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  1. #141
    Community Member Chai's Avatar
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    Quote Originally Posted by NaturalHazard View Post
    Or person 1 can just not play DDO at all, just go do something else or play another game.
    If someone was enjoying playing elite, and then reaper comes along, and they dont like it, they should enjoy elite just as much as they did before. If they all of a sudden dont enjoy elite even though elite didnt change one iota, thats on the player, and not on the game.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  2. #142
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Chai View Post
    If someone was enjoying playing elite, and then reaper comes along, and they dont like it, they should enjoy elite just as much as they did before. If they all of a sudden dont enjoy elite even though elite didnt change one iota, thats on the player, and not on the game.
    if they stay and enjoy elite good for them, if they go because they do not like the game, good for them, if they stay and don't enjoy the game that's their own fault.

  3. #143

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    Quote Originally Posted by Borror0 View Post

    I'm not saying to run them but I'm saying that you may very well enjoy the low Reaper difficulties and, as an added bonus, there's extra XP to fetch there. I expect it to make reincarnation more enjoyable for veterans.
    I completely agree with ya Borror0. This can be a very good outlook for those who might be on the fence based solely on what they read from the forums here. Aint nuthin' to it, but to do it!

    I know for one our guild will be taking full advantage of the new difficulty challenge settings/XP that Reaper provides.
    Last edited by LeslieWest_GuitarGod; 02-11-2017 at 01:40 AM.

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  4. #144
    Community Member Tscheuss's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    Just ignore those guys, some are just fanbois and others just play their cheese build and don't care about how the game is going at all.

    I did report all of them but looks like the person in charge don't care.
    Contrary to popular US college culture, disagreement and opposing viewpoints are not bannable. Those of us that believe that Reaper is not a fail have an equal right to support that which you seek to trash. Play or not; that is the only thing that matters.
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  5. #145
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    Just ignore those guys, some are just fanbois and others just play their cheese build and don't care about how the game is going at all.

    I did report all of them but looks like the person in charge don't care.
    Of course you did just as you were fan of reporting people on your main account and previous forum accounts. The reason your reporting doesn't work is because you think people disagreeing with you and pointing out the obvious (such as you just created a new account) is forum offense but it's not. You are easily figured out because on all accounts you always end up blurting out the same ridiculous arguments at some point (1- people you disagree with have no friends and 2 - people play cheese builds and 3 - people you disagree with are cheaters). I am sure the mods figured this out already too.
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  6. #146
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by LeslieWest_GuitarGod View Post
    I completely agree with ya Borror0. This can be a very good outlook for those who might be on the fence based solely on what they read from the forums here. Aint nuthin' to it, but to do it!

    I know for one our guild will be taking full advantage of the new difficulty challenge settings/XP that Reaper provides.
    Yes and although reaper was originally designed for power gamers, the devs did a good job of making the system usable by a huge percentage of the player base and at all level ranges. That has pros and cons, but the only people potentially negatively impacted are those that prefer grouping below elite or find elite very difficult when grouping since low reapers are the new default instead of elite so it will be tough to find non-reaper groups now.
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  7. #147
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    I think cc is great and it should work but not 100% no fail in r10.

    Same for instakill spells.
    If you actually ran r10 you would know they aren't 100% and they aren't as powerful as they were in regular elite. CC Should be more reliable than instakill in reaper and it is. CC is a very party-friendly ability like healing.

    I think your goal on this account is much the same as the previous - warlock nerfs and trying to make the power gamers experience less fun. I personally think the devs should focus on doing more for casual players (festival gear, a more reasonable curve on crafting mats for people that play below elite, etc.), but as far as I am concerned if someone is calling for nerfs on R10 it either needs to be obvious (hurl being op before changes) or they need to show a video demonstrating that a certain ability is OP. High reapers are meant to have enemies so difficult it's impossible without teamwork. It's not intended to be impossible. I get that a solo player like yourself feels left out but you can make slow but steady progress on low reapers - R10 isn't the only difficulty.
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  8. #148
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    Quote Originally Posted by slarden View Post
    If you actually ran r10 you would know they aren't 100% and they aren't as powerful as they were in regular elite. CC Should be more reliable than instakill in reaper and it is. CC is a very party-friendly ability like healing.

