I am playing a fighter this life and was looking forward to using the fantastic Spinal Tap weapon for much of my heroic career, but I noticed that in Reaper mode I was always doing 0 Con damage to living enemies. I eventually figured out that this is probably due to the general damage penalty players get in Reaper Mode. Was it intentional to affect ability damage with this penalty as well? Considering that somewhat recently Devs made ability damage worthwhile in Epic mode again I don't think it feels right to have that tactic removed in Reaper Mode. What say you?