsee lots of soloing. Building up reaper xp at same time makes racial past lives look much more tasty.


    What Kargon has:

    All races / classes / Harper tree.
    +7 supreme ability tome and all +5 skill tomes. Tomes taste like ham with enough ketchup.
    A lot of robe Qstaff melee Str / Dex / Con gear, especially from 13-20. If build uses some melee, great. If more castery builds are better, fine with Kargon.
    3 Barbarian, 3 Fighter, 3 Paladin, 3 Bladeforge, 3 PDK past lives. And 2 Colors of Queen epic lives.
    Cannith Crafting up through level 34. If Kargon can find the collectibles, Kargon can craft it.

    Kargon have a Lightning Sorcermer, undead instakill wizard, and several Cleric / FVS alts, but Kargon left them at 20. Because last time Kargon played them level cap WAS 20. Kargon pretty out of touch with caster mechanics nowadays.

    Recommended key pieces of gear to farm for also appreciated.
    6-10 levels of arty depeding and rest whatever class strikes your fancy. Keep in mind if you want to use pali with arty and Holy Sword, that you want 12 levels of pali and 8 of arty. Arty/barbie combie pretty buff as well.

    Instead of shooting xbow and alternating manyshot/bow, you could be SWF, TWF, or TWF with the arty splashin.

    Now for some noms:




    Laag though of the day that you can castificer as well with arty/caster splashin.

    --

    Back to warlock, just go pure for the win. I prefer Fiend for HtH, but the other 2 have nifty SLAs as well. I haven't been on Sarlona much lately due to severe ham deficieny there. We need moar in-game ham.

    If I'm on I don't mind chatting warlocks and outfitting them with warlocj stuffs from my treasure hoard.
    Last edited by Livmo; 03-24-2017 at 09:14 PM.

  3. #3
    Community Member Blastyswa's Avatar
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    Quote Originally Posted by Kargon View Post
    So Kargon watching silly warlocks cruise around eating content like Kargon eat Tasty Ham one too many times.

    Now Kargon want a piece of the ham.

    But Kargon not understand warlocks. Not even a little bit.

    Hours wasted in Ron charactermer planner and all Kargon learn are warlock talents make Kargon eyes bleed worse than chain lightning.

    So Kargon come here ask for build. Maybe just need link to existing build, maybe need something custom.

    Either way here are Kargon Warlock Build request:

    1. Point of build are to farm Racial past lives. Build should not be specific to a race, and no iconic race.

    2. Kargon not care about levels 19-30. only going to hit 18, bank xp, level to 20 and RTR.

    2. Kargon not care if multiclass or pure. not going to use capstone anyway.

    2. Kargon want build capable of solo reaper 3 like it was normal. Kargon will jump into random pugs too, but Kargon forsee lots of soloing. Building up reaper xp at same time makes racial past lives look much more tasty.


    What Kargon has:

    All races / classes / Harper tree.
    +7 supreme ability tome and all +5 skill tomes. Tomes taste like ham with enough ketchup.
    A lot of robe Qstaff melee Str / Dex / Con gear, especially from 13-20. If build uses some melee, great. If more castery builds are better, fine with Kargon.
    3 Barbarian, 3 Fighter, 3 Paladin, 3 Bladeforge, 3 PDK past lives. And 2 Colors of Queen epic lives.
    Cannith Crafting up through level 34. If Kargon can find the collectibles, Kargon can craft it.

    Kargon have a Lightning Sorcermer, undead instakill wizard, and several Cleric / FVS alts, but Kargon left them at 20. Because last time Kargon played them level cap WAS 20. Kargon pretty out of touch with caster mechanics nowadays.

