Been playing around with a dwarven bard/ranger/rogue throwing axe build.
I like bard stuff like Displace/FoM/DD/Haste, decent heals, Inspire Excellence & Swashbuckler.
Dwarf for Throw Your Weight Around, HP and the axe enhancement, and because Dwarves!
Rogue for trapping (might add in another level for evasion, but medium armour isn't so gimp anymore)
I know he doesn't get the extra throws of a standard shuriken build, but axes have much better base damage, and a x3 crit multiplier (with swashy enhancements the smaller crit window is less of an issue).
Haven't crunched the numbers on this yet but I thought I would throw it up here to see how it will be ripped to shreds.
Ultimate Bad Axe
15/4/1 Bard/Ranger/Rogue
True Neutral Dwarf
Level Order
1. Rogue . . . . . 6. Bard. . . . . .11. Bard. . . . . .16. Bard
2. Ranger. . . . . 7. Bard. . . . . .12. Bard. . . . . .17. Bard
3. Ranger. . . . . 8. Bard. . . . . .13. Bard. . . . . .18. Bard
4. Ranger. . . . . 9. Bard. . . . . .14. Bard. . . . . .19. Bard
5. Ranger. . . . .10. Bard. . . . . .15. Bard. . . . . .20. Bard
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . .8. . . .+5. . . .4: CON
Dexterity . . . 16. . . .+5. . . .8: CON
Constitution. . 20. . . .+5. . . 12: CON
Intelligence. . 12. . . .+5. . . 16: CON
Wisdom. . . . . .8. . . .+5. . . 20: CON
Charisma. . . . 12. . . .+5. . . 24: CON
. . . . . . . . . . . . . . . . .28: CON
Skills
. . . . .Rg Rn Rn Rn Rn Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd Bd
. . . . . 1 .2. 3 .4. 5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 .1. 1 .1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
Open Lo . 4 .1. 1 .1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
Search. . 4 .1. 1 .1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
UMD . . . 4 . . . . . . . . 1. 1. 1. 1. 1. 1. 1. 1. 2. 2. 2. 1. 1. 1. 21
Perform . 2 . . . . . . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .2 .2 .2 .20
Spot. . . 4 .1. 1 .1. 1 . . . . . . . . . . . . . . . . . . . . . . . .8
Jump. . . 4 .1. 1 .1. 1 . . . . . . . . . . . . . . . . . . . . . . . .8
Swim. . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .32 .7. 7 .7. 7 .7 .8 .8 .8 .8 .8 .8 .8 .8 .9 .9 .9 .9 .9 .9
. . . . .36 .7. 7 .7. 7 .7 .8 .8 .8 .8 .8 .8 .8 .8 .9 .9 .9 .9 .9 .9
Feats
.1. . . . : Dodge
.2 Ranger : Favored Enemy: Undead
.3. . . . : Point Blank Shot
.6. . . . : Precision
.9. . . . : Quicken Spell
12. . . . : Improved Critical: Thrown
15. . . . : Improved Precise Shot
18. . . . : Quick Draw
21 Epic . : Combat Archery
24 Epic . : Overwhelming Critical
26 Destiny: Guardian Angel
27 Epic . : Inspire Excellence
28 Destiny: Doubleshot
29 Destiny: Harbinger of Chaos
30 Epic . : Epic Damage Reduction
30 Legend : Scion of: Arborea
Spells
Bard
- Detect Secret Doors, Cure Light Wounds, Feather Fall, Remove Fear
- Blur, Cure Moderate Wounds, Invisibility, Soundburst
- Displacement, Good Hope, Haste, Cure Serious Wounds
- Freedom of Movement, Cure Critical Wounds, Dimension Door, Hold Monster
- Greater Heroism, Mind Fog, Greater Dispel Magic
Ranger
- Jump
Enhancements (80 AP)
Swashbuckler (39 AP)
- Confidence, Swashbuckling, Uncanny Dodge, Panache
- On Your Toes III, Blow By Blow: Range III
- Deflect Arrows, Fast Movement
- Dashing Scoundrel, Resonant Arms III
- Slap in the Face, Battering Barrage II, Wind at my Back III
- Thread the Needle, Second Skin I, Exploit Weakness, Coup de Grace: Range
Dwarf (22 AP)
- Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
- Axe Training
- Child of the Mountain III, Axe Training
- Axe Training
- Axe Training, Throw Your Weight Around
Deepwood Stalker (19 AP)
- Far Shot, Sneak Attack
- Favored Defense III, Stealthy III
- Melee/Range Power Boost III
- Thrill of the Hunt III, Favored Hunter III, Aimed Shot
Destiny (24 AP)
Legendary Dreadnought
- Extra Action Boost III, Attack Boost III, Constitution
- Damage Boost III, Constitution
- Critical Damage III, Haste Boost II
- (none)
- Devastating Critical
- Master's Blitz, Headman's Chop
Twists of Fate (34 fate points)
- Grim Precision (Tier 3 Shadowdancer)
- Primal Scream (Tier 1 Fury)
- Otto's Whistler (Tier 3 Shiradi)
- Prism (Tier 2 Shiradi)
- Rejuvenation Cocoon (Tier 1 Primal)