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  1. #81

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    Wondering why doubleshot is only +11 on an L29 item while doublestrike is +20. They used to be similar ranges back when original "doublestrike" applied to both. Though I see in Cannith crafting that melee doublestrike is now 2x the going rate of doubleshot crafting.

    Is enhancement doubleshot that unbalancing after they toned down manyshot from 4x arrows to doubleshot bonuses? I had thought manyshot was quite a bit worse now than when it was a static 4x set of arrows. Or does the BAB*4 ranged power make up for losing arrows in fully ranged-ranger cases?
    Last edited by Gratch; 03-08-2017 at 12:42 PM.
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  2. #82
    Community Member kmoustakas's Avatar
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    Well I assume the btc items are from the raid and the bta from the quests? Then if we apply that raid items should be better than a three quest chain... geez slavers crafting really upped the powercreep and now moar powercreep. All the powercreep!
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  3. #83
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    Quote Originally Posted by ned_ellis View Post
    You beat me to it! Kittens all the way!
    Grab em by the kittens?

    All jokes aside, I'm starting to find the loot boring. Nothing new, just filling gabs and bigger numbers.

  4. #84

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    Quote Originally Posted by Blastyswa View Post
    I haven't played enough swashbuckler's recently to really know what's best on them, so that one I suppose could be pretty solid. Would you say it's the absolute best in slot though?
    It's in the conversation, for sure.

  5. #85
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    +18 to stats, etc.? Most people haven't come near to finishing Slave Lords gear yet, and you're already invalidating it with even bigger numbers?

    It it really too hard to come up with interesting new effects or combinations instead of just blatantly raising the numbers?
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    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  6. #86

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    Thanks for updating the wiki. I'd agree with others. A lot of interesting stat jumble (with some power creep) on these items... but not a lot of specialty properties that only exist in a few other (mostly lower level) items. Or brand new properties to amaze us on these latest raid items.

    Specifically either of the protective boots... maybe add some more unique protective property:
    -FOM
    -Immunity to any of Stun/Air Elemental Shove/Trip/Petrification
    Last edited by Gratch; 03-08-2017 at 01:22 PM.
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  7. #87
    Hero Propane's Avatar
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    Quote Originally Posted by SirValentine View Post
    +18 to stats, etc.? Most people haven't come near to finishing Slave Lords gear yet, and you're already invalidating it with even bigger numbers?

    It it really too hard to come up with interesting new effects or combinations instead of just blatantly raising the numbers?
    I agree - new and interesting stuff is always good-

    I disagree going from a +17 to +18 "invalidates" loot - esp with set bonus...
    Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile

  8. #88
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by AArrows_Of_Fire View Post
    This item seems very similar to Legendary Dashing Gloves. Just an observation.
    Dashing Gloves can be slotted with an Anthem augment. This makes the gloves better and the best part is, THEY'RE NOT A RAID ITEM!

    Symphony needs to be a LOT better considering it's a RAID item. They can start by adding +79 (or similar) Insightful Resonance. Maybe even add +23 (or similar) Quality Resonance.
    Last edited by Steve_Howe; 03-08-2017 at 05:50 PM.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  9. #89
    Community Member Thrudh's Avatar
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    Quote Originally Posted by SirValentine View Post
    +18 to stats, etc.? Most people haven't come near to finishing Slave Lords gear yet, and you're already invalidating it with even bigger numbers?
    No, this is GOOD design.

    +18 is just barely better than +17, and you get MORE stuff on the +17 item, so it's still usually a better item...

    But yes, with a little work, and gear adjustment, you can fit in the +18 item if you want to. But it's so small, you don't HAVE TO.

    This is how it SHOULD work. Small increments to keep the OCD powergamers busy, but not so big that the rest of us get left behind. I will happily continue to use my +17 loot, and do just fine.
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    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
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    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  10. #90
    Community Member edrein's Avatar
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    Sadly the item that boosts breath attack DCs is dragonborn exclusive. Feels like druids and Draconic destiny users are losing out on a niche item.

  11. #91
    Community Member Atremus's Avatar
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    Still no new SP restoration clickies or a item similar to the Torc...
    Characters: Celemia / Tukson / Thau (Broken link) / Atremus

    “A pessimist is one who feels bad when he feels good for fear he'll feel worse when he feels better.”

  12. #92
    Ultimate Lord of Shadows Dreppo's Avatar
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    Legendary Bracers of the Hidden Blade:
    Several other item in this pack consistently follows a template that stat bonuses found on level 29 raid loot (as opposed to level 28 craftable loot) give stat +18 / insightful stat +8 / quality stat +4. Bump up the dexterity to +18 on this item.