    Recommended key pieces of gear to farm for also appreciated.
    Yes, if you're going for higher reaper xp then pure warlock is best. I'm crafting a 14/4/2 warlock/fighter/barbarian build that so far is showing superior performance on high skulls, and faster completion times, but I won't be putting that up for another few weeks. My The Warlordbuild works fine in heroics. You'll just want to pick up chain early. Realistically, it's not a bad idea in heroics to also swap capstone and tier 5 from tainted scholar to enlightened spirit since the temporary HP from shining through is so much more effective in heroics.
    Dazling of Cannith

  4. #4
    Community Member lifestaker's Avatar
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    Quote Originally Posted by Kargon View Post
    Point of build are to farm Racial past lives. Build should not be specific to a race, and no iconic race.
    pure warlock -or- up to 5(fiend)/10(non fiend) levels splashed in (more warlock = better spells to kill at higher level with)
    12/base/max/12/base/remainder -or- remainder/base/max/12/base/12
    Skills: UMD, Spellcraft, Concentration, 10 jump, 1 tumble.
    Pact: Fiend
    Neutral alignment
    Stat option 1: gives a little more DC and spell points, but not relevant prior to 20 for the most part.
    Stat option 2: Give option to use weapons a bit better as filler when needed. Not relevant past 12.
    Spells: jump..... Evard's.... nothing really matters.
    Enhancements: SE - utterdark, chain, and pact damages (scroll mastery if soloing). ES- aura defenses, bursts, shinning through, light spell power.
    Play: running = chain, afk = aura. Run until you see reaper, stop to kill, then keep running.
    Equipment: open for light/medium armors or mithral body. Shield if you want to take feats for it/use master touch at lower levels.
    Feats: max/empower/quicken/rest are flexible to fit your play be it weapon focus, IC, shield, toughness, etc.

    Quote Originally Posted by Kargon View Post
    Recommended key pieces of gear to farm for also appreciated.
    Symbol of the Slave Lords (if able mythic/reaper) slot: Master's Gift, Heavy fort. // location: end chest part 1, should be less then 10 runs on average, unless the game is mad at you.
    Cannith Crafted: fire and light spell powers/crit, sheltering, stats. Random gen works fine, but easier and better to make your own if you can craft.



    Now, give me hams again.
    I would have a sig, but Someone might be offended by it so I will just list characters.
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  5. #5
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    The new quests have a couple nice items for a warlock.

    Either the fire or acid orb if you choose one of those pacts.

    Also if you are putting points in enlightened spirit and take medium armor proficiency the scales of malice are quite nice.

    All those items have stats equal to what you can craft at that level and they have 4 effects instead of 3 as well as augment slots.

  6. #6
    Community Member FranOhmsford's Avatar
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    Fey Pact Pure Warlock - Race doesn't matter but Drow for +2 to both Int and Cha or Human for the extra feat are the obvious choices.

    Max Cha
    Min 14 Con
    Min 14 Int
    Rest wherever.

    Feats
    Lvl 1 Force of Personality
    Lvl 3 Wizard Past Life or Completionist
    Lvl 6 Maximise
    Lvl 9 Empower
    Lvl 12 Spell Focus: Evoc or Enchant, Your choice
    Lvl 15 Quicken
    Lvl 18 Whatever you want
    If Human add Toughness, Mental Toughness, Quickdraw or another Spell Focus

    Personally I use Chainshape till 12/13
    Aura the rest of the way but I do keep Chain for when I'm facing mobs I don't want to get into melee range against and use the basic lvl 1 bolt against Bosses.


    I level up Enhancements like this:

    Lvl 1
    Tainted Spellcasting, Strong Pact 1, Feigned Health 1

    Lvl 2
    Feigned Health 2+3, Strong Pact 2

    Lvl 3
    Chain, Utterdark Blast

    Lvl 4
    Eldritch Aura {which I'm not going to be using for some time but I have to open the tree}, Resilience of Bodyx3

    Lvl 5
    Resilience of Soul 1+2, Strong Pact 3

    Lvl 6
    Resilience of Soul 3, Aura of Courage, Tainted Lore

    Lvl 7
    Spiritual Defense x3, Spiritual Bastion 1

    Lvl 8
    Spiritual Bastion 2+3, Power of Enlightenment: Light 1+2

    Lvl 9
    Shape Vestments, Eldritch Burst, Power of Enlightenment: Light 3

    Lvl 10
    Medium Armour Prof, Spiritual Ward 1+2

    Lvl 11
    Spirital Ward 3, Spiritual Retribution 1+2, Brilliance

    Lvl 12
    Spirit Blast, Shining Through

    Lvl 13
    Aura of Menace, TS Charisma

    Lvl 14
    Beacon, Eldritch Focus 1+2

    Lvl 15+
    ES Charisma 1 and finish off Power of Light and Spiritual Retribution {Maybe take Shield & Displacement if I have the points}
    Eldritch Focus 3, Strong Pact 4, Enervating Shadow, Possibly TS Charisma 2

