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  1. #1
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    May 2012
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    Default Non-Bob - Mech build (w/o Expert Builder)

    I'm a big fan of Mech Repeater builds, but never liked how much Assassin tree you have to take just to get Killer.
    I prefer to get Killer from Deepwood Stalker, but that means 4 Ranger levels, and therefore no Expert Builder crit multiplier.

    So instead of Master Builder, I got the crit multiplier from Kensai Core3, which also gives an extra 3% Doubleshot and took Killer from DWS. Obviously, this meant no Core4 from Mech, so had to take a Heavy Repeater as a feat.
    I realise this loses a load of SA as well, so I'm not sure if the trade-off is worth it.

    Undecided on whether I would prefer +2 Ranger level (Core3 DWS, Rams & 2nd Favored) & -2 Rogue level (losing Imp Evasion).



    Non-Bob (The Non-Builder)
    10/6/4 Rogue/Fighter/Ranger
    True Neutral Halfling


    Level Order

    1. Rogue. . . . . .6. Ranger. . . . .11. Fighter. . . . 16. Rogue
    2. Rogue. . . . . .7. Fighter . . . .12. Fighter. . . . 17. Rogue
    3. Ranger. . . . . 8. Fighter. . . . 13. Rogue. . . . . 18. Rogue
    4. Ranger. . . . . 9. Fighter. . . . 14. Rogue. . . . . 19. Rogue
    5. Ranger. . . . .10. Fighter. . . . 15. Rogue. . . . . 20. Rogue



    Stats
    . . . . . . . .36pt . . Tome . . Level Up
    . . . . . . . .---- . . ---- . . --------
    Strength. . . . .7. . . .+5. . . .4: INT
    Dexterity . . . 16. . . .+5. . . .8: INT
    Constitution. . 17. . . .+5. . . 12: INT
    Intelligence. . 18. . . .+5. . . 16: INT
    Wisdom. . . . . .8. . . .+5. . . 20: INT
    Charisma. . . . .8. . . .+5. . . 24: INT
    . . . . . . . . . . . . . . . . .28: INT


    Skills
    . . . . .Rg Rg Rn Rn Rn Rn Fi Fi Fi Fi Fi Fi Rg Rg Rg Rg Rg Rg Rg Rg
    . . . . . 1. 2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Disable . 4. 1. 1 .1. 1 .1. . . . . . . . . . 2. 2. 2. 2. 2. 2. 1. 1. 23
    Open Lo . 4. 1. 1 .1. 1 .1. . . . . . . . . . 2. 2. 2. 2. 2. 2. 1. 1. 23
    Search. . 4. 1. 1 .1. 1 .1. . . . . . . . .1. 1. 1. 1. 2. 2. 2. 2. 2. 23
    Spot. . . 4. 1. 1 .1. 1 .1. ½ .½. ½ .½. ½ .½. 2. 2. 2. 1. 1. 1. 1. 1. 23
    Bluff . . 4. 1. 1 .1. 1 .1. . . . . . . . . . 2. 2. 2. 2. 2. 2. 1. 1. 23
    Hide. . . 4. 1. . . . . . . . .1. 1 .1. 1 .1. . . . . . . . .1 .6 .6 .23
    UMD . . . 4. 1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Balance . 4. 1. . . . . . . 1 .1. 1 . . . . . 2. 2. 2. 2. 2. 2. 1. 1. 22
    Listen. . 4. 1. . .1. 1 .1. . . . . . . . . . 1. 1. 2. 1. 1. 1. 1. 2. 18
    Move Si . 4. 1. . . . . . . . . . . . . . . . 2. 2. 1. 2. 2. 2. 1. 1. 18
    Jump. . . 4. 1. . . . . . . 1 . . 1 .1. 1 . . . . . . . . . . . . . . .9
    Swim. . . 4. 1. . . . . . . . . . . . . . . . . . . . .1 .1 . . . . . .7
    Tumble. . . . . . . . . . . ½ .½. . .1. 1 .1. . . . . . . . . . . . . .4
    . . . . .------------------------------------------------------------
    . . . . .48 12 10 11 11 11 .7. 8 .8. 8 .8. 9 15 15 15 16 16 16 16 17