    I think your goal on this account is much the same as the previous - warlock nerfs and trying to make the power gamers experience less fun. I personally think the devs should focus on doing more for casual players (festival gear, a more reasonable curve on crafting mats for people that play below elite, etc.), but as far as I am concerned if someone is calling for nerfs on R10 it either needs to be obvious (hurl being op before changes) or they need to show a video demonstrating that a certain ability is OP. High reapers are meant to have enemies so difficult it's impossible without teamwork. It's not intended to be impossible. I get that a solo player like yourself feels left out but you can make slow but steady progress on low reapers - R10 isn't the only difficulty.
    If you can't cc or instakill in r10's than you need a better build.

    It's completely fine that people disagree with me, what i wrote is just my opinion anyway. But some guys are really insulting and it is ignored because my thread is negative about this silly change.

    And about warlock i really think it is a stupid class but i just don't play it. i don't care if others play it or not.

    My goal is to make melees viable again because in the endgame we have today they are not.

  9. #149
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    If you can't cc or instakill in r10's than you need a better build.

    It's completely fine that people disagree with me, what i wrote is just my opinion anyway. But some guys are really insulting and it is ignored because my thread is negative about this silly change.

    And about warlock i really think it is a stupid class but i just don't play it. i don't care if others play it or not.

    My goal is to make melees viable again because in the endgame we have today they are not.
    And cc makes melees just as effective in reaper everywhere but boss fights with one-shotting which does need to be addressed. The issue is that you are doing exactly what you did with previous accounts. You say instakill and cc are no-fail in R10. I say that's not true. You come back and say if you can't cc or instakill in R10 you need a better build. You moved the goal post just as you did with previous accounts. If cc and instakill is OP and 100% no-fail in R10 as you say you need to show us a video proving it. We all know you won't do that and we all know if you did post a video it wouldn't prove your claims because your claims are wrong unless you move the goal posts as you frequently do.
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  10. #150
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    I wont to post a video, as a guy with so many caster builds in your sig specially a instakill build you should know better about dc's in r10.

    Call me a lier as much as you want, the same way you call lier people that say the warlocks are OP.

    You have no clue about my goal but yours is pretty much clear for me.

  11. #151
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    The OP does have a minor point...

    What MOST campaigned for, which resulted in REAPER MODE, was more challenge in the game. Many were also clear that we wanted challenge, not additional grind. Reaper has delivered on GRIND... and has also delivered on CHALLENGE to a degree... but was it really to the degree we had anticipated???

    Reaper mode was supposed to be impossible on 10 skulls... (why oh why are there 1 to 10 skulls???) and yet people have already been completing 10 skull content without even unlocking the full potential of the Reaper Trees. It isn't even arguable that Reaper is more difficult... what is disappointing is that it delivered far heavier on the GRIND side than it did on the CHALLENGE side and so gave us more of what we didn't want for less of what we did.

    If Reaper mode were really the beast we had all imagined... NO ONE (not a single player or group) would complete Reaper 10 Skull until a few years from now when powercreep had a chance to catch up to the new difficulty system. But... that isn't what we got.

    It isn't just a matter of "if Reaper isn't for you don't run it" for all of us. Some of us want to run Reaper mode very much... we just want the giants to stand a bit taller and for the powercreep/extra grind/divisive rules of Reaper mode to be removed.
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  12. #152
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    Quote Originally Posted by slarden View Post
    Yes and although reaper was originally designed for power gamers, the devs did a good job of making the system usable by a huge percentage of the player base and at all level ranges. That has pros and cons, but the only people potentially negatively impacted are those that prefer grouping below elite or find elite very difficult when grouping since low reapers are the new default instead of elite so it will be tough to find non-reaper groups now.
    How does that work, exactly? By this logic, they shouldn't have been able to get groups ever, because Elite had more xp, right? It's not like R1 is the new Casual, and if it were, then this logic also falls a bit flat. People that prefer to play below Elite are still going to be able to find groups, assuming they're throwing up an LFM, unless there's only one player on every server, and then, as I said, they weren't finding groups before Reaper.

  13. #153
    Community Member Chai's Avatar
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    Quote Originally Posted by slarden View Post
    Yes and although reaper was originally designed for power gamers, the devs did a good job of making the system usable by a huge percentage of the player base and at all level ranges. That has pros and cons, but the only people potentially negatively impacted are those that prefer grouping below elite or find elite very difficult when grouping since low reapers are the new default instead of elite so it will be tough to find non-reaper groups now.
    They might have trouble **finding** non reaper groups, but they wont have trouble starting and filling them. A large part of the issue here is a player expectation that someone else in the LFMs has to represent that players interest, because they player doesnt want to represent their own interest by putting up their own LFM.