    Lvl 18
    Celestial Spirit

    Lvl 20
    Ultimate Enlightenment

    Total is 25-27 TS, The rest ES, Maybe a handful of pts in Race or SE

    But remember you're building up TS first so you have decent damage on your Bolt and Chain from Lvl 1-12
    Then once you've got 12 pts in TS, Chain and Utterdark Blast, 3x Strong Pact you start building up ES so that when you change to Aura at Lvl 12/13 it's almost fully powered up already and you're not gimping yourself by using it without all the enhancements that boost it.

    When you get Eldritch Burst and Spirit Blast make sure to switch on Max/Emp permanently on each {Quicken works on them too but really you want Quicken just for Disco}.

    EB and SB also don't play nice with the backwards kiting playstyle of Chain or Bolt - You have to actually jump into the enemies to burst then get away again to start chaining, there's also a bit of the old glitchy stop/start mechanic when changing from burst/blast to chain/bolt like how Arti's have to power up their x-bow before use.
    This is where Quickdraw may come in handy.


    Gear = The obvious Deathblock, Fort, Resistance, Cha, Con + Spell Power and Lore for Resonance, Impulse and Radiance {I like to have one of the three on Armour and the other two on caster sticks}.

    Skills = Spellcraft, UMD, Bluff and Perform {Concentration can also come in handy but I wouldn't call it mandatory}. 5 in Jump, 1 in Tumble. Anything left over poss Intim, Haggle or Diplo.

    Spells
    Lvl 1: Jump or Expeditious + Nightshield or Shield
    Lvl 2: Blur + Invis
    Lvl 3: DDoor + Displacement {Swap Displacement out for whatever IF you take the Enhancement}.
    Lvl 4: Evards + True Seeing or Teleport
    Lvl 5: Tenser's + FoD or Mass Prot Ele
    Lvl 6: Mass Charm + Mass Hold

    You get Disco Ball free at Lvl 17 and Otto's Irresistable free at Lvl 19.
    You also get Misty Escape which is an Abundant Step like ability at Lvl 15
    and you get: Obscuring Mist at Lvl 2, Blindness at Lvl 5, Dark Delirium Daze at Lvl 6, Slow at Lvl 9 and Gtr Dispel at 14 {nice for spellwards}

    Personally I feel Drow cannot be beaten for Fey Lock but if you decide to go Fiend {Fire Spec} or Great Old One {Acid Spec} then Dragonborn would obviously be the #1 choice and add the breath weapon + extra damage from Racial Enhancements. {These get different freebies though}.
    Last edited by FranOhmsford; 03-25-2017 at 03:14 AM.

  7. #7
    Community Member YUTANG75's Avatar
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    Quote Originally Posted by lifestaker View Post
    Symbol of the Slave Lords (if able mythic/reaper) slot: Master's Gift, Heavy fort. // location: end chest part 1, should be less then 10 runs on average, unless the game is mad at you.
    Thanks for the confirmation, the game doesn't like me. Took far too many ransacks to get that item. Got it about an hour ago so i'm happy now. No Mythic boost though
    Quote Originally Posted by Severlin View Post
    We are trying to kill you.

  8. #8
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    Thanks for the leveling advice, Fran! I have a second-lifer running through in this build (but Dragonborn with Fiend) - I've been soloing on Elite/Reaper-1 when available, and the only thing that really gets me is traps. Reapers and champs, I can usually deal with, but traps - particularly in New Zealand, with a couple of hundred extra milliseconds of lag to account for - are my bane.