    Cobalt Guard:
    This seems to be mostly an anti-caster item. Still needs a little more oomph though. I think a stacking bonus to spell resistance would fit perfectly. That's something we've needed for a long time to make spell resistance relevant in high level content.

    Legendary Dragon Eyes:
    Remove the racial requirement so that it can be useful for anyone in Draconic destiny too (if it doesn't work currently on Draconic breath, make it work). Also maybe add True Seeing (which dragons have)?

    Armors:
    Yet another update (following Slavers) that has heavy, medium, cloth, AND docent, but no light armor! Why the targeted hate? I do understand this might be too much strain on artwork resources to try to add at this point. If this can't be done, then please consider not neglecting light armor in upcoming packs. There hasn't been any good light armor in a while.

  13. #93
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by Steelstar View Post
    Looks like a bug. We'll take a look.
    The level 10 version is similar with +1/+0. Thanks for checking, and if you could post a corrected screenshot here the wiki guys would be grateful! Thanks Steel!
    Nightmanis De'Corenai 20 Rogue Mechanic or Assassin. Depending on how I feel during the etr.
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  14. #94
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    Quote Originally Posted by Gratch View Post
    Wondering why doubleshot is only +11 on an L29 item while doublestrike is +20. They used to be similar ranges back when original "doublestrike" applied to both. Though I see in Cannith crafting that melee doublestrike is now 2x the going rate of doubleshot crafting.

    Is enhancement doubleshot that unbalancing after they toned down manyshot from 4x arrows to doubleshot bonuses? I had thought manyshot was quite a bit worse now than when it was a static 4x set of arrows. Or does the BAB*4 ranged power make up for losing arrows in fully ranged-ranger cases?
    It could be simply changed to insightfull doubleshot and it would be a in slot must have for most builds.
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

  15. #95
    Community Member Rys's Avatar
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    Kittens

  16. #96

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    I am super excited about Dragonborn. This loot however is another story. I'm glad that it will bring new slot options for certain stats and abilities but overall seems uncreative. I'm also bummed that we are getting a dragon raid without craftable dragon armor

  17. #97
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    Quote Originally Posted by Nachomammashouse View Post
    I am super excited about Dragonborn. This loot however is another story. I'm glad that it will bring new slot options for certain stats and abilities but overall seems uncreative. I'm also bummed that we are getting a dragon raid without craftable dragon armor
    Only positive i see from the loot is the heroic version of the loot.
    Its really strong strong, the epic one is mostly meh.
    Heroic orb for example gives you 77 spellpower and stacking 38 on top of that at lv 10.
    I can see myself using that all the way til epic golden orb on some builds /because of lazyness and the stacking 39 being useful til then

    (i didnt pay attention to heroic counterparts because wizza didnt post those here, but after checking them on lama i must say its pretty powerfull for min lv 10 loot, i want most of those items, i mean litany counterpart with 1 stacking stats on ring slot, who doesnt want that)
    Last edited by Kebtid; 03-09-2017 at 06:02 AM.
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

  18. #98
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    Quote Originally Posted by Gratch View Post
    I had thought manyshot was quite a bit worse now than when it was a static 4x set of arrows. Or does the BAB*4 ranged power make up for losing arrows in fully ranged-ranger cases?
    It pretty much does. I've done the math on it and it's better over time unless you are high ranged power with low base doublestrike: a blitzing melee build that happens to have 6 levels of ranger/manyshot and only picks up the bow for manyshots. In many cases the burst is close to the same. It depends a lot on your doublestrike and ranged power baselines, the higher your RP the better the old one was, higher DS/lower RP means the newer is better. For full time bow user it is straight-up better.

  19. #99
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Jasparion View Post
    Its interesting that one of the items is all about Acid builds which pretty much nobody runs anymore.

    Does this mean they are going to take another look at Sorcs? Or has a dev wasted a lot of time?
    Why is it that we keep getting ONE SINGLE ORB {when we do get one at all that is}?

    Surely this would have been better if the Devs had done Legendary:

    Acidic Sphere
    Electrical Sphere
    Flaming Sphere
    Frosty Sphere
    Radiant Sphere
    Cacophonous Sphere
    and
    Impactful Sphere

  20. #100

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    Quote Originally Posted by FranOhmsford View Post
    Why is it that we keep getting ONE SINGLE ORB {when we do get one at all that is}?

    Surely this would have been better if the Devs had done Legendary:

    Acidic Sphere
    Electrical Sphere
    Flaming Sphere
    Frosty Sphere
    OP is a bit misleading by only screenshottng the acid one. Orbs come in those four versions. Same for the trinket.


    Quote Originally Posted by FranOhmsford View Post
    Radiant Sphere
    Cacophonous Sphere
    and
    Impactful Sphere
    Yea, LGS all over again.
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