    Just like I did the normal once and done TR when elite was the "default" to disprove some of the forum mythology that no one else but those in the "default" can get groups, I might just do a hard difficulty once and done TR and fill those groups up as well, to show that people can still represent their own interests even with a new "default" being low reaper as people say it is.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #154
    Community Member Mr_Helmet's Avatar
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    Face it OP, Reaper is the new normal.

    Only thing you can do if you don't like it is leave.

  15. #155
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    I changed my mind, now i think reaper is awesome!

    Thank you beer to makes me see it now.

  16. #156
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Chai View Post
    They might have trouble **finding** non reaper groups, but they wont have trouble starting and filling them. A large part of the issue here is a player expectation that someone else in the LFMs has to represent that players interest, because they player doesnt want to represent their own interest by putting up their own LFM.

    Just like I did the normal once and done TR when elite was the "default" to disprove some of the forum mythology that no one else but those in the "default" can get groups, I might just do a hard difficulty once and done TR and fill those groups up as well, to show that people can still represent their own interests even with a new "default" being low reaper as people say it is.
    Quote Originally Posted by RoberttheBard View Post
    How does that work, exactly? By this logic, they shouldn't have been able to get groups ever, because Elite had more xp, right? It's not like R1 is the new Casual, and if it were, then this logic also falls a bit flat. People that prefer to play below Elite are still going to be able to find groups, assuming they're throwing up an LFM, unless there's only one player on every server, and then, as I said, they weren't finding groups before Reaper.
    I am not seeing many non-reaper groups when I look, but I will admit my sample size is low. I think most people will want to get reaper xp while getting regular xp, but obviously that doesn't apply to every single person.

    The devs mentioned not every one runs elite, but I bet if you did an analysis you would find most running below elite were solo, running "dailys" or getting first time hard bonus.

    Soloers running below elite aren't impacted. I am not saying R1 replaces casual I am saying people that would post an LFM on elite previously will not post it on some reaper level with R3 seeming to be the easy button choice.
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  17. #157
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    I wont to post a video, as a guy with so many caster builds in your sig specially a instakill build you should know better about dc's in r10.

    Call me a lier as much as you want, the same way you call lier people that say the warlocks are OP.

    You have no clue about my goal but yours is pretty much clear for me.
    I am not calling you a liar I am calling you wrong for saying DC abilities like cc and instakill are 100% on R10. That is not my opinion it's a fact. Death immunity alone disproves it.

    I know your goals well enough from your previous accounts and you can't keep your identity hidden because you always fall back to the same tired arguments and insults.

    My main is currently running reaper as a melee cleric rogue. All 3 things people have complained as being weak and it's working great.
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  18. #158
    Community Member Chai's Avatar
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    Quote Originally Posted by slarden View Post
    I am not seeing many non-reaper groups when I look, but I will admit my sample size is low. I think most people will want to get reaper xp while getting regular xp, but obviously that doesn't apply to every single person.

    The devs mentioned not every one runs elite, but I bet if you did an analysis you would find most running below elite were solo, running "dailys" or getting first time hard bonus.
    In the current context of DDO I would say thats a good use of those other difficulties. While I do find the adjectives to be a bit off (hard difficulty being something for soloers for example) in the current context of how much power has crept into the game since alot of the content was designed, especially in heroics, it makes sense that people solo those if they either enjoy soloing or dont want to put up an LFM, or maybe want an easier run without too much chance of character death.

    What I am saying is when I put up LFMs for those other non reaper difficulties, people do join.
    Last edited by Chai; 02-11-2017 at 05:55 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  19. 02-11-2017, 05:51 PM


  20. 02-11-2017, 05:52 PM


  21. #159
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Chai View Post
    In the current context of DDO I would say thats a good use of those other difficulties. While I do find the adjectives to be a bit off (hard difficulty being something for soloers for example) in the current context of how much power has crept into the game since alot of the content was designed, especially in heroics, it makes sense that people solo those if they either enjoy soloing or dont want to put up an LFM, or maybe want an easier run without too much chance of character death.
    Yeah, but I am wondering would vets continue to run dailys? I would rather run dailys on elite reaper now on the appropriate level quest and would never run an EH daily any more. I assume many others would feel the same, but that is speculation.
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  22. #160
    Community Member mr420247's Avatar
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    Slard reaper xp is so horrible at 30 cap that yes i would run reaper epic dailies

    If i could get any xp instead of tring my main over n over again sucks big time

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