    Feats

    .1. . . . : Point Blank Shot
    .3. . . . : Rapid Reload
    .3 Ranger : Favored Enemy: Undead
    .6. . . . : Precision
    .7 Fighter: Exotic Weapon: Rpt Hvy Crossbow
    .8 Fighter: Weapon Focus: Ranged
    .9. . . . : Improved Critical: Ranged
    10 Fighter: Weapon Specialization: Ranged
    12. . . . : Improved Precise Shot
    12 Fighter: Dodge
    15. . . . : Insightful Reflexes
    18. . . . : Luck of Heroes
    20 Rogue. : Improved Evasion
    21 Epic . : Combat Archery
    24 Epic . : Overwhelming Critical
    26 Destiny: Holy Strike
    27 Epic . : Blinding Speed
    28 Destiny: Doubleshot
    29 Destiny: Guardian Angel
    30 Epic . : Epic Damage Reduction
    30 Legend : Scion of: Arborea


    Spells

    Ranger
    1. Jump


    Enhancements (80 AP)

    Mechanic (37 AP)
    • Arbalester, Tanglefoot, Targeting Sights
      1. Sharpshooter, Lacerating Shots III, Mechanics III
      2. Sharpshooter, Wand and Scroll Mastery III
      3. Sharpshooter, Use Magical Device III, Intelligence
      4. Sharpshooter, Fletching III, Intelligence
      5. Sharpshooter, Rapid Fire III, Mechanical Reloader

    Deepwood Stalker (26 AP)
    • Far Shot, Sneak Attack
      1. Favored Defense III, Stealthy III
      2. Survivalist, Melee/Range Power Boost III
      3. Survivalist, Thrill of the Hunt III, Favored Hunter III
      4. Survivalist, Killer III

    Kensei (11 AP)
    • Kensei Focus: Crossbows, Spiritual Bond, Strike with No Thought
      1. Weapon Group Specialization, Exotic Weapon Mastery
      2. Weapon Group Specialization, Improved Dodge II

    Harper Agent (3 AP)
    • Agent of Good I
      1. Strategic Combat

    Thief-Acrobat (3 AP)
    • Staff Control
      1. Fast Movement
    Last edited by bobafettucine; 03-23-2017 at 08:50 AM.

  2. #2
    Community Member
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    Default

    so... if you're considering giving up rogue 10, you can probably give up rogue 9 as well, and pick up ranger 6 for 3rd DWS core.. and ram's might +2 damage

  3. #3

    Default

    Quote Originally Posted by cru121 View Post
    so... if you're considering giving up rogue 10, you can probably give up rogue 9 as well, and pick up ranger 6 for 3rd DWS core.. and ram's might +2 damage
    And rogue 8 gives improved uncanny dodge, very nice--I would make that your cutoff if you are giving up
    improved evasion.
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  4. #4
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    Default

    Quote Originally Posted by cru121 View Post
    so... if you're considering giving up rogue 10, you can probably give up rogue 9 as well, and pick up ranger 6 for 3rd DWS core.. and ram's might +2 damage
    Yep, another possibility. Core3 DWS is nice, and could drop a Favored Defense to get it. (OP updated)
    I do like Imp Evasion though.
    Last edited by bobafettucine; 03-23-2017 at 08:49 AM.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Default

    Quote Originally Posted by cru121 View Post
    so... if you're considering giving up rogue 10, you can probably give up rogue 9 as well, and pick up ranger 6 for 3rd DWS core.. and ram's might +2 damage
    OP already gets Ram's Might from rgr 4. Rgr 6 provides Sniper Shot & Manyshot, so that's certainly better from a DPS perspective than Imp Evasion. That would work really well in FotW (Adrenalized x5 crits FTW).

    Another option to consider: rog 6 / rgr 6 / ftr 8 with T5 Kensei instead. Something like 32 Kensei (Keen Edge + OwB) / 23 DWS (Killer) / 14 Harper / 11 Mechanic (1st 3 cores).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
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    Default

    Quote Originally Posted by unbongwah View Post
    OP already gets Ram's Might from rgr 4. Rgr 6 provides Sniper Shot & Manyshot, so that's certainly better from a DPS perspective than Imp Evasion. That would work really well in FotW (Adrenalized x5 crits FTW).
    I didnt want to have to swap in a bow for Manyshot if possible, and the problem I have with my current mech build is that he is a bit squishy. Imp Evasion helps with that.

  7. #7
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by bobafettucine View Post
    the problem I have with my current mech build is that he is a bit squishy. Imp Evasion helps with that.
    Are you really having a problem with Reflex saves? Because that's all Imp Evasion helps with.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  8. #8
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    Default

    Quote Originally Posted by unbongwah View Post
    Are you really having a problem with Reflex saves? Because that's all Imp Evasion helps with.
    Yep, I found them a little lacking at reaper in Grim & Barrett, Subversion, Curse The Sky etc.

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