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  1. #261
    Community Member Wizza's Avatar
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    Quote Originally Posted by Annex View Post
    Has anyone figured out how long it will take to fill out the Reaper Trees? I presume L30 will repopulate once the first batch of characters acquire all the power from Reaper Trees.
    L30 will repopulate when Severlin sits down and decides that staying at cap is an actual playstyle, and fix it.

    A good start would be introducing an economy in the game again. And put Tomes back in the loot table.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  2. #262
    Community Member mr420247's Avatar
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    Hell ya

    but i want my main for reaper raids

    and i want to zerg reaper pugs w newbs
    Damonz Cannith

  3. #263
    Community Member Mr_Helmet's Avatar
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    Quote Originally Posted by Wizza View Post
    L30 will repopulate when Severlin sits down and decides that staying at cap is an actual playstyle, and fix it.
    Have fun on the hamster wheel.

  4. #264
    Community Member Wizza's Avatar
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    Quote Originally Posted by Mr_Helmet View Post
    Have fun on the hamster wheel.
    No thanks
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  5. #265
    Community Member Ellihor's Avatar
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    Quote Originally Posted by slarden View Post
    The problem isn't what you like to play. It's the fact you expect the devs to change rewards and incentives to force people to group with you.
    Wrong. What we're asking for is that they change the rewards so people are not forced to not stay at cap. None of the proposed changes would force people to stay at cap.
    Ex player. This game had it's peak fun in 2011. After that, 2018. The rest is nostalgia from these 2 eras. I'd be lying if I didn't say I had some fun with MotU and in eGH, thought.
    YouTube: https://www.youtube.com/NethereseDDO

  6. #266
    Community Member Annex's Avatar
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    Quote Originally Posted by Rys View Post
    Only a couple of years.
    Ouch.

  7. 02-22-2017, 07:48 AM


  8. #267
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    If the devs don't want easy buttons, r1 to r5 shouldn't be implemented at all.

  9. #268
    Hero JOTMON's Avatar
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    Quote Originally Posted by Skunkhunt42 View Post
    If the devs don't want easy buttons, r1 to r5 shouldn't be implemented at all.
    In my opinion they should also remove regular XP and favor from Reaper content.

    Reaper was supposed to be about extreme challenge for groups and Dev's gave it its own enhancement tree development,
    so there is no need to add all these benefits together with regular stuff pushing players to low level reaper as the standard to get optimal regular xp, reaper xp, favor, better loot, and benefits from Reaper tree that makes it no more difficult than Elite.

    Its a disincentive to non reaper players who see themselves missing out on benefits they know they will need for ongoing content..
    Favor was the incentive for Elite along with better loot drop chance..
    by going low level Reaper , they now capture all the benefits with little offsetting disadvantage.


    Removing the regular XP pushes the players back to running Elite for favor and then Reaper for challenge if it is desired, or move on...
    it splits the time effort and puts more difficulty spectrum groups out there.
    Last edited by JOTMON; 02-22-2017 at 09:28 AM.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
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  10. #269
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    Quote Originally Posted by Ellihor View Post
    Wrong. What we're asking for is that they change the rewards so people are not forced to not stay at cap. None of the proposed changes would force people to stay at cap.
    Maybe you should all get together on Reddit or something and get your stories straight? Because there are, indeed people demanding that the game be changed to force people to stay at cap, by making the RXP only available at cap.

  11. #270
    Hero JOTMON's Avatar
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    Quote Originally Posted by RoberttheBard View Post
    Maybe you should all get together on Reddit or something and get your stories straight? Because there are, indeed people demanding that the game be changed to force people to stay at cap, by making the RXP only available at cap.
    lol , nice bs spin on the actual concerns.. making it look like forced capped is what people are asking for.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  12. #271
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    Quote Originally Posted by JOTMON View Post
    lol , nice bs spin on the actual concerns.. making it look like forced capped is what people are asking for.
    Just do a search on Nokowi's post history over the last week, come back and tell me if I'm making stuff up...

  13. #272
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    Dude they don't care about endgame or challenge at all, they just want to people tr because thats how their can make more money of it.

    If thats not true they can solve the problem easily removing stupid penalties and level louckout in epics.

    That will keep people interested in high lvl stuff or tr as they want.