    Level 6 now, and looking forward to getting sturdier over the next few levels. I am wondering about gear - is it worth pausing my bravery bonus, running some quests on normal (e.g. Slavers) to get some nice items, and then unpausing again?

  9. #9
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by GrantAnderson View Post

    Level 6 now, and looking forward to getting sturdier over the next few levels. I am wondering about gear - is it worth pausing my bravery bonus, running some quests on normal (e.g. Slavers) to get some nice items, and then unpausing again?
    For me...No!

    Slavers gear is nice and all but if you're second life you should have the plat to be able to play the AH and find gear more than good enough to get you through those levels on E-BB {I don't run Reaper}.

    Also not sure if you have crafting xp built up but Lvl 6/7/8 gear should be pretty easy for you to get to being able to make or for someone else to make for you if you were to provide the essences/collectables required.


    Maybe you could farm Slavers Pt 1 for the trinket but if you don't get it in 3 runs forget about it.

  10. #10
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    Quote Originally Posted by FranOhmsford View Post
    For me...No!

    Slavers gear is nice and all but if you're second life you should have the plat to be able to play the AH and find gear more than good enough to get you through those levels on E-BB {I don't run Reaper}.

    Also not sure if you have crafting xp built up but Lvl 6/7/8 gear should be pretty easy for you to get to being able to make or for someone else to make for you if you were to provide the essences/collectables required.


    Maybe you could farm Slavers Pt 1 for the trinket but if you don't get it in 3 runs forget about it.
    I did craft up some fairly nice spell power/lore items for the damage side of things. I guess I could whip up some armour/jewelry as well, or just grab stuff off the AH as you say.

    It's a shame poison immunity doesn't work the way it used to - the poison room in Redfang murders me, and I can't bring myself to throw TP at a Rogue hireling I think I'll come back and do it for favour in a few levels time.

  11. #11
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by GrantAnderson View Post
    I did craft up some fairly nice spell power/lore items for the damage side of things. I guess I could whip up some armour/jewelry as well, or just grab stuff off the AH as you say.

    It's a shame poison immunity doesn't work the way it used to - the poison room in Redfang murders me, and I can't bring myself to throw TP at a Rogue hireling I think I'll come back and do it for favour in a few levels time.
    That room the poison jets can actually all be avoided - Jump diagonally from the first ledge to the sandbags in the centre of the room, on to that ledge and down through the doorway - You shouldn't get hit by more than one jet ever and even that jet is avoidable with practise or luck.

  12. #12
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    Quote Originally Posted by FranOhmsford View Post
    That room the poison jets can actually all be avoided - Jump diagonally from the first ledge to the sandbags in the centre of the room, on to that ledge and down through the doorway - You shouldn't get hit by more than one jet ever and even that jet is avoidable with practise or luck.
    Oh, thanks! I did wonder if there was a safe path, and I tried a few times, but each failure meant a run from the tavern, so it got old fast.

  13. #13
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    Quote Originally Posted by Blastyswa View Post
    Yes, if you're going for higher reaper xp then pure warlock is best. I'm crafting a 14/4/2 warlock/fighter/barbarian build that so far is showing superior performance on high skulls, and faster completion times, but I won't be putting that up for another few weeks. My The Warlordbuild works fine in heroics. You'll just want to pick up chain early. Realistically, it's not a bad idea in heroics to also swap capstone and tier 5 from tainted scholar to enlightened spirit since the temporary HP from shining through is so much more effective in heroics.
    I second pure warlock if your looking for r1-4. I took his tanky acid warlock (CON build, CHA secondary) build w/ some mods to to 20 in a short period of time (despite being away for 1.5 yrs). You'll be cruising through lowish reapers from level 15-18 (banking 20) with 1k HP cushion (which obviates most traps), and pretty much impervious to any single mob, even if you end up the only toon alive in a 6-man party. Given all the new quests, you won't even need to do the old Vale ones to cap.

    Acid has the fewest types of mobs 1-20 that will at worst, heal, from it. Your only real risk is champ clay golems and arcane oozes. But, spiking light and impulse damage, and/or other party members will get you there. Chain + ES (especially the ones that add light damage) are your friend. I think I had a ring with 100 radiance min lvl 15. The key being slotting acid/impulse/radiance + lore for all three. It's possible that fire-spec reaper would be fine to 20 but you'll be hurting to kill devils in the new amrath stuff unless you avoid it.

