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  1. #1
    Community Member Selvera's Avatar
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    Jan 2016
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    Default Is Tempest criticul multiplier bugged?

    I was just looking at my level 21 tempest last night and I noticed that the tooltips for my critical multipliers were off. This is not unusual for this game (unfortunately) but what I came to understand was that if you hovered the weapons it would show the correct critical multiplier, while if you opened your inventory it would show the correct threat range.

    What I think I should have:
    Rapier 18-20 x2
    Improved Critical 15-20 x2
    4th tempest core 15-20 x3
    4th Deepwood core 14-20 x3

    What the inventory panel says:
    14-20 x2

    What hovering over my weapon says:
    17-20 x2

    What my testing says:
    Critical threat range is 14+ when dual wielding, hard to tell what the multiplier is BUT... if I take away 1 weapon and keep swinging the damage I do on critical hits does not go down significantly; the amount it goes down can easily be accounted for by losing the damage from whirling blades.

    Is this a known bug and are there workarounds? Or am I doing something wrong that's causing the critical multiplier to not work?
    Selvera: Aasimar Fighter 20/Epic 10; Old and wise fighter.
    Jen: Half Elf Fvs 4; Healer Archer on a TR with friends
    Mayve: Drow Bard 14/Wizard 6/Epic 7; Vampire Enchantress

  2. #2
    Community Member Thunder-Monkey's Avatar
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    May 2012
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    296

    Default

    Just tested this on my 30 tempest and I'm getting the same.

    The Deepwood core 4 is showing on the weapon tooltips but the Tempest core 4 is not.

    Switching to a bow and back again does not resolve this.

    Will bug report it now, suggest you do the same.

    Thanks for pointing it out,

    TM

  3. #3
    Community Member Selvera's Avatar
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    Jan 2016
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    Default

    Some further testing/playing and it appears that the critical multiplier both shows up in the tooltip and works correctly when you're holding the weapon set and go into a quest, leave a quest or log on; then it fails and bugs out whenever you switch weapons. This happens 100% of the time.

    Testing:
    (Format: Type of hit (number of test numbers): (lowest damage - highest number, average)
    I walked into the cargo hold holding a drow rapier of the weapon master and a cannith crafted rapier; getting these results for damage: (14-18 x3, 19-20 x5)
    Normal hit (x36): (127-175, 148)
    Normal Critical (x12): (516-626, 565)
    Critical on 19-20 (x4): (861-982, 928)

    Then I equip a different set of weapons, and switch back to my first weapons. Now my weapons say x2 multiplier.
    Normal hit (x39): (130-189, 154)
    Normal Critical (x10): (348-435, 389)
    Critical on 19-20 (x4): (723-829, 779)

    As you can see, there's a large difference in the damage done by critical hits with the same weapons, by just equipping a different set and switching back!
    Selvera: Aasimar Fighter 20/Epic 10; Old and wise fighter.
    Jen: Half Elf Fvs 4; Healer Archer on a TR with friends
    Mayve: Drow Bard 14/Wizard 6/Epic 7; Vampire Enchantress

  4. #4
    Community Member Banker's Avatar
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    Feb 2008
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    Default

    Great... Real great!
    11/10/2006 - Start!
    11/17/2006 VIP

  5. #5
    Community Member Mr_Helmet's Avatar
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    Sep 2016
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    956

    Default

    Just play a warlock, it's what SSG wants you to do.

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