OK. I'm making a mechanic and there are loads of threads on builds for splits vs pure. I'm going to have a multiclass so my question is what is the class I should take for one level. I know I won't get the L6 core and extra SA from L19 rogue.
My considerations are:
Barbarian: 10% movement speed, Alignment restriction - This is a possibility as I enjoy fast movement and adding in +18% movement from acrobat would be tempting.
Fighter: Extra feat, Haste Boost at L1 and extra boosts - The haste boost is the argument for this splash.
Monk: Extra feat - I'm not so thrilled by monk as I'd be uncentered all the time and the only feat I'd take would be precision. Fighter has this beat in my opinion.
Wizard: Extra feat, Invisibility SLA - An extra spell casting feat and I can scroll invis so probably not this.
Warlock: Eldritch aura to passively power Arcane Warrior ranged power - I'm lazy and maintaining Arcane Warrior without effort appeals to me.
Arty: Rune arm - Little bit of DPS and and extra gear slot. Not that appealing to compared to Barb, Fighter or Warlock for me. Maybe if the imbue scaled with spell power but until then not this.
So that's my reasoning for either Barbarian, Fighter or Warlock?
I'd appreciate some advice