    One caveat, I've got a lot of caster gear since this was a 3PL wiz/fvs/clr toon. Though a ton of caster gear is dropping now, you can't beat some of the older crit profiles on the old Lore I/II/III pieces in early levels. I'd probably be comfortable going to 20 on that build in almost any race on low reapers that didn't have poor CON.

    It's likely the more damage intensive Warlord he did would cut faster through mobs, but Shining Through essentially give you a great failsafe on solo play to let you play a little looser on taking hits.

  14. #14
    Community Member mr420247's Avatar
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    18lock2monk pretty solid too
    Damonz Cannith

  15. #15
    Community Member jakeelala's Avatar
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    If this thread doesn't wake up the oblivious devs to massive OP status of Warlocks during TR's I'm not sure what will.
    good at business

  16. #16
    Community Member lifestaker's Avatar
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    Quote Originally Posted by jakeelala View Post
    If this thread doesn't wake up the oblivious devs to massive OP status of Warlocks during TR's I'm not sure what will.
    so a thread where one person is asking for warlock builds for simple leveling deems it more a wake up then the other 300 threads that have made near a dozen nerfs to warlock already? If someone were to ask for a fighter build for multiple past lives it would not make the fighter OP, nor would it do the same for those asking for the arti/rouge builds.

    Sorry but your value in this thread is nothing. Please try again later at foruming. Thank you for your time.
    I would have a sig, but Someone might be offended by it so I will just list characters.
    Vicinity, Proximity, and far to many bank toons too list.
    -Sorry to any bank toons that are offended by me not listing mine-
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  17. #17
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    obviously you don't know the OP


    this is KARGON we're talking about... the quintessential barbarian... the man after whom one of the barbarian paths was named (Storm of Kargon). and after which an in game item was named (Kargon's Tasty Ham).

    the fact that HE is here asking for a WARLOCK build...for multiple racial TRs... and not planning to just blitz it as a barb... really SHOULD tell you something



    *mutters* that'd be kinda like me asking for a warlock build for racial past lives on Pointless... uhg! nooooooo.

    on an unrelated or possibly semi related note... glad to see you still around (or have returned) Kargon!!! have some ham!
    Last edited by katz; 03-30-2017 at 12:50 AM.

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  18. #18
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    Quote Originally Posted by jakeelala View Post
    If this thread doesn't wake up the oblivious devs to massive OP status of Warlocks during TR's I'm not sure what will.
    Warlocks are meant to be massively OP and easy to play during Heroic TR's.

    They were Turbine's answer to how to try to appeal to new players in a game tilted heavily towards vets. That just is what it is.

    OP caster with great defenses that never has mana issues and has high intrinsic UMD.

    Think about it.

  19. #19
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    Quote Originally Posted by katz View Post
    obviously you don't know the OP


    this is KARGON we're talking about... the quintessential barbarian... the man after whom one of the barbarian paths was named (Storm of Kargon). and after which an in game item was named (Kargon's Tasty Ham).

    the fact that HE is here asking for a WARLOCK build...for multiple racial TRs... and not planning to just blitz it as a barb... really SHOULD tell you something



    *mutters* that'd be kinda like me asking for a warlock build for racial past lives on Pointless... uhg! nooooooo.

    on an unrelated or possibly semi related note... glad to see you still around (or have returned) Kargon!!! have some ham!
    I still think a Barty would be more fun for the Half-Orc past lives instead of warlocj. Maybe 8 arty and 12 barbie. Could do melee instead of ranged.

  20. #20
    Community Member C-Dog's Avatar
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    Good Leveling breakdown, thx!

    Quote Originally Posted by FranOhmsford View Post
    Fey Pact Pure Warlock - Race doesn't matter...
    Why so adamant re "Fey"? Is it just that Ref ST is the lowest in general? Or for the rarely-resisted base Sonic damage? (or both?)

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