Again not trolling , these r simple oberservations i have made playing all these builds at cap. Seems most others whom r replying to this thread don't have a clue were the mellees stand in the current game , they simply want to prove someone wrong. U can't prove someone wrong if they r telling the truth.
I do not need to spend the time to post videos etc to prove what i already know, and again if anyone has actually played these classes they will agree
So pls buff barbs damage
Most ppl call me Az. Captains crew on G-land.
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
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Barb is the worst atm, i have 3 completionist toons at cap and 1 in the racial cycle.
Rogue,(3X heroic,3X epic, 3X gnome and pdk iconic), 12 rp, mostly best in slot, incl ravenloft weapons.
Barb, completionist(3X heroic,3X epic, 3X iconic, 3X racial), fully geared out, 59 rp
Fighter, completionist (3X heroic,3X epic, 3X iconic) 11th racial 23 rp has all the best in slot waiting for him(and enough baba&stradh runes to fill in his needs)
Paladin, completionist (1X heroic,3X epic, pdk iconic 3X), mostly ravenloft gear, stradh bsword 5rp
Now i know the past lives aren't exactly the same and the rog isn't a melee but out of all of these the barb has the best gear and most past lives, yet he feels the worst to play. Due to low dps compared to the fighter and rog, they hit and crit more often (double strike&shot works for them and their crit chance is better then any 2hf melee weapon).
The rog, fighter and paly are far better at staying in the fight, by having superior mrr/prr and hp or stay out of range(the rog).
The hamp on the barb no longer maters, party members overheal me and i can't self heal on high skull reaper.
Being raged doesn't help out either, you can' t heal/rez others with scrolls.
The barb has so many restrictions when it comes to playing them and the only thing they were designed to do is denied to them.
Low dps making it hard to kill before getting killed, exetremely low chance of surviving, unable to tank (what ever raid is at cap at that time..
And a large pool of hp? How does it stack against a con based ES lock, bear druid or fighters/pally using the 20/25% hp buff?
Tldr barbs are in need of a buff
And devs should fix 2hf, fixing double strike, glancing blows and cleaves.
What kind of necro DC was required to bring back this thread?