  14. #273
    Hero JOTMON's Avatar
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    Quote Originally Posted by RoberttheBard View Post
    Just do a search on Nokowi's post history over the last week, come back and tell me if I'm making stuff up...
    you just confirmed my point.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  15. #274
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    Quote Originally Posted by RoberttheBard View Post
    Maybe you should all get together on Reddit or something and get your stories straight? Because there are, indeed people demanding that the game be changed to force people to stay at cap, by making the RXP only available at cap.
    After experiencing high skull lowbies i dont want it to be a "at cap" only thing.

    I want "at cap" to have its own flavor and reaper should not be part of it.

    They should work on sentient weapons, more raids, fun crafting mechanics /no slavers and shroud ARE NOT fun.

    There are so many freaking things they can do to this game to make it worhwile to stay at cap.
    Issue is that we dont have worthwile content as lv 30, only thing you have as lv 30 is epic op loot/abilties/feats and you feel very strong, but there is nothing of importance that you can do to put all your powers against.
    Why would or should we use reaper to fix the basic issue they have, no content worth to be done at 30 ?

    /honestly im loving reaper in heroics so much and i havent laughed and enjoyed ddo so much in years, story from yestday, me and buddy step into drydens crypt and before we loaded 2 reapers spawned, we move 2 steps ahead a fear reaper spawnes and 3 more reaper once first coffin breaks, we wiped we retried many times til we finally completed, from a freaking catacombs quest xD // try it on skull 5+ and youl know what im talking about, i dont even know if we will be capable to complete proofs today at all lol
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

  16. #275
    Community Member Rys's Avatar
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    Quote Originally Posted by JOTMON View Post
    you just confirmed my point.
    Meh. Attacking the person instead of having to argument is easier. Repeating the same insults over and over is a common practic as well. Brick walls all around.

  17. #276
    Hero JOTMON's Avatar
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    Quote Originally Posted by Rys View Post
    Meh. Attacking the person instead of having to argument is easier. Repeating the same insults over and over is a common practic as well. Brick walls all around.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  18. #277
    Community Member Rys's Avatar
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    Quote Originally Posted by JOTMON View Post
    Aimed to RoberttheBard in the case of misunderstanding. That picture has been my favorite though.

  19. #278
    Community Member nokowi's Avatar
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    Quote Originally Posted by slarden View Post
    A 500% bonus is a ridiculous request the devs should just ignore. No easy buttons for reaper please.
    If one portion of the game is 5x easier, those in that portion of the game are using easy buttons. (Not saying I agree with 5x, just pointing out who is/was using the easy buttons)

    I wouldn't mind reducing the RXP for those using the easy buttons if there is an imbalance.

    Cap will only work when it has a separate reward system, so I don't believe RXP will be an answer.
    Last edited by nokowi; 02-22-2017 at 10:20 AM.

  20. #279
    The Hatchery Enoach's Avatar
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    Quote Originally Posted by JOTMON View Post
    In my opinion they should also remove regular XP and favor from Reaper content.

    Reaper was supposed to be about extreme challenge for groups and Dev's gave it its own enhancement tree development,
    so there is no need to add all these benefits together with regular stuff pushing players to low level reaper as the standard to get optimal regular xp, reaper xp, favor, better loot, and benefits from Reaper tree that makes it no more difficult than Elite.

    Its a disincentive to non reaper players who see themselves missing out on benefits they know they will need for ongoing content..
    Favor was the incentive for Elite along with better loot drop chance..
    by going low level Reaper , they now capture all the benefits with little offsetting disadvantage.


    Removing the regular XP pushes the players back to running Elite for favor and then Reaper for challenge if it is desired, or move on...
    it splits the time effort and puts more difficulty spectrum groups out there.
    I agree with you about the challenge it was suppose to bring. I disagree on the standard XP part. However, I don't believe it should have had a First Time Bonus higher then Elite. I would have preferred that it shared the Elite First Time bonus that way you choose to run it on Elite (faster) or Reaper (slower). This would have left XP/Min people at Elite and the Challenge people Reaper.

  21. #280
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    Quote Originally Posted by nokowi View Post
    If one portion of the game is 5x easier, those in that portion of the game are using easy buttons. (Not saying I agree with 5x, just pointing out who is/was using the easy buttons)
    Indeed. I wouldn't mind reducing all epic xp by 5x since they are easier than heroic. But I think the loss of first time bonus is enough of a penalty for those.
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

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